posted on Jun, 4 2006 @ 09:20 AM
This was interesting, towards the bottom of the page:
"I said this game is one of the most important in gaming history, which I meant for two reasons. First, [the creator] has used a video game
(successfully, I might add) to explore an important socio-cultural event. This is, hopefully, the first step towards the acceptance of video games as
a legitimate medium for the expression of serious thought. Secondly, and perhaps more importantly, it is one of the only psychological explorations of
the Columbine killers ever completed, and its sincerity is evident in the care displayed in the design of the game. It reminds us that Eric Harris and
Dylan Klebold, the murderers of Columbine, were victims of Columbine, as well." - Ryan Moore
Harris and Klebold were both sick. But I think there were a lot of extenuating circumstances involved (their parents, their peers at the school,
administration of the school) that definately played a big part in the incident.
I actually had a teacher once (name withheld, of course) who said something along the lines of "I can see what Harris and Klebold did considering the
way kids treat each other in school."
And maybe that's the thing, maybe the game will provoke debate and an attempt to better understand what happened.
Also - movie studios made a movie about a ship sinking that took the lives of about a thousand people. They even made a movie about terrorists taking
over and crashing a plane with many lives onboard. That is OK, but a game, specifically because it's a game, about a high-school shooting is bad?
(Also, does the game really try and glorify their actions, or just put them in a different perspective?)
[edit on 4-6-2006 by Toxic Fox]