posted on Apr, 26 2007 @ 04:09 AM
I'll answer some more questions.
The ears are low on the skull due to the fact that the auditory canals are very low on the skull. We're talking well below where they are supposed to
be. Not to mention they are canted in, and backwards, which by all logic would push the ear forward.
The ear design itself, is based off of the generic standard ear, but scaled down for a 5 year old, and for what the body would have allowed. Generally
ears are proportionate to placement of the auditory canal. I made these on the small side because it had the right fit. I could have given it larger
ears, but it would have likely not served any purpose, as I'm not entirely sure this creature's hearing would have been all that great in the first
place. I would imagine that sleeping on either side would have likely been painful to say the least, or even disorienting if it had a conventional
The nose is a mix of meso-american children's noses, and the fact that there was NO nasal arch on this skull to work from. We're talking the
skull's nasal arch shot straight down. There was nothing essentially to work from, which made half of this just aesthetics.
Much like the ears, it was a matter of what made sense, and looked natural, as opposed to what would have been likely useless. There was essentially
no nasal cavity to speak of, until I I started putting the pieces together.
I realize that people think that I went for the alien look deliberately, but it's just how the piece turned out. Using conventional tissue depths, I
came to this conclusion. I figured this child would not have been a fat healthy child, due largely in part to the fact that the bone structure simply
tells a different tale.
I posted pics of the MRI Rapid Prototype so you that Texan can take a peek. The RP's cost about a grand. They're really nifty. What I should do is
pull a set of molds of each hemisphere, and then make a casting of it so that people can see what is truly remarkable about this skull on the inside.