There are 2 major problems that make mechs - variable or otherwise - extremely impractical - materials and power.
On fighter planes materials have to be strong and lightweight. On variable mechs the stresses imposed would be even greater and the load paths more
complex meaning the materials it's made up of need to be either bigger or stronger. If they're bigger the mech is going to be chunkier which limits
its range of motion an increases its weight. Current materials just aren't strong enough for a variable mech to have any sought of fatigue life. They
may last a couple of years and then scrapped ( and given the cost of a mech no ones going to buy one that lasts only a couple of years)
As for power, while we have engines capable of lifting a mech vertically ( see the f119 and f135 engines ) they don't produce enough electrical power
to power all the servos and motors a mech needs. That means a secondary power source is needed which is going to eat into your already precious
internal space, most of which has already been lost in making a mech fit into the space of a plane. This leaves the problem of fuel. While modern
engines are more efficient than ever they still require lots of fuel. A variable mech would probably have enough space of maybe 5 minutes of flight.
This could be remedied but a new type of engine - I believe in Macross the used nuclear fusion engines - but currently none exists and there are none
on the horizon.
Materials and power are the 2 main issues but there's hundred of others like fuel lines, powerful enough motors, wiring, weapons, emergency
procedures, etc. That said I still want one and I can't watch that first transformation sequence from Macross Zero only once, so if you ever overcome
the materials and power issues I'll be the first to sign up to help you build a variable mech.







If there is any nation interested in building one of these then sure it is Japan. 