Something I've pondered more and more over the years is the question of whether our increasingly available methods of escapism serve the interests of
the New World Order, or - further yet - if these things are actually encouraged and promoted by those who would wish to undermine our liberties.
Escapism: the avoidance of reality by absorption of the mind in entertainment or in an imaginative situation, activity, etc.
dictionary.com
The catalyst for this thread is a growing phenomenon most of you will have heard of, so I'll use it as my primary example:
World of Warcraft
To this day, I've never seen a game more widely advertised. Clearly, it is extremely successful, with more than 11.5 million monthly subscribers.
I'm told that subscription costs run at £8.99/$14.95 per month equating to approx. £109,250,000 (or $158,412,500)
per month in takings - not
to mention the cost of buying the game to begin with. I realise that some of these figures and facts might be incorrect but their accuracy isn't key
to my point.
My point is, whilst we do live in a capitalist system, it's rare for a gaming company to pursue such excessive dominance, even when they have a hit.
It got me thinking that maybe there's something more to World of Warcraft and other forms of escapism than we're aware of.
WoW (World of Warcraft) gamers that I've met are hopelessly dedicated to the game - some might even say
addicted. Indeed, this is the very reason that my usually sci-fi/fantasy loving self has opted to stay clear,
for as one of my friends jokingly put it:
"I reckon I'd prefer it to my real life"
But there's some truth in that. Our real world is immensely sick - suffering extreme corruption on all fronts, wars, recession, deceit, materialism,
slavery - to name just a few. What any of us wouldn't give to just escape it at every opportunity.
But surely, if there
is a New World Order - a wolf at the door of all our homes, so to speak, they couldn't ask for a greater gift than to
have a large portion of the populations engaged in perpetual escapism. Escapism, or the
urge to escape, requires a detachment from reality.
That detachment means we don't challenge the critical issues in our lives, we don't make a stand against the corruption and injustices, we don't
fight for a better way...
..and all because that better way already exists within our virtual gaming world. Those addicted to escapism have essentially given up on the real
world, turning their attentions to a secondary 'world'.
"We sit in the house, and slowly the world we are living in is getting smaller, and all we say is: 'Please, at least leave us alone in our living
rooms. Let me have my toaster and my TV and my steel-belted radials and I won't say anything. Just leave us alone.'"
Network
So the question is -
are government (or shadow government) forces involved in promoting escapism?
This is something I'd like all your thoughts on.
Also, WoW was just a single example. There are endless forms of escapism. The main difference with WoW is that it's being massively encouraged and
provides an all-inclusive alternate life/reality. Feel free to add to my list if anything comes to mind (note: I'm not saying these things are bad -
clearly some are very positive sources of info):
- Television/Film
- Books
- Meditation
- Gaming consoles
- Music