reply to post by AlwaysQuestion
The story mode of this game is an afterthought. My 11 year old is playing the story mode right now, and i am listening to the TV ring from a stun
grenade. I have played about 3 hours on Team Deathmatch today. I can honestly say that the game is outstanding. I thought COD 4 and 5 were both
really good, and this is outstanding, too. I do not like the stuff that pops up on the screen so much...but will play Hardcore Deathmatch when i
unlock it, so it won't be a problem.
Now that i have given my review (
), let me say that the OP is what i would consider "Chicken Little" speak. I know you didn't write it, but
are just presenting the concept, but in my estimation the concept is fear mongering in the same vein as the PMRC in the 80's. Honestly, i find more
offensive on childrens radio and TV than on this game.
In COD 4 they nuked an Iraqi city, and killed a bunch of US soldiers. In COD 5 you ran around with a flame thrower, roasting people alive and
listening to the scream, or stabbing dogs and hearing them yelp and die.
The game is about warfare. Warfare isn't pretty. I am not a fan of war (but i LOVE first person shooters, and absolutely adore our troops).
However, if you are going to "do" war, it has to be gritty, ugly, violent, and gory. That is just the way it is.
I think that most who took English Lit I in college would have run across Walter Mitty (if not in high school). It is an archetype that exists in all
of us, and it is what makes it such a great story. COD sates my Walter Mitty complex.
I am not bothered by the destruction of all the free worlds biggest landmarks. What i AM upset about is that in 2012 the director admits to wanting
to destroy the Black Cube, but being afraid to for fear of death. Coward. Every one of us has had a family member who gave his life to preserve our
freedom of speech, and that wuss rolled over and surrendered his freedom without so much as a whimper.
[edit on 10-11-2009 by bigfatfurrytexan]