Do you play violent video games, such as mmorpgs (online massive multiplayer roleplaying games) and it's starting to wear on your conscience? Do
think they are trying to induce entire sectors of the population to commit violent crime against real people? Do you disagree with killing animals
and other sentient beings? There's a solution, at least for World of Warcraft (WoW) mmo.
Note how in WoW, the quests frequently require you to kill the helpless or weakened living things? Is it diseased? Kill it. Here's a quest. Kill
"x" amount of rabid such and such. Is it ugly? Fat? Weird? Too skinny? Too old? Decrepit? Is it already dead or dying? KILL IT.
I was thinking about all this and realized there's a way to avoid this while still enjoying the challenge of the game. I call it "WoW pacificst"
, which I will outline in a moment.
For those who find any participation in a violent game, still objectionable, realize that you live on a violent planet. You personally, don't have
to take part in the direct violence, but any of your labor that supports a society, also by default, supports the violence that society may inflict,
this includes your taxes paid and so on. Nurses and doctors still heal patients who are injured from violence, even if it is self-inflicted or as a
result of gang banging, war, police work, and etc.
So without further ado, a possible solution to avoiding inflicting violence on others in WoW:
Make a character that can heal, either a paladin, priest, shaman or druid.
I suggest a paladin, as they can wear plate armor and bubble, but it's really a matter of preference.
1. any quests that ask you to locate a friend of the quest giver that is not inside an instance (see #11 for extenuating circumstances).
2. any escort quests in which you can heal the person your escorting who will do all the fighting, but which doesn't require you do any violence
3. collection quests that don't require violence. if violence is necessary, see if the needed items are purchaseable from the auction house instead.
if so, buy them and turn them in to the quest giver (see #11 for extenuating circumstances).
4. cooking quests for which the items can be purchased off the auction house or foraged from the landscape.
5. non-violent delivery quests.
6. the cloth quartermasters cloth donations: wool, silk, mageweave, runecloth, etc.
7. world event quests that don't require violence (see #11 for extenuating circumstances).
8. world exploration achievements.
9. quests that require you modify npcs in some way but do no violence to them.
10. quests involving your trade skills (see #11 for extenuating circumstances).
11. groups/raids/battlegrounds with other PCs in which you are the healer but do not dot, nuke, slash, stab, hack, or do physical damage to the npcs
or players from enemy factions. fears or stuns, provided they do no direct physical damage, are allowable but are a matter of choice.
12. chain quests that will eventually require violence, are still okay to do provided you only do the non-violent preliminary parts (see #11 for
and there ya have it, how to play pacifist wow.