My intuition is screaming loudly that this is a well-done CGI project.
And my intellect is telling me this: Good choice on lighting and shadow with the orbs, good motion tracking, good image blur, motion blur and frame
noise. But there is no diffraction of the orb images caused by light traveling through an aperture which should be subtly smeared into the image
around them, whereas the image of the scenery was clearly shot with a camera. Dead giveaway.
en.wikipedia.org...
A discussion of digital images and software to make them look like they were actual scenes passed through the optics of a camera:
www.maxwellrender.com...
[edit on 7-11-2009 by 30_seconds]


