I know, I know, but Johnsky, Blender is a really old program.
No kidding, and I can't believe I haven't used it earlier!
Originally I was using AutoCAD for my 3d art... yes, AutoCAD, most of you remember it as that aweful program that required alot of math, and ended up
with a few lines on a black screen... well you just didn't know how to use it, neither did I back then... but...
Here's some of the things I did with AutoCAD.
Now, those are all nice and all, and I'm proud of them... but there is one fundamental flaw with AutoCAD that has really P**SED me off for quite some
time... You just can't make natural objects, like skin, etc.
Now that I'm using Linux, I found Blender. It was part of the synaptic package manager.
Here's what I'm currently working on...
Now, sure it doesnt look like much right now... but it's still in shaded wireframe mode, so theres no texturing or anything, only the polygons.
AND GET THIS, That was my FIRST attempt EVER at drawing a face... going pretty well eh?
I highly suggest if you want to try a 3d program download Blender... it takes a few hours to ajust to, but you'll get the hang of it alot faster than
say, 3DS MAX... man, I still loathe that program.
Anyhow, if there are any other 3d artists out there who want to critique my work so far, feel free, any assistance is greatly appreciated.