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# Emergent Music ‒ Otomata, the New Groove (Celluar sound automata)

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posted on Apr, 17 2011 @ 07:20 PM

Thanks......

I figured out how to get the beat to go down, but I'm not sure how several notes get stuck on each other: If you look at the pattern that I put up, I allways put up the very start of the blocks(and which direction they first start out at). So whatever your looking is before I hit start.
3: I start out with 6 total blocks and it ends up with 4

1: earslap.com...
2: earslap.com...
3: earslap.com...

1: two blocks combine, and I get it going around the board
2: same thing as one just 4 sets
3: I start out with 6 total blocks and it ends up with 4, and the soild white block bounces back and forth from just two different squares.

fun to watch:
earslap.com...

edit on 17-4-2011 by Sippy Cup because: (no reason given)

posted on Apr, 17 2011 @ 07:25 PM

Originally posted by VonDoomen

class 4 - the most famous example being Rule 110. This one however produced the "aha experience". and resulted in wolfram dedicating over a decade to this topic. Class 4 rules produce surprisingly complex patterns that do not repeat themselves. We see in them many different types of artifacts however the pattern is neither regular nor completely random; it appears to have some order but is never predictable.

You know this just gave me an idea. If Wolfram is right that there are things that are wholly irreducible but computable. Then what we need to do is find the generating function so we can potentially out-calculate the real world equivalent. So if there's a mathematical structure and we can reverse engineer the pattern. Then all we have to do is take that equation and run it ahead faster than material reality is capable of mimicking. That would allow us to predict the future of irreducible physical entities. So it would still technically be random, we'd just know what the random result is in advance based on the initial seed. Sort of like using an fMRI to predict what a person is going to do several seconds in advance of their own recognition of making the decision.
edit on 17-4-2011 by Xtraeme because: (no reason given)

posted on Apr, 17 2011 @ 08:40 PM
What an interesting program this is. Thank you for sharing.

Here is one I created:
earslap.com...

V2: earslap.com...
edit on 4/17/2011 by NJE03 because: Added V2.

edit on 4/17/2011 by NJE03 because: (no reason given)

posted on Apr, 17 2011 @ 08:58 PM
This is awesome!

I've been trying to figure out how the oscillators move and I've got this one where it moves around all the edges..

Otomata

posted on Apr, 18 2011 @ 06:17 AM
Great stuff !
Now if only it could be turned into a VSTi that would be awesome.
My little test : Otomata
edit on 18-4-2011 by Chrysalis because: (no reason given)

posted on Apr, 18 2011 @ 07:31 AM
Hello all. Some great sounds here and what a nifty instrument!

I have literally spent over 10 hours the last 2 days playing with the Otomata, 3 of which I spent fine tuning the following tune.

It has a one minute intro (approximately) before it moves into the main variation. Do please take some time listening to it, it is a delightful entrancing progression that (I think) loops around the 15 minute mark.

I hope you enjoy it and I would appreciate your feedback.

Sarah's Reprise

posted on Apr, 18 2011 @ 07:45 AM
reply to post by Sippy Cup

The 'simple' one is very impressive!

posted on Apr, 18 2011 @ 07:51 AM

Great variations in the heavy bass version as you say!

posted on Apr, 18 2011 @ 07:53 AM

This is a great progression!

posted on Apr, 18 2011 @ 07:56 AM
reply to post by Sippy Cup

Would like to know how this one works for sure.

posted on Apr, 18 2011 @ 05:46 PM

Thank you: I like number 2 myself, it sounds good and looks even better, pretty cool program, now to understand the combining part.

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