Call of Duty: Modern Warfare 2, page 11
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ATS Members have flagged this thread 16 times


reply posted on 17-11-2009 @ 02:50 PM by Nassim Haramein
Originally posted by kindred
reply to
post by ImaginaryReality1984




I'm curious, as some people don't have a problem with shooting innocent civilians, how would you feel if the objective had been to hijack passenger planes and crash them into the World Trade Centre.


In addition to hijacking these planes.....would I have to also be in charge of the controlled demolition that would actually bring down the Towers??


reply posted on 18-11-2009 @ 08:55 AM by Kr0n0s
Originally posted by Nassim Haramein
Originally posted by kindred
reply to
post by ImaginaryReality1984




I'm curious, as some people don't have a problem with shooting innocent civilians, how would you feel if the objective had been to hijack passenger planes and crash them into the World Trade Centre.


In addition to hijacking these planes.....would I have to also be in charge of the controlled demolition that would actually bring down the Towers??


I would have no problem in doing it, especially the pentagon but we all know that wasnt a plane anyway.
There are games that allow us to participate as German bombers in the BoB, there are games that let us nuke other countries and there are games and movies the re-enact Pearl Harbor AND there were terrorist attacks long before 9/11
So why is "that" day off limits?
If some people want to be ultra-sensitive and buy into the super political correctness bs, thats your problem but dont try to force your beliefs on others.
PC is already out of control, hell you can go to jail for calling someone a fag now.
Give it a few more months and it will be illegal to mention 9/11 in anyway that isnt completely patriotic.


reply posted on 19-11-2009 @ 10:04 AM by GambitVII
Apparently, reality is too much because people's judgment can't be trusted.
I believe the MSM is doing reverse psychology when dealing this type of entertainment.

MSM typically cries foul whenever they get the chance.
But why should MSM think for anyone?

Why should one scene define the entire story when the purpose of the story is entirely opposite of what the scene conveys? It's like saying I should pass each and everyone of us (myself included) as psychotic since were so into conspiracy. Anyone with a brain knows it's just stupid to do so.

I've played and beaten the game, and played games that have much more radical content. I've even heard of some that are literally demonic yet were busy with Modern Warfare?

This game is about killing people as brutally as possible and revive satan:
www.youtube.com...

Furthermore, how people react to this scene shouldn't illustrate or expose our standings in morality. Look at the army, they know more than anyone that simulations don't equate reality.

There is a difference between the real deal and practice and just because you passed the prerequisite doesn't mean you'll pass the real deal.

Over 1,000,000 people purchased the game, NOT ONE PERCENT has done anything CLOSE to what happened to the scene.

Theres a lot of people that are stupid, but they are not THAT stupid.
I'll roll with you guys that were offended with this if this was a game ABOUT being a terrorist 100%. But thats obviously not what the designer meant illustrate. In fact, it's off tangent.

BTW, if anyone has Xbox 360 you can find me as Gambit VII (theres a space between gambit and vii)


reply posted on 22-11-2009 @ 02:51 PM by andrewh7
reply to post by AlwaysQuestion


Mystery Solved - We Know Why It is in the Game!



You see - if you include something controversial in a game, then the local news will give you free publicity. You ask - how do we use this to build up hype about a game prior to its release? Well, you "leak" clips of the controversial scene onto youtube and then you quickly move to have those clips removed. So, people will start asking, what does Activision have to hide? Why are they trying to suppress controversial clips from the game? So, the local news will report not just on the controversial game but also the suspicious conduct by the game publisher to "hide the truth." Finally, independent bloggers and ATS thread posters will start even more discussion arguing both sides of the issue and thereby spreading awareness of the game throughout the internet.

Congratulations on being a part of a viral marketing campaign for a video game!

But, hasn't the game counterstrike allowed you to play as terrorists since 1999, with the goal of the game being to plant a bomb and kill a team of counterterrorists?

Yes, that is true but you are forgetting that counterstrike is just an ordinary but popular videogame without a viral marketing campaign that seeks to exploit the fear instilled at birth within the population commonly known as "neocons."

Retail sales of the Counter-Strike franchise as of December 2008:
Counter-Strike: 4.2 million
Counter-Strike Condition Zero: 2.9 million
Counter-Strike Source: 2.1 million

But, haven't movies for decades offered up close and pesonal protrayals of terrorists with little complaint by the public or mass media?

Yes, but those movies have not been the subjects of a viral marketing campaign designed to play off irrational conservative presumptions that all video games are for kids and that kids who play them will immediately begin to murder people in real life.

