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"I think the best aspect of virtual reality (VR) for this application is the ability to build virtual humans that can 'scale' in the amount of
socialness they exude," Bailenson told LiveScience. VR allows participants to send only small amounts of non-verbal or facial expressions to the
other person with whom they are communicating, which benefits autistics who often cannot deal with the intensity of face-to-face conversations.
Speakers can create renderings of themselves that are toned down or abstract.
Very interesting arcticle. I wonder if this wil help usher in a new view toward the way are children learn. I would like to see it in conjuction with
human interaction which I feel is just as important.