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Emergent Music ‒ Otomata, the New Groove (Celluar sound automata)

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posted on Apr, 16 2011 @ 10:22 PM
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[pressimg]http://files.abovetopsecret.com/images/member/9a9f85b3da85.gif[/pressimg] Computer scientists as far back as the 60s and 70s have pondered the little 1's and 0's that make up software and thought, "These simple binary digits make programs, can they randomly organize and possibly even make themselves?" Long nights thinking about how complexity builds on itself led one mathematician, John Conway, to create Life the world's first computerized cellular automata-based video game. To explore the idea he thought of life in the universe and tried to simplify the process by asking, "What would happen if I took a 2D grid of cells where the state could be either 'on' or 'off,' applied a set of rules, and let it run? Could it eventually become so complex to mimic the processes necessary to build itself?" Following the theme of how life perpetuates itself, he came up with four rules,
  1. Any live cell with fewer than two live neighbours dies, as if caused by under-population
  2. Any live cell with two or three live neighbours lives on to the next generation.
  3. Any live cell with more than three live neighbours dies, as if by overcrowding.
  4. Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.
When Conway finished programming he started "Life" and was treated to a multitude of emergent geometrical patterns and complex unplanned behaviors that slowly evolved the longer the program ran. The animation above is one such example of the types of results that came from his efforts.

Years later this humble design would be mimicked by numerous game companies. Following the basics of the idea (originally pioneered by Drs. Ulam and von Neumann) game studios have managed to create vastly more advanced simulations like Majesty and the Sims. The same underlying principle is even used in military war games, played yearly at Cheyenne mountain.

Don't get the wrong impression though ‒ there's more to the field of cellular automata than just games. Over the past several decades it's become a serious business. The subject is now researched by cryptologists, mathematicians, and has been offered-up by physicists like Dr. Edward Fredkin as an explanation for how our universe's physical rules evolved as a sort of "digital physics." Another field exploring cellular automata is the burgeoning realm of sound research.

The first cellular automata based audio experiments weren't much more than simple finite state machines making lots of annoying beeps and buzzes. It didn't take long for the design to be refined and applied to mathematically beautiful structures like fractals.


The more recent developments though are much more interesting. One researcher, Batuhan Bozkurt, is truly pushing the state of the art. His most recent project Otomata not only generates emergent music it does it with style,


In his own words,

Otomata is a generative sequencer. It employs a cellular automaton type logic I’ve devised to produce sound events.

Each alive cell has 4 states: Up, right, down, left. at each cycle, the cells move themselves in the direction of their internal states. If any cell encounters a wall, it triggers a pitched sound whose frequency is determined by the xy position of collision, and the cell reverses its direction. If a cell encounters another cell on its way, it turns itself clockwise.

This set of rules produces chaotic results in some settings, therefore you can end up with never repeating, gradually evolving sequences. Go add some cells, change their orientation by clicking on them, and press play, experiment, have fun.

If you encounter something you like, just press “Copy Piece Link” and save it somewhere, or better, share it!
www.earslap.com...


The process is simple, elegant, and as the man said, "shareable." I've experimented with several patterns related around spirals and the results are nothing short of amazing. Here's one ( www.earslap.com... ) that was an attempt to mimic a Ulam spiral. If I don't say so myself it's beautiful. For a more visually appealing piece I'd highly recommend www.earslap.com... .

But enough with the talk! The real reason I'm posting this to ATS is to see what others can come up with. Go at it folks! Report back and let us know what you find.
edit on 17-4-2011 by Xtraeme because: (no reason given)



posted on Apr, 16 2011 @ 11:03 PM
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I love this thread and I am having a great deal of fun with the software but I cannot seem to find the 'clipboard' where the URL to my 'composition' is. Can anyone help with this? Thanks so much for turning me on to the idea of cellular automata and the otomata. Super cool
edit on 16-4-2011 by Frater210 because: Punct



posted on Apr, 16 2011 @ 11:16 PM
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reply to post by Frater210
 

Hey! Glad you like the thread.


[atsimg]http://files.abovetopsecret.com/images/member/a84b5925f4d6.png[/atsimg]



posted on Apr, 16 2011 @ 11:43 PM
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reply to post by Xtraeme
 


Got that part. Where is the clip board? Thanks in advance.
Really digging this. Is there a version with a larger field?



posted on Apr, 16 2011 @ 11:49 PM
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Bloody awesome! My first attempts were pretty repetitive, but I've managed to finally come up with a pretty jazzy beat.

www.earslap.com...

