posted on Feb, 14 2006 @ 04:27 AM
i dont have any experience with those two engines, i know C&C renegade is pretty damn old.
I used quake3,unreal tournament,lithtech (nolf2) and now currently HL2 engine which is da-bomb. I usually make parts in maya3d and then export them
into radiant, which really is a crappy modeling tool, if you want to make anything more than flat walls.
If you want drag&drop functionality perhaps you should check Crytech FarCry engine, their editor is drag&drop.
But i never saw buildings meshes suitable for FPS on the net, mostly just architecture that can be used for far away backgrounds or a racing game,
becouse all the normals are turned outwards, so if you want to use them in FPS and go into the buildings, youll have to do interior yourself. I find
it very hard working on somebodys elses models.
good to see other modders in here