It's important to understand that the Illuminati never has generic comic book villain plans. All of the Illuminati's plans are hydras. In other
words, they have multiple heads, aspects and contingencies. An Illuminati plan always has 2+ backups, is always riddled with occult symbolism, is
always hidden in plain sight, always uses foreshadowing. The majority of video games (such as World of Warcraft and others), majority of television,
majority of sports, majority of conspiracy theories, majority of politics, majority of religion etc. are all meant to distract the masses from their
global agenda - to keep people apathetic and in love with their indentured slavery. Enslaved but happy and apathetic about it (most of us don't care
as long as we're amused or occupied/distract). Also to keep us hypnotized by entertainment, this makes us easier to control and keeps us unwittingly
giving away our chakra/spirit energies via the transference and provocation of our emotions. Much of magic IS emotion, Illuminati knows this well and
they know how to indirectly siphon/steal it from others for their own purposes. 9/11 was done by terrorists HIRED the secret Illuminati elite. Hired
isn't an accurate term, more like manipulated and fooled into bombing the twin towers via Jihad and the subversion of Islam. This has also been done
to Christianity, much of the beliefs were subverted - KKK is Christian. 9/11 was undeniably a mega ritual, the date speaks for itself. 9/11 date and
numbers have always been significant in occult circles, even before it was the international emergency phone number and long before the Middle Ages.
Research it if you don't believe me. The relevance of the numbers 9/11 in the occult will shock you.
This will help you understand how easy it is to sway and manipulate the masses: www.youtube.com...
. Consumerism is very much
one of the aspects of the Illuminati's plan for world domination. World of Warcraft is very much part of that plan. The desire for greatness and
world domination is one of the oldest drives in all of human history.
Even more important to recognize that Blizzard games (Activision Blizzard now) has never produced good quality games, their games have always been
decent at best. Yet their games have always somehow gotten people unreasonably addicted to them. In fact, the Diablo series is the first in the
Blizzard line, and in gaming history, to truly turn people into addicted zombies - where the game is played to extremely unhealthy levels. Diablo
also happens to be overly loaded with occult symbolism. Blizzard games, from Diablo to Starcraft to Warcraft, have always been riddled with occult
symbolism. In Starcraft you'll notice the symbol of Arcturus Mengsk (one of the main characters in the Starcraft series) is a wolf. For some reason
or another, actually a very precise reason, the wolf has always been one of the Illuminati's main symbols. The Illuminati sees people as docile
sheep, while they (the Illuminati elitists and even Zionists) consider themselves wolves. Wolves eat sheep, they dominate them in all regards -
speed, ability, intelligence etc. Arcturus Mengsk was recently defeated in the latest SC2 expansion, but his empire (conveniently called "The
Dominion") survives and he directly survived by his son. People becoming addicted to something doesn't automatically make that something a good
thing, such as coc aine. Cocaine is extremely addictive, but it's incredibly terrible for your overall health - even when done in moderation.
edit on 26-6-2013 by truthseeker778 because: (no reason given)