It looks like you're using an Ad Blocker.
Please white-list or disable AboveTopSecret.com in your ad-blocking tool.
Some features of ATS will be disabled while you continue to use an ad-blocker.
Just inside the lobby of the South Hall were signs attached to support beams for several games that will be on display at Microsoft's Games for Windows exhibit and one of them was none other than for Shadowrun, the long rumored adaptation of the cyberpunk pen-and-paper RPG. Since it's attached to the Games For Windows exhibit we have to assume it's coming for the PC (some rumors of a Shadowrun game had it as an Xbox 360 only title).
hey guys, guess what? Im project lead for Vendetta Studios, and we are in negotiations with the current license owner of FASA's ShadowRun game...and are in development of the game as I write this, most likely to use the Unreal Tournament 2003 or the Serious Sam 2 engine. Models (3D Studio Max), textures (.pcx is best) and concept art are needed...if anyone that reads this knows how to code Unreal script or Serious script, 3D Studio Max, Unreal Editor (UED), photoshop (for texutres) then contact me at *snip*
Ever wonder what our game artists were before they were game artists? Well, our very own Patrick Shettlesworth has a rather unique past. Once upon a time, Patrick created Bobble-Head figures for toymaker FunKo. But when all those wobblin’ noggins started to get to him, Pat switched gears to design something a bit larger… namely the 8-foot-tall, metallic stylist known as the Mulletron, seen in the video for rock band Lit’s “Lipstick and Bruises.”