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is this a decent setup? (newegg shopping cart)

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posted on Jan, 5 2008 @ 09:11 AM
Just want to get some opinions. I haven't built a new computer for a few years, and I'm not familiar with the current technologies. I don't need dual SLI video for my MoBo, if I ever go that route i'll just upgrade the MoBo.

SAMSUNG 20X DVD±R (cd/dvd)
SAMSUNG SpinPoint T Series 500GB 7200 RPM SATA (hd)
LINKSYS WMP54GS 32-bit PCI (wireless card)
BFG Tech GeForce 8800GTS (G92) 512MB (video)
Creative Sound Blaster X-Fi Xtreme Audio (soundcard)
OCZ GameXStream700W Power Supply (psu)
SIIG FireWire 800 3-Port PCI (firewire ports, since MoBo doesnt have them)
Kingston HyperX 2GB (2 x 1GB) DDR2 800 (PC2 6400) (memory)
GIGABYTE GA-P35-DS3L LGA 775 Intel P35 ATX Intel (motherboard)
Intel Core 2 Quad Q6600 (cpu)
ZALMAN CNPS9700 (cpu cooler)
+vista home premium

all of that, plus shipping for about $1620.

Here's a screenshot to make it easier:

newegg shopping cart

If you see any problems that may arise... or bottlenecking (other than the Mobo being PCI x16, not 2.0)... or places were it could be cheaper, let me know!

[edit on 5-1-2008 by scientist]

posted on Jan, 5 2008 @ 09:47 AM
reply to post by scientist

Nice setup, I would make a few changes.

Add a few more case fans-120's if it fits.

Change the 8800gts with 8800gt 512

"USE XP NOT VISTA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"

posted on Jan, 5 2008 @ 11:27 AM
Yeah I agree, don't use Vista we all gotta force the video game companies to support the newest OpenGL which looks waaay better then DX 10.1

Are you using PCI-E or AGP? (Do they even make 8 series AGP cards?)

I personall would switch from a Intel board to an AMD board but that's just personal preference.

Overall Wickedd setup that should be able to play Crysis at full settings come patch time(if they dont screw it up)

[edit on 5-1-2008 by sardion2000]

posted on Jan, 6 2008 @ 02:18 PM
thanks guys. I changed the case, and managed to cut some fat. The final price was under $1300.

I went with a cooler case (p182 instead of cosmos). I also decided not to get an after-market heatsink or fans until I see how how the system runs at stock. I don't intend to overclock, so hopefully it won't be an issue.

I also went with the 8800GTS 512, because it was a little faster than the 8800GT, and it was made with it's own cooling. I've read in almost every review that the 8800GT demands some type of extra fan or cooling, and just went with the complete solution.

I have to admit, if I was brave enough to do liquid cooling, I would have went with that... maybe next time.

Here was the final setup:

ADD ON FW 1394 SYBA| SD-NEC-4F RT - Retail (Qty=1, Price=$12.99)
VGA EVGA 512-P3-N841-A3 8800GTS 512 - Retail (Qty=1, Price=$359.99)
CASE ANTEC|P182 BK RT - Retail (Qty=1, Price=$139.99)
PSU ROSEWILL|RP550-2 RETAIL - Retail (Qty=1, Price=$56.99)
MEM 1Gx2|KST KHX6400D2LLK2/2GN - Retail (Qty=1, Price=$99.99)
MB GIGABYTE GA-P35-DS3L P35+ICH9 - Retail (Qty=1, Price=$99.99)
CPU INTEL|C2Q Q6600 2.40G 775 8M R - Retail (Qty=1, Price=$274.99)
HD 500G|SAMG 7K 16M SATA2 HD501LJ - OEM (Qty=1, Price=$109.99)
DVD BURN SAMSUNG|SH-S203B % - OEM (Qty=1, Price=$29.99)
S/W MS WIN VISTA 32BT HMPRE 1P DVD% - OEM (Qty=1, Price=$109.99)

Total: 1291.91

oh, and as for vista... I had to. I develop, and some of the projects demand vista. I still have 2 other computers running XP though.

Originally posted by sardion2000
Yeah I agree, don't use Vista we all gotta force the video game companies to support the newest OpenGL which looks waaay better then DX 10.1

Vista supports OpenGL already.

We get a lot of questions along the lines of “Why did Microsoft drop OpenGL support from Windows Vista?” that leave us scratching our heads. Microsoft doesn’t implement hardware-accelerated OpenGL directly – we offer a mechanism that allows hardware vendors to integrate a hardware-accelerated implementation of OpenGL (called an ICD or installable client driver) that utilizes their hardware into Windows. This has been the case since Windows 2000, and hasn’t changed much in Windows Vista.

[edit on 6-1-2008 by scientist]

posted on Jan, 7 2008 @ 11:29 AM

Vista supports OpenGL already.

Other way around.

OpenGL supports Vista, the Video Game companies usually only support DirectX. Direct X 10 is Vista only.

posted on Jan, 7 2008 @ 12:03 PM
i was under the impression that GL instructions were translated to DX instructions in vista. i know they did win32 -> .net. i have vista on one machine for testing at work, but as a whole i prefer XP.

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