posted on Apr, 9 2004 @ 11:08 AM
Chronicles of Riddick
"You'll have the option to use different combinations of stealth, action and even the environment can be used to your advantage. Riddick is trying
to escape from multiple levels of security with this prison so it's not a bad idea to keep your interactions with the guards to a minimum and one at
a time. Initially you'll only have prisoner-grade weapons at your disposal so stabbing with shivs and shanks and clubbing with crowbars and pipes
will be your means of advancement early in the game. Snapping necks and running screwdrivers into the skull of a correctional officer are moves best
done stealthily since the prison's alarms will automatically sound whenever there's gunfire (guards shooting at you). Guns can only be used by
guards with matching DNA so picking up a dead guard's weapon will only give Riddick a good zapping. That is until you reach the mission where you
upload Riddick's DNA into the system, allowing him to wield pistols, assault rifles and other goodies."
I read a review on this and it is supposed to be an amazing game visually and play-wise.