posted on May, 13 2010 @ 12:28 PM
This is an introduction to a theory handed down to me from above, or up from below. It started as a black spec on a rational, decent, and unassuming
brain. It developed into a tumor on a diseased, grotesque, and highly unorthodox mind.
But all that is part of a fantastic and ghostly narrative of the past. My task now is to find my redemption, to free myself from the unhappy shackles
fate has cast upon me by outlining this theory, this confusing parable.
The irony of it all is the nature of the theory. It is a theory of games.
In the beginning there was the roll of the dice: the winner, the loser, the impetus for a world of wonder.
Fast forward to 2010… We are fallen, o so fallen. Crack whores are walking the streets; junkies are spurting blood on the ceiling. A couple
brothers play craps in the alleyway while whitey is in the casino betting it all on black. Wall Street executives are hedging the bets and minimum
wage workers are struggling to get laid. We’re all hustlers looking to make the impossible play for a shot at the American dream. We all want a
taste of the good life, of Sodom’s deliciously evil desserts.
God may have created the world, but we, his slaves, have erected and mounted the Tower of Babel while he slept and it is beautiful because it is ours.
My fellow humans, friends, confidants, conspirators, and compatriots, lend me your ears and loan me your hearts for I have come to finish that so
lovely edifice of Babel, even if it be a psychological or metaphysical Babel (what a future!).
I present to you the IPP, the Irreplaceable Proposition of Perfection, or the Inverse Pyramid of Perfection, if you will. It is simple and completely
true.
[atsimg]http://files.abovetopsecret.com/files/440e5967075d1677.bmp[/atsimg]
What this diagram represents is life as a game, one that can be mastered and played in a perfect way that’s proven to be objectively valid. Let’s
define the curious words “life” and “game”.
Life – A giant game consisting solely of smaller games.
Game – Any circumstance between a player, or person, and an objective world where there can be said to exist a harmony or interconnectedness (in
order for a person or object to exist in any meaningful sense it’s nature must be related to the nature of something else A+B=C).
In diagram 1 each block of the inverse pyramid is a game as is each level of the pyramid as is the entire pyramid. Therefore, there are three
separate dimensions to consider. To the left the levels are numbered from 0 to 4 in this miniature version, 0 to 20 in a full size representation.
To the right is an arrow pointing upward towards the wider section of the pyramid indicating increased perfection. Downward is a decreased state of
perfection.
On the right side of the diagram itself a thick black line separates the games numbered 1-5 from those represented by roman numerals. This line is
termed the “abyss” because it separates the real blocks from the imaginary.
This was a topographical overview. Next are the rules and strategy.
Rules:
1. Any circumstance in life where the dominant objective reality is questionable can be correctly ordered by placing it in terms of a larger or
smaller game.
2. Any game or collection of games that is imperfect (not perceived as totality) must be part of a larger game, thus on a higher level of
perfection.
3. Since highest perfection (higher levels) is the ultimate goal, a player’s status in all individual games will always be judged by their overall
level of play. It follows that a loss for a smaller game may be a win for a larger game.