Please Read- Modern video gaming. morals, desensitisation to negativity, page 2
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reply posted on 8-1-2009 @ 12:40 AM by TasteTheMagick
reply to post by TH3ON3



People have hidden behind music, video games and the devil to deflect blame for their own crimes for years. Ed Gein's mother kept him home all the time reading scripture and he still turned out to be a psychopath.

It's something in the person's brain that causes them to do these things.


reply posted on 8-1-2009 @ 12:46 AM by Illusionsaregrander
Originally posted by CuriousSkeptic
Maybe people are just inherently violent and video games are an extension and outlet of that violence. The games are the reflection of human psychology, not the cause of it.


I quite liked your post.

I think humans are by nature competitive, not necessarily violent. Every game that has both servers that offer consensual pvp vs pvp all the time (which can also be considered consensual pvp) has a preponderance of consensual pvp players. Sure there are some that love the ability to attack and kill helpless lower level characters but they are a vocal minority, much like in real life. I personally love to pvp, but only if the other person wants to as well. I derive absolutely no pleasure from "greifing" other players, and, much like in real life, will intervene on the behalf of someone getting bullied if I can. (no matter what team or side he/she is on)

I think what games offer that real life doesnt is a fairly even playing field. In a game, you know that you have the possibility of rising to the level of your own skill and ability and "the system" isnt set up to keep some at the bottom while rewarding others undeservedly. Sure, some high level toon might kick your butt today, but you know if you grind away, you will someday be his/her level and you will have the chance for a fair fight. Life isnt like that. The American dream isnt really real. And, deep down, many of us know it if only subconsciously. Your gender, your body type, your looks, your height, your ability to pay for college, your parents, your geographical region these things in the real world often dictate how far you can move up the ladder every bit as much as hard work and intelligence and good character does in real life. In the game? It is all you at your core. You willingness to work and grind away and practice and save and collect gear can take you anywhere you want to go.

So, we look for the American dream in games. The chance to work hard and if not come out on top at least achieve a respectable level. I think games are not detrimental to society. I think society as we know it has huge failings in its ability to serve human beings needs and games were designed to meet those needs. It would be better if society was altered to do so, rather than us spending time in a virtual world, but...until then, I will spend at least some of my time in the much more just virtual world.

Just my two cents.


reply posted on 8-1-2009 @ 01:10 AM by dantrav
Originally posted by chapter29
Also to a certain age, people's brains are scientifically proven to be undeveloped and impressionable.


Very poor generalization...try to at least be an 'amateur' study of people before forming an opinion - otherwise you are just setting a poor example for your proponents...




This is the extened version of what i was trying to say.

The brain does not develop it's social core roughly the age of puberty. During that time a child is most susceptible to the sociological factors around them. In essence you learn the majority of your foundation during that time frame especially your ability to follow the norms of society.

Use
Genie as an example, this is one of the most used exaples in sociology. On page 60 of this they mention Genie. Her story was tragic, but what they learned was up to roughly 13 or the age of puberty was the time at which a child had to learn a language, how to form social bonds, and the ability to follow the norms. Read her story it is quite interesting.

Using that as a rough example, and perhaps it is more a theory than anything. If during the time at which children are learning the ability to form social bonds and the ability to follow the norms, they instead are spending their time in a simulated world killing prostitutes and cutting off their enemies head with a chainsaw, it could drastically impact the understanding of right and wrong or the norms. There are other examples as well that date long before and after Genie. Research them.

Don't get me wrong i love playing games but perhaps they are too violent for some, in particular, our societies youth.

I have studied sociology for quite some time, in and out of school, and it is why i get very involved in topics like this.


reply posted on 8-1-2009 @ 01:14 AM by dantrav
reply to post by TasteTheMagick



People are not born with a devil inside, it is a learned behavior. To say that we all have a devil inside would be saying that an infant is inherently evil, but learns not to be.


reply posted on 8-1-2009 @ 01:24 AM by TasteTheMagick
reply to post by dantrav



I never said people were born with a devil inside. I said that people hide behind things like that as a "reason" they commit crimes. I never said we all had a devil inside or that infants were inherently evil.

What I'm saying is that it's not the video games that cause these problems. As a matter of fact the source of the problems, more often then not, stem from the parents.


reply posted on 8-1-2009 @ 01:32 AM by TH3ON3
Originally posted by TasteTheMagick
reply to
post by dantrav



I never said people were born with a devil inside. I said that people hide behind things like that as a "reason" they commit crimes. I never said we all had a devil inside or that infants were inherently evil.

What I'm saying is that it's not the video games that cause these problems. As a matter of fact the source of the problems, more often then not, stem from the parents.


Interesting quote. Even the most gentle and morally upright person under the right situation could be capable of the most heinous of crimes when judged by a fellow human.

