Originally posted by RichardPrice
Originally posted by Aim64C
You can't really build a "do everything" aircraft.
We are definitely getting there - take a look at the number of specialist role aircraft in World War 2, take another look at the same thing in the
1960s and take a look at those in service today.
Irrelevant.
Physics dictates you cannot build a "do everything" aircraft.
You cannot, under any circumstances, make an aircraft with the payload, slow stall speed, and durability of an A-10, and make it an effective
supersonic interceptor.
The only possible way to do that is to take the concept of variable geometry to the extremes - and then you're getting into an area where technology
and cost start to become a real pain. A "do everything" aircraft may be possible, but not practical.
The number of aircraft types have drastically fallen over the years, and the capabilities of aircraft have increased just as
drastically.
Not really. Fighters are still fighters. Tank busters are still tank busters. Interceptors are still interceptors, and bombers are still
bombers.
Missiles allow us to blur some of the lines, but you can't turn a bomber into a fighter. You can't turn a tank buster into an interceptor. Not the
way we do it today ("back in the day" - there was no such thing as an interceptor - it was a fighter, and fighters then were similar in aerodynamics
and weapons to what we use today.)
While in World War 2 we had a 15 crew heavy bomber to deliver a particular payload over a particular target, and we had dozens of aircraft in
the same mission against a single target, today we have one aircraft with a single crew member hitting multiple targets with better
accuracy.
That doesn't mean you can take that B-1 and go beat-down a PAK-FA. Nor does it mean you can go blow up a base with an F-22. Sure - you can make
some booms on the ground, but your per-sortie efficiency is through the floor.
In World War 2 we had day fighters, night fighters, bad weather fighters, photo recon fighters, ground attack, dive bombers, bombers ranging
from not much more than a 2 crew aircraft up to the biggest of the big.
All we did was combine a lot of the very related roles into one. Cost-effective radars in aircraft made all fighters capable of being night-fighters.
Nothing works in bad weather, really - so "bad weather fighter" is an oxy-moron. In either case - radar and infra-red technologies allowed
most/all aircraft to take on that role. The aircraft didn't really have much difference in performance - it wasn't like technology suddenly gave
single-engine fighters the payload of four-engine bombers.
Today we have multi role combat aircraft capable of air superiority and ground attack in the same mission.
It's not all it's cracked up to be. You can't be lugging a huge bomb around out on a pylon while you are trying to pull 8Gs to beat down a
fighter. You can't do that while it's in a bay, either.
Sure, you can arm some aircraft with bombs, and some with missiles - but then why not build a BIG aircraft that can hold ten times the amount of
ordnance, get three times the range, carry everything internally, and costs only five times the amount of the ten fighters you would need to match a
single sortie?
Or, if you don't need that all in one platform, why not create a smaller bomber that can carry all that ordnance internally, get better range than
the fighter-armed-with-bombs, and carry a larger payload (particularly important for heavier ordnance that other stuff might not have the hardpoints
to handle).
And at an equivalent cost.
In 50 years time, you can bet that there will be a capable, first world air force with one single type of offensive aircraft - and probably it
will be much sooner than that!
Then I would love to pick it apart with the PMC I plan to create later on in life. Because 'We' would build stuff right.