It looks like you're using an Ad Blocker.

Please white-list or disable AboveTopSecret.com in your ad-blocking tool.

Thank you.

 

Some features of ATS will be disabled while you continue to use an ad-blocker.

 

The World of Warcraft Conspiracy...Subliminal Messaging & Blizzard gold spammers!

page: 11
12
<< 8  9  10    12  13  14 >>

log in

join
share:

posted on Jan, 14 2009 @ 12:51 AM
link   

Originally posted by undo
lol i remember one day, while playing my 76 priest (disc-holy), being challenged to a duel by a 76 rogue. i hadn't pvp'ed with the priest since she was 49. that rogue killed me in about 3 seconds flat. i was shocked how far my survivability had dropped from the 49 bracket, as a cloth wearer. it was then i knew i wouldn't be able to do the bg achievements with my priest and so i rolled a shaman.

[edit on 13-1-2009 by undo]


I've made a few rogues, got three of em to 70 and twinked my last one at 49 a while too, but now I've raised her to 72 (geez those levels get slow)

49 was fun in the latest patch, cheapshot followed by an eviscerate crit was usually a one hit kill. I whacked quite a few poor mages for 2600 damage, which at 49 cant be fun with around 1.5k hp.

But it sounds to me like you got hit by a rare ambush rogue, the ones who stack a ton of attack power, and now probably armour penetration as well. I reckon you shouldn't have let that discourage you since rogues are extremely weak vs healing classes.

The old perception is that rogues eat cloth, well not priests they dont, at least not since the level 60 cap days. Since we dont really do burst damage anymore, getting a rogue off you and getting some heals in isn't very difficult, any spec of priest should have an easy time with a rogue. And resto druid? forgeddabodit.

Incidentally there was this resto shaman I just couldn't beat in duels outside orgrimmar. I looked it up after and learned the harsh reality that rogues have an uphill struggle vs classes who constantly just heal themselves. 1vs1 at any rate.

Anyways everyone now is still hemo, and hemo didn't scale that well in WoTLK. Combat and mutilate still suck because they have bad mobility and survivability. Stuns are going to see upcoming nerfs which will reduce durations of all stuns. Rogues aren't going to have many viable specs left.

[edit on 14-1-2009 by Lazyninja]



posted on Jan, 14 2009 @ 01:41 AM
link   
reply to post by Lazyninja
 


she was using fist weapons. nasty things! first move was to make me walk back and forth uncontrollably. second was a big hit that popped priest bubble and took over half my hps. next and final move was the death blow. about 3 seconds.



posted on Jan, 14 2009 @ 02:10 AM
link   
reply to post by undo
 


Wow that's pretty nuts. Definitely not an ambush rogue then. Wonder if that was hemo or combat.

Having a pvp trinket is a must for fighting rogues, I see a lot of people packing two damage trinkets, but those stuns can be a killer.


[edit on 14-1-2009 by Lazyninja]



posted on Jan, 14 2009 @ 04:44 AM
link   
Amazing how a conspiracy thread turns into one about WoW gameplay.

But since we are at it, there are a few quests in the game that require you to beat information out of someone or when you witness some NPC torture another NPC (sure it is a zombie but it is still torture and the zombie begs to stop). I dunno if the general ATS community knows about it but I am sure that would raise some eyebrows.

I wouldn't doubt there are subliminal messages put into WoW. The thing is there will always be people that will look for an escape, whether it be WoW, or drugs, or booze, or gambling. Those that have destroyed their lives through WoW, would have done so anyways with some other means if WoW was not around.

Yes I have a night elf death knight with 4/5 T7 so I to play the game. But I have made many friends playing WoW. It amazes me when I log on and not really play the game but talk to people about life issues and other stuff that are many times discussed on ATS.

[edit on 14-1-2009 by wutone]



posted on Jan, 14 2009 @ 08:28 AM
link   
=) That's nonsense.



posted on Jan, 14 2009 @ 08:30 AM
link   
reply to post by mastermind77
 


mastermind77, I've checked out your links. The parallels that are drawn to subliminal message are weak.

You only want to see this because you're bored and you have nothing else to do.

I can accept some conspiracy theories as plausible (i.e., Roswell coverup, JFK, perhaps the Illuminaughty chaps) but you're the sort of person who seems to WANT to find conspiracy theories in everything as some strange way of finding meaning in your world. Or maybe, making it more interesting/exciting than it is.

I do the same, we all do. For example, I often wish for a proper full scale Alien invasion. Not because I want to see people dead or anything so morbid. I want something *more* to this existence as I'm...well, bored.

