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Originally posted by wigit
I was told about a disturbing documentary on TV a couple of weeks ago regarding games and what they do to young personalities.
...
Games like COD destroy empathy in children.
My recall of the story might not be accurate but I think the gist is there.
Originally posted by listerofsmeg
the only thinking i see from online COD players is racism, shouting excuses and some idiot playing music in game chat. do i have to mute everyone?
Originally posted by ecoparity
Until you've actually participated in the development of a multiplayer game, especially a combat sim - you have no clue what you're talking about.
The process of trying to "balance" a game is what ultimately makes or breaks it. COD has had an incredible run of success and that success enables them to do a lot of things they wouldn't be able to otherwise. As the franchise continues it will have its high and low points.
My COD preferred experience would be one of more strategy, with more intellectual players in true cooperation against historically accurate opposition.
Unfortunately, the people who pay the bills at COD Inc, the most prevalent group of consumers, are kids. Most of them have zero desire for a strategic or intellectual combat sim. They want to drop nukes on other players and be "Universal Soldier".
We're basically in a holding pattern until the next big leap in gaming. Every new console, better gpu, denser storage format = small jumps on the way to the ultimate destination of gaming.
With more storage and processing it would be great to see the inclusion of multiple user experience. This is including different versions of a game, basically. Various implementations of game balance, focus on different goals, strategic play vs. rambo style, etc.
We're probably less than 20 years away from being able to record directly from the human brain. Not too long after that we will be able to "play back" scenes recorded by one person into another person's mind. This is when gaming will become what it has always been meant to be. You will lay back, close your eyes and "dream" the game. It will be like a real life experience to you with all the senses of reality - sounds, smells, etc.
When that day comes there will be huge debate over people who prefer to "live" in a matrix than in real life. If we should limit the amount of time people spend in "sims", etc. It's much, much closer than you realize...
Originally posted by Kojack
Its the obsession with graphics thats really killing games
because if i hear another dumbass from all my countless arguments who argues about how better graphics are and nothing else, i will skin him alive
Originally posted by RadeonGFXRHumanGTXisAlien
Originally posted by ecoparity
Until you've actually participated in the development of a multiplayer game, especially a combat sim - you have no clue what you're talking about.
The process of trying to "balance" a game is what ultimately makes or breaks it. COD has had an incredible run of success and that success enables them to do a lot of things they wouldn't be able to otherwise. As the franchise continues it will have its high and low points.
My COD preferred experience would be one of more strategy, with more intellectual players in true cooperation against historically accurate opposition.
Unfortunately, the people who pay the bills at COD Inc, the most prevalent group of consumers, are kids. Most of them have zero desire for a strategic or intellectual combat sim. They want to drop nukes on other players and be "Universal Soldier".
We're basically in a holding pattern until the next big leap in gaming. Every new console, better gpu, denser storage format = small jumps on the way to the ultimate destination of gaming.
With more storage and processing it would be great to see the inclusion of multiple user experience. This is including different versions of a game, basically. Various implementations of game balance, focus on different goals, strategic play vs. rambo style, etc.
We're probably less than 20 years away from being able to record directly from the human brain. Not too long after that we will be able to "play back" scenes recorded by one person into another person's mind. This is when gaming will become what it has always been meant to be. You will lay back, close your eyes and "dream" the game. It will be like a real life experience to you with all the senses of reality - sounds, smells, etc.
When that day comes there will be huge debate over people who prefer to "live" in a matrix than in real life. If we should limit the amount of time people spend in "sims", etc. It's much, much closer than you realize...
Well i frequently use the Unreal Development Kit, and Maya 3dsmax, photoshop and AAE on a daily basis, i know how hard game development is.
But your right, seems the majority of COD players are exactly that kids
Originally posted by Ha`la`tha
Originally posted by wigit
I was told about a disturbing documentary on TV a couple of weeks ago regarding games and what they do to young personalities.
...
Games like COD destroy empathy in children.
My recall of the story might not be accurate but I think the gist is there.
Mighty bold claim however to make, when you yourself admit you're not sure on the accuracy of this and with a lack of reference to said study.
Originally posted by filosophia
If you want a difficult game, try chess. You could play it for years and still not be anywhere near the best. There's also more strategy there than in any video game.
Originally posted by John_Rodger_Cornman
Originally posted by RadeonGFXRHumanGTXisAlien
Originally posted by ecoparity
Until you've actually participated in the development of a multiplayer game, especially a combat sim - you have no clue what you're talking about.
The process of trying to "balance" a game is what ultimately makes or breaks it. COD has had an incredible run of success and that success enables them to do a lot of things they wouldn't be able to otherwise. As the franchise continues it will have its high and low points.
My COD preferred experience would be one of more strategy, with more intellectual players in true cooperation against historically accurate opposition.
Unfortunately, the people who pay the bills at COD Inc, the most prevalent group of consumers, are kids. Most of them have zero desire for a strategic or intellectual combat sim. They want to drop nukes on other players and be "Universal Soldier".
We're basically in a holding pattern until the next big leap in gaming. Every new console, better gpu, denser storage format = small jumps on the way to the ultimate destination of gaming.
With more storage and processing it would be great to see the inclusion of multiple user experience. This is including different versions of a game, basically. Various implementations of game balance, focus on different goals, strategic play vs. rambo style, etc.
We're probably less than 20 years away from being able to record directly from the human brain. Not too long after that we will be able to "play back" scenes recorded by one person into another person's mind. This is when gaming will become what it has always been meant to be. You will lay back, close your eyes and "dream" the game. It will be like a real life experience to you with all the senses of reality - sounds, smells, etc.
When that day comes there will be huge debate over people who prefer to "live" in a matrix than in real life. If we should limit the amount of time people spend in "sims", etc. It's much, much closer than you realize...
Well i frequently use the Unreal Development Kit, and Maya 3dsmax, photoshop and AAE on a daily basis, i know how hard game development is.
But your right, seems the majority of COD players are exactly that kids
You have Unreal 3.
LAN parties, Capture the flag + UT3 = basement game zombie for 8 months.