ICBM PAL code mess, page 1
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Topic started on 29-5-2004 @ 09:40 PM by alternateheaven
Here is something that just blows my mind, apparantly during the height of the cold war the PAL system was installed on our Minuteman missiles to prevent unauthorized launch. In our intense fear of russian agression SAC made the decision to set all the launch codes to 'OOOOOOOO' to faciliate launch in the event of a strike against the United States.

article here =>
www.cdi.org...

I thought it was bad reading about the various accidents of nuclear scientists, but this takes the cake. Its suprising that someone didnt just flip out one day and launch a minuteman at whatever they wanted. More and more it seems our entire nuclear program, from the scientists doing the research to the systems governing our actual weapons systems are completely screwed up and in dire need of a overhaul before the unthinkable happens.


reply posted on 15-6-2004 @ 10:43 AM by ghost
Originally posted by Starwars50
In a REACT Minuteman system there is 1 keyed Launch panel with 3 co-operative launch switches. All must be turned simultaneously. At this time a code (stored mechanically in the panel) is encrypted and sent to all missiles.

It takes a minimum of 2 Launch votes (from two seperate capsules) to launch a missile, with some safeguards built in for ensured launch in hostile conditions (airborn launch control centers, single launch vote timers, etc.). If any 1 capsule attempts an unathroized launch and of the other capsules in it's sqaudron (5 other capsules) can also inhibit the launch.

Note - The combat crew always has access to the complete launch code in the capsule. It is an enable code that they are missing.


That's right! but there is more. The system rquires three seprate codes to achieve a launch. The first one is the Access code. The Access Code is a security code that the launch commander uses to gain Access to the launch control system. Once the crew has put this in they can up load data and send commands to the ICBM. The second code is the arming code that is used to arm the warhead and activate all of the missile's electronics. The last code is the Launch code, this code is used to actually release the missile.

I think the "0000" you refered to might be the access code. The other two codes are sealed inside of the Football also called the Doomsday breifcase that travels with the US President whereever he goes."

Tim
ATS Director of Counter-Ignorance


reply posted on 16-9-2009 @ 02:04 PM by Zaphod58
reply to post by GORGANTHIUM



Interesting that you should bring that up. In the book Red Star Rogue, it's speculated that the Soviet missile sub lost near Hawaii in the 1960s was attempting to launch a missile on Pearl Harbor, pretending to be a Chinese submarine. The evidence points to a secret plot by the KGB and Kremlin, but was thwarted by the PAL devices given to the Soviets by the United States. The US and Soviets had worked out an agreement that all missiles would have a PAL device, and the US provided them to the Soviets, and showed them how to reprogram them (interesting to see what ELSE was in them). When the KGB officers that were placed on the sub at the last minute the PAL device caused the missile to self destruct instead of launching, fatally damaging the submarine, and dooming the crew.
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