Originally posted by 11 11
The object should show highlights of each light around it. If this is such a reflective surface enought to act like a mirror, it should be mirroring
the actual light source, but it isn't. This is because CGI rendering software tend to ignore the actual highlight of the light source.
Besides the obvious lighting, and mirror reflecting errors, this object just so happens to be using blob shadows and a default white background used
by many many many rendering software packages...
You are flogging a dead horse here, 11 11.
As others have tried to tell you, it is possible to take photos of highly reflective objects featuring a shadow without having highlights. It is done
ALL the time for product catalogues. What is less usual is to find a 3D rendering package that will leave those highlights out, unless each surface
texture is created to have a high reflectivity and no specular highlight. It certainly wouldn't be on any kind of default setting, and you do not
have to create such aspects of a scene's "reality" independently.
Edit to add:
Springer, it can be done relatively easily AS LONG as you don't mind the shadows. It is only hard to achieve if you want a pure white background
without shadows. Then it is almost impossible to have the required level of exposure on the background with a diffuse enough light source.
A reflected or polarised light-source (google honeycomb filters to see a very cheap way of polarising studio lights) could give a diffuse enough light
source to eliminate harsh highlights, as would have been done in this case to enhance clarity of detail. See how "soft" the shadows are? That's
because they were caused by a diffuse light source. Hard edged shadows and no highlight? That would be suspicious. These are not.
I would assume two large soft-boxes were used, one on either side , or possibly shooting at a flat white ceiling If this were not diffuse enough, turn
the soft-boxes away from the subject and reflect the light off large flat-white reflectors. The area behind the photographer is kept as black as
possible for as wide an area as possible. With a decently equipped studio of a decent size, the lighting is not, in my opinion, unahievable or even
uncommon.
[edit on 29-6-2007 by Karilla]