reply to post by Equinox99
If you camp by the water, set a few traps, and always be on alert you should come by a food source.
While that sounds like a good plan, it's actually not. If you camp by the water the food sources you are looking for will split the country when they
realize you are there. If you see a specific spot where animals have been watering, try not to muck anything up and don't set up camp anywhere near
it. It's better to take your turn at the watering hole and leave, just like the animals do.
Remember: "Waste not, want not."
1. Shelter; if possible, practice while you have leisure, SHTF is a bit late, but not too late, we hope.
2. Water; to purify, use a pot with a clean oversized lid (or something similar) tilt the lid so that it hangs off one side of the pot (set a rock on
it if you must to hold it in place). Place clean pot beneath the overhanging lid and let the water boil. The steam will condense on the lid and drain
into the clean pot. You loose a bit of water that way, but what you do get is pure.
meat; trapping, fishing, hunting. Learn to use clay and grasses as your bake ware.
greens and veggies; wild crafting. Gardening once you are established, please tell me you brought seed, if not you better be good at wild crafting.
4. Fire; while there are several ways to build a fire, do try to have several magnesium fire starting tools, they are beyond handy and faster/easier
5. Clothing; learning to tan hides and make clothes from them is most important. Certain grasses and barks can be used to weave a type of cloth (it
sure ain't silk but it will cover you) if you have time for it.
6. Partners; doing all of this alone is a pain and if you get badly injured you probably wont make it. Two people make it easier but 3 or 4 is more
ideal. Two to hunt/forage and 2 to tend camp duties, no one is left completely alone.
Sure these all aren't skills, but they require skills, except for #6 and it's important too, just not absolutely necessary.
[edit on 24-4-2010 by SheaWolf]