We struggle with the devil without and within at times.


reply posted on 8-1-2009 @ 07:03 AM by predisposed
i just want to make it clear i am not particularly worried, and i ofcourse understand that video games do not affect peoples decisions in reality often.

My point was how it affects your thought processes, and although i am aware of many non violent games, the ratio of violent to non seems to be very high.

so when you shoot someone in a game? you think that doesnt project negative energy? think again, no matter how slight and despite knowing that it is not killing a living soul, try to realise that all actions and so on produce energy, and killing stabbing stealing even in a game is not producing a positive output.

I was really focusing on what is available, and how even though like on wow the players and mobs reincarnate, and there is no lasting effect, the fact remains that to kill equals success in the game.

try and think of a game, where to help an old lady across the street or to plant a tree gives you progression. ?

i still play these games, i just think that the deep meanings like kill=good, are well shrowded behind playful graphics and epic story lines.

but to realise you have devoted hundreds of hours to something with the basic premise of that, can be quite alarming.

I mentioned i am not violent, but i am when i play gta. so where is the line drawn, if i can be so easily coaxed in a game world to rob and shoot, cos i konw "i" wont be locked up or killed, well how different is that from the real world, as this life is just a fully immersive game as it is. perhaps some of you dont realise.

I feel that if i can break my morals so easily for a game then really the only thing that holds me from breaking them in real life is fear of persecution. cos stick a man in the army, and boom he will kill "rag heads" as i have heard an aquaintance in the army. and he will happily kill all day, because it will be a medal, not a prison sentence that will meet his actions.

strange isnt it?

think a little deeper, and those of you saying, anyone who supports this is weak minded,. well being so strong minded, perhaps entertain the suggestions for a while as opposed to attacking them. surely that means your the one with the weak mind?

only the weak attack.


reply posted on 8-1-2009 @ 07:10 AM by predisposed
Originally posted by StevenDye
I am an avid xbxox and pc gamer, online and offline.

Yes I have some non-violent games, but the violent ones are by far my favourites, I kill rather indescriminantly within them.

Yet in realf life I am entirely against killing, I am disgusted at Americas death sentence...that is how much I am against murder of any sort. So if it has affected me at all, it was by showing me, killing is for games, not for the real world.


but if you so happily and with enjoyment, kill indiscriminately in a game, yet are adamently against it that is a direct contradiction. how do you know that on one level there is a micro dimensional consciousness generated within the game sufferening ,when you kill it.? you dont do you?

what is consciousness. ? your words are hypocritical. to the ptb, the war in iraq is a game to them, life is a game. just cos a few plebs suffer, why should that be a deterrent?

when you gank someone in wow, and corpse camp, the kid on the other end of the line will go thru some emotional sufferening, at least some frustration and getting v pissed off if you repeatedly kill him. well. that is you or someone causing someone else suffereing via an online game.

well if you look at the suffering the iraq war caused, its a lot greater, but point is online games played on pcs, can cause emotional distress etc, just to a smaller degree. and i guarantee you some ppl get pleasure from pissing off other players, from emotionally harming them. may sound a bit over the top. but the thought patterns are there, pleasure from pissing someone off. your pleasure from their pain. its not inherent in games, but the same as a school bully.

i dont know. im gonna go shoot some ppl in gta iv. and then kill some cops. obvioulsy id never do that in real life. but when i do it. i WILL be producing some negative energy no matter how slight. thats what i think is the problem. millions of people playing these killing games just adds to the global hate and negative energy on this earth.

just look at youtube, how many haters and nasty comments from people are on there. its ridicullous.

laters


reply posted on 8-1-2009 @ 09:26 AM by Phatcat
Originally posted by predisposed
but if you so happily and with enjoyment, kill indiscriminately in a game, yet are adamently against it that is a direct contradiction. how do you know that on one level there is a micro dimensional consciousness generated within the game sufferening ,when you kill it.? you dont do you?


Do you truly believe that yourself?
I suggest you should néver eat anything again in your whole life then.
I mean, if even computer pixels can feel pain, think of the unabated suffering you spread throughout the cabbages and salads of this world! OMG! SAVE THE CARROT! :p

You should also ban games like Racing games or Sports games.. I mean, have you ever seen what happens to a pixel.. err.. person who was in a carcrash at 290 KmH ? Or seen a sportsman after being tackled by half a team of Rugby players?

I have been gaming for over half the time I have been on this planet, and just fyi, I oppose any realworld violence, while still enjoying to play games like the Battlefield series or the GTA series.

