posted on Dec, 15 2009 @ 01:06 PM
reply to post by ByteChanger
I'm not "artistically inclined" also. More technical type. 99% of "art" is basically technical knowledge or experience. It is true IMO at every
instance of art. You need practice to be virtuoso. The 1% is border between craftsmen and genius. Still genius need same practice as ordinary
craftsman to be able to perform his geniality. Art is no mystery, just hard work.
As for techno daze. We have DIY soundsystem for 15 years and we still do parties. I just switched to other things then video - now I'm working on
You mentioned virtual 'deformed mirrors'... Is that like the mirrors those fun houses have at the carnival's? Sounds like a complicated task to do
on a computer.
I did this effect in 3ds max. It is very easy - just do rectangular mesh, dense enough to avoid artifacts, apply 100% mirroring surface on the mesh,
point camera in middle of the mesh and then animate some deformation on the mesh. Every object behind camera will be distorted as in "fun house",
but because deformation of mirror itself is animated, the distortion of objects behind camera will be also animated.
It is possible to do same effect (not so flexible) in 2d animation packages via animated "bump map" and some trickery depending on particular
package. It is no science, just - as you said - fun.
I found backup of my old works, but its on company server and it will take some time till I download it and check out. After years I'm not familiar
with my naming conventions any more
Then I'll share it with you via ftp - I provided it as public domain years ago ...
Thank you for your interest