HALO 4 Finally!!!!, page 2


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reply posted on 25-6-2011 @ 02:04 PM by Segador
Originally posted by Nosred
reply to
post by Sorayugiman



There are twenty-four weapons not counting different grenade types and melee. Halo's just a dumbed down game for the console crowd anyways, not sure why people get so excited about it. The fact that Halo 3 sold more copies than Bioshock and Portal back in 2007 says a lot about gamers.


Most PC FPS's don't even have that many weapon, and Halo is arguably the most complete first person shooter on a console.

And Bioshock wasn't even that good, its inferior in almost every way to system shock 2(except graphically.)
And Portal didn't sell well because it was a new Intellectual property.
The only thing Halo 3 selling more than Portal and Bioshock is telling me is that the Halo series is more established franchise like Mario, Zelda, and Half life.

Halo isn't a simplified shooter, its one of the more complicated ones out there.
Its a colorful, bright, skillful shooter in a sea of brown and gray shooters, people are turned off by its learning
curve. It only takes 4 shots to the head to kill a man but to the average Call of Duty player it can take an entire clip. It is one of the last of the popular Arena shooters out there right now with games like Team Fortress 2 and Unreal Tournament 3(if its even alive right now)



edit on 25-6-2011 by Segador because: (no reason given)



reply posted on 5-6-2012 @ 05:54 PM by afsalazar
My opinion on the Halo series

I never really cared about the game play of Halo, because Hlo 1 was acceptable as well 3 and reach, but I liked the story. In halo one you had no idea what everything was about the 1st person environment the Covenant and the Halo ring. The library was something I liked playing in halo 1 because it was such a high tech facility and you didn't really know what would happen next.

I didn't like halo 2. I fealt that it didn't really add that much to the whole lore about the mysteries of the fore runners. The Delta halo seemed worn down just ruins compared to what the ring in halo1 was. I didn't like how hey changed the damage mechanics of the weapons just so the developers could how the "DUAL WIELD" option, taking away health, and that sort of stuff I almost felt as if it was a step backwards.

Halo 3 I felt was acceptable as a sequel but not as a successor. Sequel I mean it continued the game in a way you enjoyed playing while having a decent story.

Halo reach seemed like a worthy successor improving on the game mechanics that were already good instead of changing them completely like halo 2 had done. The reach engine is good but that inst what I really look for in halo. I am more interested in the mythology and lore behind the fore runners and the precursors, the mystery of the mysteries of the universe.I would like to see a prequel where you play in the forerunner wars, that which the terminals talk about.
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