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Light Armored Stealth Scout Vehicle. A Concept

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posted on Jul, 2 2009 @ 01:09 AM
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Yeah I know the idea of a combat cloaking vehicle sounds great its just the repairs to the cloaking device that make it not feasible. However I could see it used on a purely recon type vehicle but we already have Predators in the sky. However I do love the guy's concept of the vehicle


Second as for UFOTech's design i believe the lower height will not only allow greater manueverability and less detection but give it a little more stability with a lower center of gravity and help not make it top heavy.

Also is it possible to maybe fit vehicles nowadays with a sort of radar/x-ray device that sends out pulses 360 degrees around the vehicle to help in the location of IED's?

Honestly I'd love to see the faces of the insurgents who see platoons of dunebuggys flying over sand dunes firing .50 cal's and grenades


[edit on 2-7-2009 by T_Clem]




posted on Jul, 3 2009 @ 12:47 AM
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Well I made a 3d model and am reading to render it. But it's 2AM and I'm sleepy. Will finish soon enough.

It's basically a 2 seat buggy buggy with ammor and a lot of pop-out stuff.

here's a prtscrn of it. You can't see the pop out stuff like you wanted, but it shows stuff pretty well

Right click to view all.




[edit on 3-7-2009 by Gorman91]

[edit on 3-7-2009 by Gorman91]

[edit on 3-7-2009 by Gorman91]



posted on Jul, 3 2009 @ 08:45 PM
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reply to post by Gorman91
 


Interesting. I would like to see the model when it if finished. What format are you working in for the model?

Is this done in 3DS Max?



posted on Jul, 3 2009 @ 11:35 PM
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reply to post by UFOTECH
 


XSI Foundations. Old, slow, but it gets the job done and renders sweet.

First render done, I'm going to be doing some photoshop drawing with this.

It's not the best. It's got the reflection on wrong. And I still got to correct some lighting, etc. But it's still awesome looking, eh?

img6.imageshack.us...

Here's the pop out stuff.

Down

img194.imageshack.us...

up

img132.imageshack.us...


Still working on other stuff.

Here's a unreflective render, the floor still reflects though.

img5.imageshack.us...


She's got 2 MG guns, a full active camo, 2 missile shot outs, like the Bradley. I'm still thinking about where to put an actual Bradley gun.

the back of the craft is actually hollow, holding a ladder into a cockpit, that holds a driver and shooter. The other side of the ladder holds supplies, ammo, etc.

More in depth stuff to come.



posted on Jul, 3 2009 @ 11:36 PM
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reply to post by Gorman91
 


Damned good work sir. This is very similar to what I had in mind when I put the thread together.



posted on Jul, 3 2009 @ 11:51 PM
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reply to post by projectvxn
 


Thanks man. I'll get some more later.
Would you mind if I use this in a little video game mod?



posted on Jul, 3 2009 @ 11:51 PM
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I would think that the biggest drawback to having a stealth / near-invisible ground vehicle would be that it could still be seen... all you have to do is follow the tracks.

Even your most light weight vehicle, a bicycle, leaves a tell-tale sign of its presence! Imagine then what kind of tracks a vehicle of this weight class would leave behind... unless, of course, it's for an urban setting.

And that there would bring about an additional drawback: cost effectiveness. If it is a recon class, we have robots that do the job. If it is for the transport of troops, no matter how stealthy you make it, a mine or some obstacles will render the stealthiness useless... how stealthy will it be when it hits a mine, or troops have to unload to move a road block? Not to mention the fact that you will have sound emitting from the vehicle.

Electric motors still make noise, the technology isn't there yet to completely block out sound. Tires rolling on pavement still has a sound. Doors and hatches will leave sound signatures. I honestly don't think there is a viable way to eliminate these traces.

...

You could always use the vehicle to reach a pre-designated "safe zone", so that the opposition wouldn't be aware of troop build-up, but to be used in a manner as being described... methinks some additional considerations need to be, umm... considered.



posted on Jul, 4 2009 @ 12:18 AM
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I made the cockpit bomb proof, with spring loaded shock resistors. A mine simply cracks the Chassis in half and leave the cock pit to fall down onto the explosion, with the sides and springs taking most of the damage.

The axis is also simply a track for the wheels to go down. So the axis is actually a circular track. That way, and Axis doesn't crack from a simple mine or fall. And even if it does crack, the other half of the rotator still works.

This circle is also spring loaded itself on both wheels.

Each set of wheels has their own electronic engine, like the ones in Tesla cars.

All four wheels turn also, like the halo car.

img31.imageshack.us...

img9.imageshack.us...


That last one is the cockpit, but you can't see inside.
[edit on 4-7-2009 by Gorman91]

[edit on 4-7-2009 by Gorman91]



posted on Jul, 4 2009 @ 03:10 AM
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reply to post by Gorman91
 


It's your design my friend. It would be interesting what our two concepts would bring to the table in a video game world.



posted on Jul, 4 2009 @ 09:39 AM
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To have a "perfect" stealth land based vehicle, you would have to ensure that the under-carriage and tires could not be seen, as all those rounded surfaces, springs / shocks, framework would light up ground radar... not to mention heat transference, and just general friction heating from the road.

A flexible mesh type skirt couldn't do this properly, as it moves about, changing the signature profile; it would have to be a solid plating system. And, again, here is an additional problem: bumps in the road (so to speak).

Unless the skirting is designed with sliding plates, you'll scrap / gouge / get hung up on logs, pot holes, or anything else that a normal vehicle could easily drive over. Let's also not forget the fact that the skirting would have to be extended away from the wheels to allow simple wheel steering.



posted on Jul, 4 2009 @ 01:51 PM
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reply to post by projectvxn
 


thanks man.

