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High court accepts case over violent video games

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posted on Apr, 26 2010 @ 09:11 PM
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High court accepts case over violent video games


edition.cnn.com

The justices Monday accepted the state's appeal and will decide whether the law is too restrictive in denying access by minors to often-graphic material. Video-game makers say the ban goes too far. They say the existing nationwide, industry-imposed, voluntary ratings system is an adequate screen for parents to judge the appropriateness of computer

At issue is how far constitutional protections of free speech and expression, as well as due process, can be applied to youngsters. Critics of the law say the government would in effect be engaged in the censorship business, using "community st
(visit the link for the full news article)



Related AboveTopSecret.com Discussion Threads:
Violence in the media!




posted on Apr, 26 2010 @ 09:12 PM
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I think this is an important case !

I´ll tell you why.

I am convinced that violence is not caused by games or television.

Cause :
There is a demand for games and tv full of violence.
Result :
Games and tv with violence.

The idea they do cause violence is absurd. Unless the violence is a little picky on who it's going to effect.

Therefore the violence in games or tv are NOT ! the cause of violence. They are a buy product of our violent society.

Then I believe parents should decide if somthing is OK or not.
Nobody has to decide for me what I think is OK and what is not.

For those who complain, I'm telling you to keep your nose out of other peoples business.

It goes even further and it's mentioned in the article.
Freedom of speech ??
Freedom of artistically liberty ??
A parents freedom to raise their children as they see fit ??

This goes head on against your constitution and all of a sudden people are OK with it ?
I know as long as it is in favour of your point of view it's OK.

This is again an example of people that are to lazy to think for there selves and act according their own believes.

No ! lets violate peoples freedom and give our own responsibility to the government. While at the same times we mess with the freedom of everybody else '.

Boy, I hope the verdict is one based on logic and common sense.

Now ask yourself what could be the cause for violence.
I have never bought anything I was not interested in. So why are we so interested in violent entertainment ?

edition.cnn.com
(visit the link for the full news article)



posted on Apr, 26 2010 @ 10:14 PM
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games are not causeing anything its insane to think thay are. we are violent beings simple as that. e.g. play school kids will hurt each other and the perents say i don`t know were thay picked that up, its just part of learning even if there was no violance to copy someone would invent it and then others refine it



posted on Apr, 26 2010 @ 10:20 PM
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There would be no problem if parents and sellers would actually ID people for these things. Even though violence is not brought on by these games.



posted on Apr, 26 2010 @ 11:11 PM
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Exactly my point.

Although someone can get violent after gaming for example.
That person is already violent.

I do belief we should protect our kids as long as possible but not by any government.

The minute they start going to school, it's out of your control anyway.



posted on Apr, 26 2010 @ 11:54 PM
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They should put Sims 3 on trial, yes.

That game is a crime against humanity.



posted on Apr, 27 2010 @ 12:01 AM
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Please don't take away Grand Theft Auto!



posted on Apr, 27 2010 @ 12:10 AM
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I think people forget how impressional kids really are. I certainly remember and I am sure most other people can, when we were kids how many of us acted out scenes from films and cartoons? I remember when teenage ninja turtles was shown and every kid in school was hitting each other showing off moves. How about that Tango advertisement when a fat orange guy runs upto you as you drink a tango drink and slaps you on the face. That advert had to be taken off because hospitals had reported an increase in facial injuries as people imitated that very act and those were adults. So yes I think people should be very careful when allowing violent games to be played by impressional kids and even some adults.

[edit on 27-4-2010 by loner007]



posted on Apr, 27 2010 @ 12:13 AM
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I agree with the OP statement. If anything, games make the world a better place because people can "playtest" their mad nightmares against an unsuspecting populace and accurately measure the levels of devastation they might cause. They can also convince people that violence is actually an artform, and hone their effectiveness against opponants that can be as close to real as possible, and then, trained in the arts of war, can succeed as warriors in the real world. Or puzzle-solvers, but so long as there is some war involved, a good game is going to increase shareholder stakes And be a winning tribute to our growing youth, forever remembered in their minds as a time well spent.

Or so the arguement might go.

I think the truth is closer to a waste of time, justified by ones own free choices. It is extremely rude to bother a gamer lifestyle, and judge them over the hours they play on the computer because it is none of your business what they are doing. People play tennis, people walk in parks, others watch tv, some play vids. Don't judge people on their past-times unless you are a parent disciplining their child, or the SO. Especially if you are a roommate, that's just a retarded roommate situation. Anyone who games and has a roommate that judges them in such a way simply needs a better roommate.