But I'm also a realist


I think you on the otherhand, are like that kid from Xfiles who thought Scully wasn't really a woman and Mulder was a mandroid. When asked by the reporter why he wasn't scared about the death threats he was getting due to his "alien confrontation" he replied, "Well, hey, I didn't spend all those years playing Dungeons and Dragons and not learn a little something about courage".


[edit on 14-1-2009 by noonebutme]



posted on Jan, 14 2009 @ 11:21 AM
link   
This is the most retarded thing I've seen...


Well, considering what website this is, maybe not, but still.


Why is this retarded?
Well
1. I don't die that often, the only times I do die, is if I'm in a group doing an instance and we wipe. If that's the case, I'll get rezzed (meaning I dont hear that death sound)

2. Adding to #1, I die maybe once a week and have to walk back to my corpse - hearing that sound. So, what would the point be to put that in the game, knowing that players are not going to hear it often at all?

3. I just went in game and suicided and listened to that at max volume, and it's completely fake, that's not in there. It was made up.

Nice try.



posted on Jan, 14 2009 @ 01:56 PM
link   
reply to post by wutone
 


I did that quest a couple of days ago. I had some very uneasy thoughts while I did that. I remember specifically how the npc questgiver said, that it was okay that I torture him since I wasn't affiliated with their faction. "A neutral third party" That's how things fly in the torture game I bet, you either fly em over Cuba or get a neutral party to apply the nipple clamps.

However torturing that dude was quite fun. I even gave him three more zaps after I got the required information, just to see what his reaction would be. I can easily see how people who blindly follow authority could do this kind of thing without too many qualms. And I think everyone has heard of that psychological experiment to see how far the "prison guards" would go when told to subjugate the people roleplaying as the prisoners of the experiment.

But yeah anyway I fully defend myself for that, I could have not done the quest as a moral protest. But Blizzard wouldn't care. And hell I got 20k exp for it.



posted on Jan, 14 2009 @ 02:21 PM
link   

Originally posted by Lazyninja
But yeah anyway I fully defend myself for that, I could have not done the quest as a moral protest. But Blizzard wouldn't care. And hell I got 20k exp for it.


The game is full of reward for conducting actions of questionable morality. I admit, there have been some quests I felt my character would not do because of his/her morals. Others, I had do because "they're shady like dat". In the end though, I have no warlocks and deleted my deathknight. I like pretending to be someone who always makes a good decision because in real life I've managed to botch up a few.



posted on Jan, 14 2009 @ 03:00 PM
link   
OK, you guys who think it is a conspiracy, stop playing the game and go back to watching brainless TV for hours on end because we all know TV is much safer for you and your children.
Some people spend $15 a month on WoW, others spend $15- $100 on a new game for some console or their computer.
I have played WoW on and off since it came out and generally just play for a few weeks at a time and then get bored with it and then stop playing for a few months. The only reason I go back is because I get bored of whatever other game/book/music/band/guitar I am bored with at the time. It has nothing to do with subliminal messages. Sometimes I go back to WoW, sometimes I go back to something else, it depends.
Wow is also a social network similar to something like myspace in a sense. People have friends on there and that is how they "hang out" just like people who troll myspace for hours on end.
It is different strokes for different folks. Some people watch TV, others prefer to play WoW. Some people pay $100 month for cable, others pay $15 for WoW.

[edit on 14-1-2009 by Mike Shackled]



posted on Jan, 14 2009 @ 03:16 PM
link   
oh ffs...all the peices are fitting together here...the fact that ppl play regardless of their social status, financial problems etc. Even I, playing wow for 2 years, have just recently seriously considering getting the frostmourne replica for £400. I actually need to thank this website for opening my eyes to this monstrous attack of gamers 0.o




...altho i still like WoW :>



posted on Jan, 14 2009 @ 05:16 PM
link   

Originally posted by Lazyninja
I did that quest a couple of days ago. I had some very uneasy thoughts while I did that. I remember specifically how the npc questgiver said, that it was okay that I torture him since I wasn't affiliated with their faction. "A neutral third party"


Those quests are the ones I usually avoid.

One thing I have found in my 30 years of online life (yes, since 1980 and Compuserve) is that certain actions can have an impact on the psyche. They make you think... make you uncomfortable... make you feel really perked up. Depending on what you do just before you go to bed, this can have an impact on your sleep.

One of the funniest quests in the game is the one where you rescue "Harrison Jones" from the trolls. He basically beats up everything in your path and as you get out, the quest reports "Harrison Jones has successfully escorted you from (wherever it was.)"

I just roared with laughter. And he took the quick way out, too... no wandering over to mobs accidentally... just marched out and whacked everything in his way.

