posted on Jul, 30 2011 @ 03:45 AM
Originally posted by Manhater
I first tried this thing out, put all the coordinates and the all the KM values, and sure enough, guess where it hits, , right smack dab in my
area. How's that for perfect calculation. You can watch it like your on the rock, too bad it doesn't show the impact. But, does give you like
specifications for like crater info, global damages, thermal radiation.
After a couple of attempts at aiming my object at specific locations I realised that the animation is always the same. Which was disappointing. The
developers should work on that.
But spent a few hours playing, and we should be most concerned about objects that enter the atmosphere on a low angle. And only really then large
objects of a high density. As I recall from the reading that I did for the thread I linked to, the craters in Argentina are the best example of this
kind of impact, and they usually produce a 'butterfly-wing' shaped impact site. The low angle entry seems to create fragments, rather than
vaporisation and aid in the fireball-i-ness (I am sure there is a better way to say that but it currently eludes me) that creates the impression of a
second Sun upon entry. Depending upon the constituents of the object that is. Thermal radiation through direct exposure seems the most significant
danger to life. Even an object 2.5 km in size will seemingly have very little impact on weather conditions...and yet, if you could factor in a
specific location, it would give better indications of how weather patterns may carry debris, that may then have an effect on global weather or light
conditions. Much as we have seen with the Chilean eruption, when a dust cloud is caught on a particular wind, it'll just go round and round on the
same latitude until it is, presumably, brought down by rainfall. Similarly, an impact under some conditions may have very localised effects, or it
may have global repercussions, depending upon the time of year, and the impact site itself.
It seems to me, that the atmosphere plays a defensive role too. It seems better able to 'cope' or disperse some impacts, not so with others, which
fortunately enough, appear to be the least commonly experienced impacts.
Great toy, anyway, should entertain me for many more hours to come...