I have a really weired mod I'm trying to make about 2 civilization on a planet. One is a zealous communist nation with church and state still bounded, the other is a secular capitalistic nation that split off from the other one eons ago. The later is very technologically advanced, the first lagging because of they are unmotivated. So the first nation, the Ruskanoe, fight technological and spiritual crusades, while the other, the Amero, seek to preserve their republic and their right to their technology.



posted on Jul, 9 2009 @ 12:34 PM
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reply to post by Gorman91
 


Only one premise is odd about that. Communists aren't your typical god-crusaders..They tend to be secular to the extreme. I'd say one is fighting a totalitarian theocracy.



posted on Jul, 9 2009 @ 08:12 PM
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reply to post by projectvxn
 


I twisted it around from the norm. Yes they are an oppressive theocracy, but they are devote communists too. They take wealth and redistribute it. Their king is as wealthy as a peasant. He is purely a voice of the people. There's no money, other then word of mouth and written trade of services, and the people own the means of production, having to give up all they make to the central planning government as to where to redistribute it. So it is communism. But rather than have a central planner oligarchy and dictator, God is viewed as the king, the "pope" his voice, and the king as the enforcer of their laws. Of course, the other nation despises using God to enforce a repressive government, but they have no interests and are isolationaists. It's basically communism whereas the oligarchy is the church, but even they are constantly inspected by other officials, and those officials inspected by the church, to eliminate any gathering of wealth. It's kind of like a divided branch of government spying on each other constantly, but the church still holds total control.

The Amero are kind of like Protestant-Catholics who still obied by religious law, but feel that one can worship their faith as they please. They are secularists, seeking to make a government off of logic and science, as opposed to doctrine. They also have no central government, and are more like a confederacy of states under a senate as opposed to a US federal government. The military are commonly running for senate seats, and when war occurs, they leave their seats to lead the army.

It's odd. I kind of took Conservative America and put it in control of the USSR, and then took liberal America and put it in control of conservative America.

It's such a twist. Atheism doesn't exist on the planet because science and government are tied together. The church supports most, if not all, scientific studies. It's viewed as worship to progress humanity's knowledge. As such, there's no division between science and religion.


But this car went perfectly with something I wanted to do. So thanks for the compliments and the opportunity to see the communities response. It's always great fun to try out my skills in the digital arts and see what people think about it.

This car you described is very well thought out, and you really should consider a career of military engineering, or engineering in some mechanical/automobile sector.

For anyone interested in helping me with it, PM me.

[edit on 9-7-2009 by Gorman91]



posted on Jul, 9 2009 @ 08:28 PM
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reply to post by Gorman91
 


That's an interesting if not unnerving concept. You've put some serious thought into this. You should write a book.



posted on Jul, 9 2009 @ 09:03 PM
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reply to post by projectvxn
 


Here's a thought, so you can develop from this:
video.google.com...

Are you planning to go all Mad Max on us ? lol



posted on Jul, 9 2009 @ 09:04 PM
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reply to post by bonekeeper
 


More like Disgruntled Max. And thanks for that link.


I never knew about this. Wow.

No, my motivation for concepts like these is to find a do able idea and make enough money to never work again...And to use the imagination a little....Kinda like being a kid.

[edit on 9-7-2009 by projectvxn]

[edit on 9-7-2009 by projectvxn]



posted on Jul, 9 2009 @ 11:10 PM
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reply to post by projectvxn
 


Oh I am writing it into a book as well. It's such fun.


As to the bulldozer man. I remember this. It's frightening. If i recall correctly, he lost everything to the banks and town, so he took it out in revenge.

My only fear is that with the new depression we are in, others there and elsewhere may be interested in the same final solution, which worries me.



posted on Jul, 10 2009 @ 12:06 AM
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reply to post by Gorman91
 


Indeed. This sort of thing may be repeated as our economic woes deepen. I intend to build something or do something that will allow me to sleep comfortably at night knowing I can take an extra day or two off.

Concepts like these can help me hone some skill.



posted on Jul, 10 2009 @ 03:54 AM
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Very cool.

I would like to help too, providing the other kids don't kick me out of the sandbox...

You know, with that weight consideration, if what you're looking for is stability there are several ways to go about it.

You could do a hovercraft setup, but you may want to deal with uneven terrain as well as size.

You could do NIPD (Net Internal Propulsion Device) which in essence is nothing more than reciprocating masses with uneven strokes. You could get enough resistance in the atmosphere to hug the ground or lighten the car.

Or you could go electric, momentary strong static charges to hold you down, or lighten.

Maglev works on a conducting surface, and by definition ground is a conductor, but it may have too many bugs to work out for uneven terrain with varying conductive properties. The correct algorithm for a computer controlled servomechanism could fix that.

Some gyros and an internal guidance system hooked up to side thrusters could conceivably work as well.

Hell, you also could make a MHD skin to absorb the energy of a blast to power any one of these scenarios, for something as simple as an air jet exit from the top to hold you down.

Explosive charges on the topside which are sensitive to extreme changes to your vector of motion will work too. Maybe too well.

Man, this gets dangerous quick!

I know how to do the gravity thing too, but I prefer the quick and dirty, like that last one. Imagine the looks on the attackers faces when they hit you while youre bahaing and you don't budge.

I'm tired now, but Ise gots more idears, so stay tuned!



posted on Jul, 10 2009 @ 05:33 PM
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On a related note... well, minus the video game posts... tonight (July 10th) at 10pm Central, the History Channel is broadcasting That's Impossible; the episode is dealing with invisible tanks and invisibility cloaks.



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