And as for violence, they're a healthy outlet for our stressed out states, and a nice break after work, especially with a beer. Sometimes, living with people who don't care about the same things you do can be a real drag, and sad but true, the interactive, dynamic, brain-stretching, great graphics, endless and replayable storylines, unique 3d worlds, and characters you have loved and risked the lives of many times are more important than your everyday drivel!

Did they make me more violent? No, I remained a peaceful person pretty much my whole life, and kept video game violence in it's own sane channel. I also kept up with exercise though, which is important o remember as a gamer
Oblivion was truly a gift from God, especially when the world made little sense. Lol Games > Humans some of the time


So if you do have to disturb a hardcore gamer about their past-times, it better be about revalations or go away and close the door, with full support from free-willed individuals like myself. Too bad Revalations is knocking on the door. I guess it's time to go bug those bros.



posted on Apr, 27 2010 @ 12:14 AM
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Originally posted by SelfmadeGME
Please don't take away Grand Theft Auto!


I assume you have a copy of the game already ?

If so. Hide it. I heard they were search for them. If you payed with a creditcard They know.



posted on Apr, 27 2010 @ 12:20 AM
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reply to post by Northwarden
 


for Oblivion.

Your example of yourself sounds a bit much but I think you are right.
Children hitting children because of a turtle movie is all about How your parents raise you.



posted on Apr, 27 2010 @ 12:22 AM
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reply to post by loner007
 


As was I, I did the same . I believe it's called playing.

Never got violent tho.

[edit on 4/27/2010 by Sinter Klaas]



posted on Apr, 27 2010 @ 12:38 AM
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reply to post by Sinter Klaas
 


I also peeled logs for four years of the past five, so I while I considered it tp be a well deserved break from work, other may feel that something is missing from their lives. Whichever. I played eq for four years too, even ran a guild (1999! first months-2003). Never let people tell you it is uneducational, or a waste of time though. You're always working your mind, working controls, and being associative in your activity. I've also met great friends afar who had the same idea. Eighteen hours a day? Fun Campaign with friends.

Oblivion rocks; so do my mods
I can't say time spent leaves regrets, maybe it wasn't my time to have regrets over them.



posted on Apr, 27 2010 @ 12:56 AM
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Wow, I'm actually kinda surprised by some of the posts here. As mentioned above, many young people will act out what they see. (I remember issues with things like Beavis and Butthead, etc.)

I suppose it depends on what kind of age groups you guys are talking about, but what I'm wondering is... what's the point? Why would you want to expose young people to blood, gore, and violence? Should we give them access to porn as well?

From what I'm seeing, this is to stop the "kids" from getting the games... not the parents. If the parents feel it's okay for their kids to play these games, the parents can get it for them.

I turn 50 this year, and I've noticed that each year I have a harder time understanding the younger generations.... apparently I'm becoming my parents.



posted on Apr, 27 2010 @ 01:26 AM
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reply to post by Sinter Klaas
 


Eh, while I don't think a ban should be put into place, I do agree with some points.

You cannot deny that video games can play a part in the development of a growing person.

When I was 17 and got my license, after learning how to drive, you could not catch me on the road. I was regularly doing 90+ weaving through traffic. I had almost 12 points on my license before I was 18 (though I can brag about never having caused a wreck or even coming close).

Where did this behavior come from? Certainly not from seeing other people do it. I hardly ever spent time in a car before then unless it was with my mom. My friends didn't drive like that.

The only place I could have gotten it from is my excessive time spent playing Need for Speed and Burnout.

I have even given credit to those games for teaching me how to dodge close calls and drive by cars within inches.

Not that it's to brag about, as I've grown and learned to drive with respect to others, but my point still stands.



posted on Apr, 27 2010 @ 03:22 AM
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reply to post by Sinter Klaas
[mor

Search eh? Well lucky me i have the store brought version



posted on Apr, 27 2010 @ 03:58 AM
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I don't really have a problem with the rating system or legally preventing stores from selling "adult games" to minors.

It's because of this system that games like the Grand Theft Auto series and all the other "adult games" we all love are allowed to be made.

If it weren't for the rating system, parents who have no qualms with stepping on the Constitutional rights of others would have leeway to bitch and gripe and moan and groan until the games were taken off the market.

The rating system takes away their ammo, and to that I say
.

If, on the other hand, they are trying to dictate what content can and can't be put in a game, then we've got a serious issue.


TheAssoc.



posted on Apr, 27 2010 @ 05:19 AM
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Originally posted by Sinter Klaas
reply to post by Northwarden
 


for Oblivion.

Your example of yourself sounds a bit much but I think you are right.
Children hitting children because of a turtle movie is all about How your parents raise you.


