Originally posted by Death_Kron
reply to post by Gravity215
As mentioned in my own thread on the topic, if God is a programmer then who constructed him?
Working on the assumption we are all really little bits of code floating around here, there and everywhere. "Life" as we know it is simply a pre programmed set of variables (which we cannot see) and God is the masterful programmer, where did God come from?
Originally posted by l_e_cox
reply to post by Gravity215
You are basically right.
And don't get confused by the people who can think of reasons why your idea is illogical. Life just isn't very logical.
Here are some other possibilities you might consider:
(I am not an MMO player so bear with me.)
1) Does the actuality of the game occur in anything other than the present instant?
1.5) If the computer system crashed, would the game still run?
2) Do the sum total of all the decisions made by all the players essentially create the actuality of the game as it goes along?
3) Is the average MMO totally created, in its absolute entirety, by just one being? Or is one usually created by a team? One concentrates on scenery. Another on armaments. Another on body types. Another on back-end stuff that no one's supposed to notice. Etc.
4) And can't all those creators turn around, if they wanted, take off their creator "hats" and become players for a while?
5) And wouldn't the ones who had intimate knowledge of the inner workings of the game be tempted to create sort of a special "super" level that most people would not be able to understand or play, but if you were a game creator you could?
6) And isn't it a fact that some of the game creators, and some of the game players, sometimes get confused about which part of the game they were initially responsible for? And end up either fighting about it, or being tricked by "traps" that they themselves had originally installed then forgotten about?
Originally posted by Pendulum
To the OP - your question on "legendary logouts"; quite possibly the most (in)famous "logout" was that of "Rainz", from the game "Ultima Online". He basically killed the avatar of the "unkillable" creator of the game, Lord British, using Lord British's own ruleset.
Originally posted by RevelationGeneration
reply to post by Gravity215
No, we are not living inside a video game.
I think you've been watching to much of the matrix.
(I like that film to, but it has a biblical hidden message to it if you look closely).
Originally posted by lonewolf10
so if this is all just a hologram, then are we really biological beings?
Originally posted by ldyserenity
... a certain section of The Book of Enoch, ... that proves maybe God did the original programming and Metatron has the reins now while God takes a vacation? ... some people would say that this book is just a fantastical story
Originally posted by Gravity215
I've spent some of my professional career as a software developer. I also spent much of my spare time working on two different MMO's. For those that do not know why they is important, 99% of computer programmers create business related applications. Game development is an entirely different creature. The only similarities between game programming and application development is they both use a set of instructions to perform tasks.
Anyway... an MMO is a massively multi player online game, such as World of Warcraft, Everquest, EVE Online, etc. In these games players enter inter a world created by software developers and content developers. Most of these games are made by teams of specialists which include sound effects people, 2d artists, 3d artists, story line writers, physics programmers, musicians, special effects, and so on.
The team of people working on such projects create a world. They are essentially like gods to this world they have created.
Players enter this world, and within this world there is absolutely no way for them to know who the 'gods' of the world are. The world or universe they have created is completely self contained. It doesn't really matter what the players do because after they leave the game they go out into the real world.
I'm sure you guys see where this is leading right?
The content developers make up all the stuff and the programmers make interfaces for them to place the content such as story lines, or objects, or cities, or fossils, or ruins, or stars, or worm holes, weird physics etc. into the game.
Players usually interact with the gods of the game via 'guides' or 'admins' these guys manifest into the game and tell people when they're conduct is bad, eg something that will cause litigation to the people hosting the games.
Developers can also put fail safes and optimization code into software.
Now that you have a slight idea of what an MMO is, my questions,
1> Could a programmer log into the game, and play as a regular character showing players everything that they should do and could do if they met the right criteria as an example and logout of the game in such a way that it will be legendary and forever remembered as well as able to provide players with accurate prophecy of the future time line within the game.
2> Could another programmer place content within the game world/universe to case doubt on the first programmer?
3> Can players enter the game with a great back story with all these events never actually happened but are really just back story?
4> Is the measurement problem in quantum physics really just a code optimization to save 'processing power' by not actually processing data that is not being observed by a player?
5> Could this apply to reality as we know it?
I like this theory. I know its similar to a holographic universe theory, but not quiet the same.