This is a major distinction, I know it might get a bit hard for someone who truly believes pixels can suffer: On one hand, you have REALITY, where REAL people are hurt, on the other hand you have MAKEBELIEVE, where FANTASY characters get wasted.

what is consciousness. ? your words are hypocritical. to the ptb, the war in iraq is a game to them, life is a game. just cos a few plebs suffer, why should that be a deterrent?


That's why they are the PRB and we are not.. our minds couldn't ever sink to those levels of depravity imho.. Why should their actions be a deterrent to us, poor slobs, trying to find an occupation that gets our minds of the real life troubles one faces, while not in any way risking to hurt a fellow human being ?

when you gank someone in wow, and corpse camp, the kid on the other end of the line will go thru some emotional sufferening, at least some frustration and getting v pissed off if you repeatedly kill him. well. that is you or someone causing someone else suffereing via an online game.


I play WoW, and I can assure you that if anybody gets killed by a player from the opposing faction, that player CHOSE to be vulnerable.
You have PvE and roleplay servers where people only can become targettable by the other faction if they either helped a player that was PvP enabled (like healing or buffing a flagged char), If they attacked a PvP player themselves, or if they type /pvp.

Then you have PvP servers where ganking can be a problem, but when you create a character on those servers there is a popup which clearly states that you WILL be vulnerable to this, and if you don't like this, you will be asked to create a char on a PvE or RP server.

If they can't take losing then that is an inherent character flaw, NOT an argument to discuss the 'hurt'.

(I only play on RP/PvP just to avoid gankers and other predators of that nature, but I still enjoy a battleground.. keeps one on his/her toes..)

well if you look at the suffering the iraq war caused, its a lot greater, but point is online games played on pcs, can cause emotional distress etc, just to a smaller degree. and i guarantee you some ppl get pleasure from pissing off other players, from emotionally harming them. may sound a bit over the top. but the thought patterns are there, pleasure from pissing someone off. your pleasure from their pain. its not inherent in games, but the same as a school bully.


Again, that inability to deal with not being the best is a personal issue, NOT a flaw of the game. Think of any online game like you think of ATS.
Some cool people, some lowlifes, a whole lot of mediocre people etc., all doing their thing the way they feel is 'fun'.
It is a medium through which people express themselves.

People get P'd off at each other all the time in the forum, why not create a new thread about the Evils of a public forum ? Thoughtpolice FTW neh ?

i dont know. im gonna go shoot some ppl in gta iv. and then kill some cops. obvioulsy id never do that in real life. but when i do it. i WILL be producing some negative energy no matter how slight. thats what i think is the problem. millions of people playing these killing games just adds to the global hate and negative energy on this earth.


Ahh.. sure, the problem is us, peacefull gamers, and not the real world bad-Karma factorys, the politicians, bankers, soldiers and preachers.. dude, I can assure you that my ingame actions have never hurt anybody, in fact, they might have allowed me to vent just enough steam so I don't become violent in the real world against a slight that is realtime, not scripted..

just look at youtube, how many haters and nasty comments from people are on there. its ridicullous.

laters


and this is relevant how ?

No offense dude, but there is such a thing as 'taking things to far' , and I truly believe your 'pixels can cry, too' argument squarely lands in this segment.. it was good for a laugh offcourse..


reply posted on 8-1-2009 @ 06:47 PM by Illusionsaregrander
Originally posted by predisposed

I mentioned i am not violent, but i am when i play gta. so where is the line drawn, if i can be so easily coaxed in a game world to rob and shoot, cos i konw "i" wont be locked up or killed, well how different is that from the real world, as this life is just a fully immersive game as it is. perhaps some of you dont realise.


But, think of it this way, you chose to buy and play a game called "Grand theft Auto." I have never purchased or played that game. (Not that I am saying I am better, mind you) There are lots of games that I have never had even the slightest desire to purchase or play at all. I have been playing video games for more years than I care to admit, and there is a decided tendency for me to purchase and play certain types of games, and within those games to play certain kinds of roles.

Originally posted by predisposed

I feel that if i can break my morals so easily for a game then really the only thing that holds me from breaking them in real life is fear of persecution. cos stick a man in the army, and boom he will kill "rag heads" as i have heard an aquaintance in the army. and he will happily kill all day, because it will be a medal, not a prison sentence that will meet his actions.

strange isnt it?



Maybe that is a benefit of gaming. That what you enjoy and choose to do in a game can show you things about yourself before you act them out in the game of life. Maybe instead of blaming the game for conditioning you, you should consider if the game is merely providing an outlet for tendencies you already possess and will not act on in "real" life because of the fear of the consequences. Perhaps you could look at the game as a tool for learning who are what you are and then, as you have already begun to do, questioning if that is really the person you want to be or cultivate. We do have free will, although we are born with inclinations, we can decide how we cultivate those inclinations, and to what use we put them. Just something to consider.
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