What do you guys think? Thanks for this thread, very cool.



posted on Apr, 16 2011 @ 11:50 PM
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reply to post by Xtraeme
 


An "ear" opener... Great call on the thread!



posted on Apr, 16 2011 @ 11:52 PM
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Originally posted by Mishmashum
Bloody awesome! My first attempts were pretty repetitive, but I've managed to finally come up with a pretty jazzy beat.

www.earslap.com...

What do you guys think? Thanks for this thread, very cool.




Copyright it quick before I come up with a song!



posted on Apr, 16 2011 @ 11:52 PM
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reply to post by Frater210
 

All you gotta do is hit CTRL+V to copy it off the clipboard. To copy do CTRL+C and to cut CTRL+X .

Wikipedia's got all the good stuff.
en.wikipedia.org...



posted on Apr, 16 2011 @ 11:56 PM
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reply to post by Americanist
 

Heh, I thought I used to remember ATS had a little button on the bottom right of each post asserting a copyright or something to that affect. Well I'm sure the guy who wrote the program is farming for good beats.



posted on Apr, 17 2011 @ 12:08 AM
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reply to post by Mishmashum
 


earslap.com...

Thank you for that. I really appreciate knowing that. Here is what I have so far. I like the repetitive patterns.



posted on Apr, 17 2011 @ 12:15 AM
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every single different one I make is more groovy then the last. i'm jamming with this.

earslap.com...



posted on Apr, 17 2011 @ 12:33 AM
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reply to post by yourmaker
 

You definitely have a knack for coming up with the beats! That's some good mojo.
Once you finish the song it would be cool if you posted it here on ATS. I'd love to compare. I'm sure Batuhan would be pleased to know his application is being used to help inspire real music.


reply to post by Mishmashum
 

I wouldn't have thought something so simple could actually work, but it does. Nice!



posted on Apr, 17 2011 @ 12:39 AM
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reply to post by Americanist
 

Oh and thanks for the compliment!
That goes for you too OP. I'm surprised this thing hasn't gone viral. It's really good.



posted on Apr, 17 2011 @ 12:39 AM
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Freaking Amazing!
Reminds me of that "interactive music platform -thingie"...



posted on Apr, 17 2011 @ 12:43 AM
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earslap.com...

Last one for the evening. This is a lot of fun. I hope that it receives further development. Thanks again for the thread.




Here is a link to Jon Conway's Game of Life as referred to by the OP. I can't wait to get fiddling with this stuff.

John Conway's Game of Life
www.bitstorm.org...
edit on 17-4-2011 by Frater210 because: (no reason given)



edit on 17-4-2011 by Frater210 because: (no reason given)
extra DIV



posted on Apr, 17 2011 @ 01:09 AM
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Mummy? Why does this machine only play Tangerine Dream, mummy?


earslap.com...

And my favorite so far. Goodnight

earslap.com...
edit on 17-4-2011 by Frater210 because: (no reason given)



posted on Apr, 17 2011 @ 01:52 AM
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reply to post by Frater210
 

That first one's pretty kickin! I'm finding I really like the simple beats. Here's another one I'm pretty happy with,

earslap.com...

and,

earslap.com...
edit on 17-4-2011 by Mishmashum because: (no reason given)



posted on Apr, 17 2011 @ 02:04 AM
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reply to post by Mishmashum
 


Really like that last one. The first one evolves very nicely...

Check out how this one progresses...

earslap.com...



posted on Apr, 17 2011 @ 02:20 AM
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reply to post by Frater210
 


This is addicting!!!! I making a few people mad here I think, Ive got this thing jamming out while they are in bed,and Im half asleep: but I figured out how to make a key hit every note around the board


check these out
I messed around till I found the right spot to put these things


Simple
earslap.com...

More complex
earslap.com...



posted on Apr, 17 2011 @ 02:24 AM
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reply to post by Frater210
 

It's amazing what this thing can do. The oscillators are really powerful, but I've been trying to figure out how the program encodes it in the URL. Here are a few links that create an oscillator all by their lonesome:

earslap. com/projectslab/otomata/?q=1y1y
earslap. com/projectslab/otomata/?q=0s0s
earslap. com/projectslab/otomata/?q=0t0t
earslap. com/projectslab/otomata/?q=1a1a
earslap. com/projectslab/otomata/?q=4z4z

This one for instance,

earslap. com/projectslab/otomata/?q=4z4z

That creates an oscillator in column 4 (with a 0 based index). So the number is the indice. I guess that means an oscillator is a pattern of two tiles that move on top of each other? What I'm not so sure about is the letter. The letter sometime seems to indicate direction, other times it indicates a row position. =/

edit on 17-4-2011 by Mishmashum because: (no reason given)




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