Will Mechanical suits replace the tank?, page 1
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reply posted on 3-1-2010 @ 07:39 AM by Silcone Synapse
Tanks will like the above poster said,become unmanned.
As for the mech suit-that also will become unmanned.People are working towards such an eventuality-look at the boston dynamics "big dog,or its bipedal companion:
www.abovetopsecret.com...

Also the Israelis are working on a kind of military "avatar" robot:

Israel's military avatar: Robots on the battlefield By Ora Coren With self-detonating grenades, thinking bullets and robot warriors, humans on the frontline could soon be a thing of the past.


www.haaretz.com...

Sigh,hasn't anyone taken any notice of the "terminator" movies...



reply posted on 13-1-2010 @ 09:27 AM by toreishi
Originally posted by cimmerius
.
Tanks may become more robotic, like aerial drones, controlled remotely. They would be smaller, lighter, and faster. They could be linked to aerial drones or planes for targeting and such.

.


welcome to the future



Howe & Howe: the developers of Ripsaw

just add guns and redundant/multiple tracks and you have yourself a Bolo.



In a series of stories that started with the 1976 collection Annals of the Dinochrome Brigade, Keith Laumer refers to autonomous tanks of remarkable size and agility. Note that these tanks can also be controlled from within a special battlecenter.

"Bolos had been fully autonomous, not requiring a human commander on board, since the Mark XV... and those dated back as far as the late 24th century, at least. Still, shere conservatism, and the centuries-old fear that Bolos might start thinking for themselves and slip out from under the figurative thumbs of their human builders and masters, had kept this tiny compartment with its battle command center, reclining seat, and holoscreen... "



Technovelgy


reply posted on 14-1-2010 @ 05:31 PM by roguetechie
Ah yes the Ripsaw... their suspension and track design totally give the armour world a huge boost.

Light and Medium tracked vehicles will not cease being important on the battlefield and in logistics in any of our lifetimes. Especially with the patents the RIpsaw boys have came up with.

If anything with the threat of EFP's and etc becoming more and more prevalant I can see them replacing trucks again in the forward logistics area too.

Now onto battlesuits...

I personally see a few classes of them that could be extraordinarilly useful and could be built very soon.

1. future heavy infantry: This is your basic exoskeleton I'll outline component by component what I'd do.
A: MIT lower body exo: this with a very low power demand allows soldiers to carry a weight but only feel 20% of it reducing fatigue
B: now you add in the seven league boots a russian military inventor made in the 80's... with some r and d and by mating them to the exo skeleton frame you now have a soldier that can move 20 or 30 mph through broken terrain while carrying a 40 or 50 pound weapon and 100 pounds of ammo all while feeling like he's carrying less than the weight of an interceptor rifle and modern basic ammo load.
C: Mixed hard and soft body armor: Think modern day material version of roman legionarre armor with greaves and etc.
D" Upper body enhancements worked into the armor (this requires a pseudo muscle type structure that you could control by putting cuffs that sense muscle movements over key points in the body and then the outer structure amplifies the strength of the motion the body is already making)
E: Balance tail: Not sure how you'd do this but by 3rd or 4th generation of the seven league boots you'd probably be flying pretty far and moving pretty fast and would need more stability a tail would also be good because these guys would prolly carry very heavy weapons and this way you could tie the weapons into the exoskeleton super structure and slap the tail down locking the lower body assembly creating a "mobile tripod"

tensegretically construct all of this and don't let the big defense contractors at it and chances are you could have this setup for under the cost of a new car each... (ps guys if you do it right you wouldn't need a bunch of computers either)

2. Battle walkers: These are not the robotech 10 meter tall mecha alot of people seem to think of but rather a 2 to 3 meter tall highly mobile weapons platform.
A: start with the springwalker... this gives you a good lower body base to work from and on something like this the reverse articulated legs give you a more squat and stable structure to work with.
B: No idea how you do "arms" for one of these but just as above it would be pilot body position etc that controlled the machine not sophisticated computer architecture if you built it right
C: now you put together a magazine fed recoilless rifle with davis countershot backblast mitigation (1950's tech across the board) this probably 80 to 106 mm recoilless then gets a variety of shells made for it and even an atgw round) this goes on one "shoulder"
D: on the other shoulder you mount a universal rocket/missile bracket that you can put various pods on... (starstreak AA missiles included)
E: as for other weapons you could do all sorts of stuff ... probably an MG and a auto grenade launcher bare minimum plus some smoke and AP grenade launch tubes at some point on the torso
F: you don't armor this thing extensively the pilot compartment should stop HMG rounds but that's it . If you shape the pieces right though it should be able to withstand alot of punishment from mines etc by blast channeling.
G: You build lots of them and you resist the urge to give them every toy in the book.

The tactical niche these 2 to 3 meter tall battle walkers fill is a squad support weapon in rough or tight terrain. They aren't super fast but they're really designed to acfcompany dismounted infantry. the important thing is to keep them cheap enough to build tons of them and make them air droppable.

Feel free to write in thread or pm if you have questions ... I have this much more fleshed out in personal files but I just put a quick and badly organized overview here


reply posted on 15-1-2010 @ 10:06 PM by WhiteOneActual
A "battle suit" would be entirely too logistically complicated to field at this time.

Even a man sized exoskeleton type machine would require too much maintenence to be viable. The level of articulation necessary to make it a capable weapon would require innumerable moving pieces. Put all these hydrolics, actuators, and interface systems in an environment of mud, blood, and supersonic metal and I'm afraid you're going to get too many mechanical failures to make it logical.

My opinion is that tanks will be around for a while. Having been a tanker for 7 years my opinion may be a little bias.... But tanks will surely outlast the tanker. They still work beautifully (as long as you're under friendly airspace).

Besides, once the "walker" shows up on your local battlefield, I'm sure the easiest and most widely available means of dispatching it will be your common everyday tank.

I am absolutely sure we will see the military application of mechanical augmentation of the human body within our lifetimes. I just believe that these systems will be used in "controlled environments." They'll be used to load ordanance onto aircraft and move supplies around LSAs. If the battle suit shows up, it will probably arise out of the creative modification of these platforms by bored soldiers.

roguetechie- I dig your analysis on suit types. The tail is genius. Too bad developers will never think about it just because people don't have tails. But maybe you should patent it anyway.


reply posted on 16-1-2010 @ 12:14 AM by reject
reply to post by Jordan River



probably something we already see in action in our several wars, i.e. UAVs


reply posted on 16-1-2010 @ 12:33 AM by WhiteOneActual
reply to post by roguetechie



I definately see the benefits of a tail in supporting direct fire. An instant tripod in the standing firing position? Major plus. The more I think about it the more I wish I had one. Standing and stress shooting isn't exactly easy with anything over 5.56.

And I agree that the system will have to be modular rather than platform centric. Thankfully the Army is starting to see things this way. FCS is all about modularity, whether or not it will ever see the light of day.

I could definately be wrong about sustainability. I'm not a robotics expert, I'm not even a mechanic. All I know is that the more moving pieces something has, the more maintenence it requires.

We just need a couple generations of smart people to make it a reality.

It might just be worth the PITA maintenence-wise for the psychological effect of showing up with an army of robot guys.

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