Study links Violent Video Games to Lower Crime Rates, page 1
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reply posted on 24-6-2011 @ 09:31 AM by thisguyrighthere
reply to post by seabhac-rua



Simon posits that if we deny our dark side, it can only obscure our understanding of violent offenders and impede our ability to both know ourselves and control our own, at times, unacceptable impulses.


Bad Men Do What Good Men Dream

At the risk of nerding out:

The Vulcan heart was forged out of barbarism and violence. We learned to control it, but it is still part of us. To pretend it does not exist is to create an opportunity for it to escape. -Tuvok


It makes sense but I dont believe it was considered in the findings of the study.

Rather than the violent acts of video games satisfying the urge to commit a violent act in reality the video game was simply a fixation that proved for a period of time to be more engrossing than committing crime or spending fruitless leisure time idle or "hanging out" that would lend one to perceive commission of a crime as a thing to do.
edit on 24-6-2011 by thisguyrighthere because: (no reason given)



reply posted on 24-6-2011 @ 09:51 AM by seabhac-rua
reply to post by thisguyrighthere



I grew up in a rough area, there were a lot more kids out looking for trouble back then. The same area is a quiet pleasant suburb now, there are still a few dodgy types around, but generally its relatively safer to walk the streets day or night. A friend of mine works for a large international music store chain, he says that gaming sales eclipse everything else, music, movies etc. Is this why when I get off the bus and walk the 100 or so meters to my house I am less inclined to be hyper alert?? All the would-be trouble makers are in their bedrooms mashing their joypads??
edit on 24-6-2011 by seabhac-rua because: (no reason given)



reply posted on 24-6-2011 @ 10:02 AM by thisguyrighthere
Originally posted by seabhac-rua
reply to
post by thisguyrighthere

All the would-be trouble makers are in their bedrooms mashing their joypads??
edit on 24-6-2011 by seabhac-rua because: (no reason given)


That's what the study suggests.

Though there will be a time when paying for their games and hardware becomes an issue.

Imagine being mugged so some kid can get Modern Warfare 3 or having your home burglarized during a new releases lull to fund the holiday hot titles.

I've know more than a few people to lose their jobs over video games keeping them up all night or enticing them to call out sick. Does a player so occupied by a game have the potential to do whatever it takes to get their hands on that game like a drug addict?

Cycles of low crime may give way to short bursts of crime.
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