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Consider just the potential changes that might effect the infantryman. Future soldiers may operate in encapsulated, climate-controlled, powered fighting suits, laced with sensors, and boasting chameleon-like 'active' camouflage. 'Skin-patch' pharmaceuticals help regulate fears, focus concentration and enhance endurance and strength. A display mounted on a soldier’s helmet permits a comprehensive view of the battlefield – in effect to look around corners and over hills – and allows the soldier to access the entire combat information and intelligence system while filtering incoming data to prevent overload. Individual weapons are more lethal, and a soldier’s ability to call for highly precise and reliable indirect fires – not only from Army systems but those of other services – allows each individual to have great influence over huge spaces. Under the 'Land Warrior' program, some Army experts envision a 'squad' of seven soldiers able to dominate an area the size of the Gettysburg battlefield – where, in 1863, some 165,000 men fought.
We could also see troops going into action with chemically-heightened aggression, as well as resistance to fear, pain and fatigue. It is not science fiction to suggest that we might see military pharmacology that can remove feelings of guilt or post-traumatic stress. The economic temptation is strong: five times more soldiers suffer mental than physical wounds in war.
New York Times
The Disease: The Rage virus infects people instantly, turning them into zombie-like creatures in less than 30 seconds.
The Diagnosis: Pure Fantasy. "There are no pathogens that would have such a short incubation period of a matter of seconds before a person is visibly sick and potentially dying from the infection."