Lovely!



posted on Jan, 14 2009 @ 05:22 PM
link   

Originally posted by Anonymous ATS
I have noticed while playing around the thunder ridge or whatever around Orgrimar, that the rocks and such form vague pornographic images if looked at in a certain angle.

I have quit playing though, otherwise I'd attach some various screenshot that I used to have that point out all the subliminal #.


Oh that's the fun part... looking for the in-joke stuff. Here's a list of some of them:
www.wowwiki.com...



posted on Jan, 14 2009 @ 05:22 PM
link   
reply to post by Byrd
 


i liked that one because i like indy as a character. the npc was tough as nails, too.
the name sake has reckless charm about him that i found appealing in a sort of
disconnected way. like...he's fun to watch but wouldn't want to be married to him lol

[edit on 14-1-2009 by undo]



posted on Jan, 15 2009 @ 02:09 AM
link   

Originally posted by saint4God

Originally posted by Lazyninja
But yeah anyway I fully defend myself for that, I could have not done the quest as a moral protest. But Blizzard wouldn't care. And hell I got 20k exp for it.


The game is full of reward for conducting actions of questionable morality. I admit, there have been some quests I felt my character would not do because of his/her morals. Others, I had do because "they're shady like dat". In the end though, I have no warlocks and deleted my deathknight. I like pretending to be someone who always makes a good decision because in real life I've managed to botch up a few.


Only the start death knight quests are messed up, where you kill the villagers while they beg for their lives and stuff, but other then that (if you follow the lore) they free their bounds of the evil death knight and embrace their dark power to do good, and serving the people they once slaughtered...as for warlocks, they're anti-light and wield demonic powers...so depending on your religious beliefs etc in R.L, it could question your personal morality



posted on Jan, 15 2009 @ 08:04 AM
link   

Originally posted by Griffo515
Only the start death knight quests are messed up, where you kill the villagers while they beg for their lives and stuff, but other then that (if you follow the lore) they free their bounds of the evil death knight and embrace their dark power to do good, and serving the people they once slaughtered...


True but they're still using Blood Runes and Unholy Magic:



Within the Blood tree, the talent Death Rune Mastery will give you a 33% chance per talent point (3 points max) to convert a Frost and Unholy Rune into a Death Rune after landing a hit with Death Stike or Obliterate. When procced, this will give you two Death Runes.
The Frost tree talent Blood of the North gives you a 20% chance per talent point (5 points max) after hitting with Blood Strike or Pestilence that a Blood Rune will become a Death Rune when it activates.
And the Unholy tree talent Reaping provides a 33% chance per talent point (3 points max) to convert a Blood Rune into a Death Rune after hitting with Blood Strike or Blood Boil.
- www.wowwiki.com...

Now you and I are probably cozy having seen it in game and don't see it as a big deal, but tell someone who has never played the game this and likely their eyes will bug out.


Originally posted by Griffo515
as for warlocks, they're anti-light and wield demonic powers...so depending on your religious beliefs etc in R.L, it could question your personal morality


I think it's healthy to question one's own morality and consider the issues the game brings up. Ultimately I hope people can 'read between the lines' to realize how many real life religious beliefs are represented in the game and the possible meanings thereof.



posted on Jan, 15 2009 @ 09:16 AM
link   
reply to post by saint4God
 


Yup the game pushes players to do questionable things. But I think it also unintentionally gives players food for thought in different ways.

Firstly, most of the time the player is ordered to go and kill a large group of monsters, purely because their existence is inconvenient. Or to grab some resources. And if that fails, the enemy is just obviously evil because it's an ugly dog creature, or something.

This cartoonish mimicry of how actual war happens, and real soldiers are coerced into killing people, should make someone think (I hope)

The other way, is when a long term alliance or horde pvp oriented player rolls to the other faction, and suddenly realizes that all the complaints about the other faction being cowardly scumbag cheaters, are thrown by both sides, and true in equal measure.



posted on Jan, 15 2009 @ 09:22 AM
link   
Good points, your avatar cracks me up by the way.



posted on Jan, 15 2009 @ 11:13 AM
link   
It is a good thing most of people are adult enough to know the difference between fantasy and reality so when there are things that challenge your morals, you know it is just a game and it does not really matter and you are mature enough and smart enough to know that.



posted on Jan, 15 2009 @ 01:48 PM
link   
I knew it. My friends tried to get me playing and i told them im not falling for it. Paying a monthly fee to play a game? Forget about it, its for the birds. But i guess the recessions is not as bad as cnn tells me if millions are burning that much money every month.




top topics



 
12
<< 8  9  10    12  13  14 >>

log in

join