What a load of rubbish. I was with you until that moronic statement. Parents have a limited influence on a child; to claim that they mould you into what you are by how they raise is arrogant and offensive.

My mother worked in a school for a while and I remember many of the boys were acting out things they saw in wrestling. One boy, who was usually very gentle and caring, claimed he was The Rock and jumped, elbow first, onto another boy's spine. Needless to say, the boy was rushed to hospital. Another was dropped on his head.

Games do not cause violence per se, but children are very impressionable, and if they see something on tv or in a game that looks cool or fun, they'll try it. No amount of telling the child that what happens in those mediums is not real will convince most children. They cannot make the connection without first-hand experience. Similar to telling a child not to touch the oven because it's hot, so they touch it. They get burned and don't do it again. If the wrestler on tv just jumps back up after having his spine snapped, why won't his friend at school? If shooting someone in the head just takes away a bit of their health bar, why won't that happen in real life?

I'm not too sure about this law or what it actually does; it sounds like it simply makes selling an 18 rated game to a 12 year old, for example, illegal. If that's the case, so the hell what? The ratings are there for a reason. If the parents want to buy it for the child, then that's their decision, but the shops certainly should not be allowed to make that decision.

As I said, games don't literally cause violence. They may spark anger - I know I used to get quite angry when I'd get killed or something - which, in turn, may lead to violence. But that is down to the individual - if a game makes someone angry, and then that someone goes and kills someone else, then burning their hand on the kettle could just as easily make them angry and go and kill someone.



posted on Apr, 27 2010 @ 06:41 AM
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Violent computer gaming, and films, cannot be blamed for the violence inherant in culture today. It is not computer gaming which is responsible for the psychological damage which is inflicted on the young, but thier expiriences , and neurological state which dictate thier behavior.
The problem with the "computer games are responsible " argument lies in the flow of cause and effect.
If a child is predisposed toward violence then that child will be violent. Video games or not. There are many fashions by which a child may fall into this form of behavior. There is the pack mentality , which in the young can be learned at school , and enforced by constant immersion in the melting pot of institutionalised education.
When mothers complain that "I never taught him that this was how you behave" , they often tell the truth. In forcing children who are NOT already violent, into the same schools as children who are , you run the risk of that peaceful soul becoming angry with themselves for not being programed to defend themselves from violence. Teachers are unable or unwilling to defend the meek from the psychotic, and so the peaceful become the militant, merely to defend themselves from an evil they should never have encountered. This is a much more serious and entrenched problem, because the large majority of kids these days are school taught rather than at home, and this means exposure to seriously damaged people right from the begining of thier social interactions.
The other problem is home life. Theres more to the violent mentality than thier societal activities, and computer gaming. If a parent or parents are of a violent disposition then that could have disasterous results for the future of thier child. The child may die in thier care, as we have seen from the news of late.The child my develop paranoia or even split personalities in order to seperate thier pain from thier peace, or in the very worst case, it may mean that the resulting adult or young adult is sociopathic , destructive, and picks up the worst of its parents habits, thinking that this is how everyone is, and unaware that they are possesed of a destroyed psyche , a damaged mind, often quite utterly beyond effective help. When these kids get to school, they spread thier distemper, causing others around them to adapt or be victimised, extending the reach of violence , like ripples in a pond, or like a meteor hitting the sea.
Gaming is not the cause of these things, although sometimes looking at a persons gaming habits can be informative as to thier psychology. But it is important to realise that in the main, gaming , regardless of the genre of the game, is about problem solving, about making your mind accept a set of circumstances, and seeing a way through which results in a satisfactory outcome in terms of goals and acheivements , set by the game manufacturer. It in of itself is always based on these things, regardless of how the creators of games dress them up. There is little actual difference between a first person shoot em up or a beat em up, and a driving game in that regard. All that changes are the parameters of sucess, and the imagery, but the over riding principle of gaming applies to all of them. Scrutinise. Analyse. Adapt. It is not the game however which controls what actions a person will take in real life. I can drive a tank through a building in a computer game because I know that all that will result is a smashed up pile of pixels, and some mangled sprites. I would never consider doing the same thing to an actual building ,populated by probably innocent people, thats just insane. Which is sort of my point. Ban nut cases, not gaming.



posted on Apr, 27 2010 @ 01:55 PM
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reply to post by SirPsychoSexy
 


I do understand what you're saying here.

My point is that if you behaviour was caused by playing Need for Speed instead of lets say...
youthful inresponsibility.

Then why was I not effected by it. I've spend countless of hours playing that game.



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