SECRET TIP:If you don't want your kids to watch violent movies or play violent video games, DON'T BUY THE GAMES OR MOVIES! That's a lot easier then censoring media that adults have a right to view.


[edit on 22-11-2009 by andrewh7]


reply posted on 22-11-2009 @ 05:27 PM by bloodWolf762
SPOILER ALERT for those who are planning to play the campaign mode. For those who find the airport level distasteful based only on second-hand info, and are ranting against it, read on so you can understand the level in the proper context.

I've played the airport level, and for the record, I didn't gun down any civilians. As has been stated previously, the level causes a moral/ethical dilemma, you are actually forced to think a little more deeply about the situation than any other game I've played with similar subject matter. This is a good thing in my opinion, this is not just random violence for the sake of random violence. It causes you to confront yourself, you question the perceptions of right and wrong, you ask yourself if the end justifies the means. This is something most games won't do. Not only that, but it is pivotal to the story line. I give credit to Infinity Ward for taking a more sophisticated approach to such topics.

This level has been reported completely out of context, looked at in a vacuum as if it were the only level in the game. In the briefing from the CIA, who has evidently gone to great lengths to place you close to the man who orchestrates this attack, you are told you will lose part of yourself.

Why hasn't the media reported on the Fire Base Phoenix level, where you demonstrate the proper use of a rifle and a frag grenade for the Afghan militia you are training? How about the part immediately following where you run the obstacle course with silhouette targets of civilians and insurgents, stressing that under no circumstances are you allowed to shoot the civilians? This obstacle course is the pre-requisite for your selection by the CIA for the infiltration of the cell who carries out the airport attack.

What about your patrol through the streets of an Afghan city? As your convoy proceeds through tight streets, you report some unarmed insurgents scouting your convoy from a balcony to your CO, but are told to hold your fire, that you don't have carte blanche to shoot anyone you please.

Or how about the Brazilian Favela (shanty town) level you play as "Roach"? Where you have to distinguish between civilians and the numerous people trying to kill you, if you kill civilians you have to restart at the last check-point.

This is nothing but scape-goating, a cop-out for those who refuse to accept responsibility for their actions or inactions. Especially for those parents who use video games as a babysitter for their children instead of parenting them, teaching them. If you plan on buying this game for your child, be prepared to sit with them, play it with them and explain the deeper ethical/moral issues conveyed. This is a mature game, with mature themes that will fly right over the head of younger children.

I've been playing video games for two decades now, that includes my formative years, and I love horror movies. Now I'm working on my computer science degree so I can make video games, an under appreciated art form that can convey deep, emotional, and gripping stories. Immersing a person into a story unlike any other form of entertainment (except perhaps for D&D, lol). I love FPS and military themed games, fighting games, in short, violent video games. I'll never forget the first time I played Mortal Kombat in the arcade or took someone out online. Guess what though, I have no criminal record, never been in a fight, and I make good grades. Then again, I had good parents. So the argument that games turn your average kid into a rampaging criminal maniac don't hold any water for me.

In closing, if some of you hadn't noticed, Modern Warfare 1 & 2 are games about war, it's even in the title, and war is ugly, confusing, and disturbing. Portraying war in any other way would be dangerous. That is what is upsetting people most about this game, the realism of it, its disturbingly real depiction of the world we live in right now.



reply posted on 7-12-2009 @ 02:15 PM by Kr0n0s
reply to post by WishForWings





I was more "upset" when I got shot and burned alive by the general.


Yea, that really pissed me off too but then you get your revenge at the end of the game, with a different character of course.
Bowie knife to the forehead FTW


reply posted on 7-12-2009 @ 02:36 PM by havok
Originally posted by Kr0n0s
reply to
post by WishForWings





I was more "upset" when I got shot and burned alive by the general.


Yea, that really pissed me off too but then you get your revenge at the end of the game, with a different character of course.
Bowie knife to the forehead FTW


FTMFW! I am still trying to beat it on veteran. Tough one!
This thread is entirely too long, with posts about how the airport level is too extreme and etc.

I thought it was a great game, lots of action and it is truly tough. I don't pay attention to the "hidden meanings".


reply posted on 14-1-2010 @ 12:25 PM by Termite197
Originally posted by Nassim Haramein
Originally posted by kindred
reply to
post by ImaginaryReality1984




I'm curious, as some people don't have a problem with shooting innocent civilians, how would you feel if the objective had been to hijack passenger planes and crash them into the World Trade Centre.


In addition to hijacking these planes.....would I have to also be in charge of the controlled demolition that would actually bring down the Towers??


I had to chuckle at this.

[edit on 1/14/2010 by Termite197]
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