reply to post by eLPresidente
It is, really, a very simple problem to solve.
Remove all unconstitutional spending. That will leave the Military and spending on roads/infrastructure, as well as a few regulatory agencies and the
IRS.
That instantly puts us into a surplus budget and removes social security deductions.
The following year, remove federal income tax, switching to a sales tax with a prebate on sustenance spending at the poverty level going to all
citizens of legal age.
The year following that, enact a five-year plan to dissolve the Federal Reserve and shear off GSEs (like Fannie Mae and Freddie Mac) from government
support. Begin phasing in a new currency backed by a metal standard (silver, gold, etc).
People make this # far more complicated than it needs to be. The problem is we are spending far too much and our currency is worth nothing more than
the paper it is printed on while the Federal Reserve undermines the free banking principle and excessive lending creates market bubbles out the
whazoo.
If 'welfare' programs are an immovable subject and people must have them - being on welfare must disqualify you from participating in popular votes
as it represents a conflict of interest (you cannot honestly vote when the representatives and policies you are voting on have the capacity to give
you a higher standard of living).
reply to post by IndieA
My girlfriend plays the game. She remembered the 999 tax plan from the game and when I asked her about it she said when you start a new game
the first thing you should do is raise them to 10%.
Why was I not surprised? Sarcastically I said "Why stop there"?
The game can be fairly unforgiving. Since you are, in effect, God to this city (only... restricted to tax revenues), there are a lot of things that
are made your responsibility (and bill) that shouldn't. Raising taxes is one way to collect revenue - but you'll quickly start losing businesses
and people to tax if you raise it too high (12% or higher usually starts pissing people off to a noticeable amount - though going below 8% also seems
to have noticeably improved growth rates).
You need to grow and expand to increase revenues and to... you know... play the game (not much fun to just sit there and watch a few blocks and some
farmland for hours on end). Which also increases the stress on hospitals and schools (and all #ing hell starts breaking loose when that one little
clinic you forgot about is trying to serve a block of sky-scraping apartment complexes - or when vandals start setting # on fire because you've been
away trying to get the teachers to stop striking while police have been under-funded).
There are many ways and strategies to play the game... but when you start running low on funds - raising taxes never really works out as a long term
strategy - the decline in businesses and populations (even from just a fraction of a percent) usually seems to match up, eventually, to any gains you
had from raising taxes. So, it's really best used as a short-term deal to meet a pressing concern (such as a tornado just came through and
pulverized your water distribution system - and now it's the end of the world because your financial adviser is screaming mad at your public works
adviser for needing to spend money).