Don't expect me to answer those questions when I myself am not familiar with this weapon as well.
Snicker. Bring me my warthog!
I just got those specs from the creators of the game. They don't explain how the rifle works. Its possible that the clip is based on the P90
method. But I don't have the full view of the rifle on all angles. Not to mention that the ejection port is far forward which is based on the
method that is used on the FN2000 Belgium rifle that can fire and eject the case far forward of the rifle which avoids hitting the shooter's face.
But this rifle is still in concept. We don't have much info to conclude anything yet.
The two nice things about a bottom feeding conventional well/receiver combination are that they are CG'd so that the balance of the gun remains more
or less predictable and you can butt the weapon hard to your shoulder to pop and feed a new magazine without having to do contortions like you see
SG-1 routinely undergo (usually standing or sitting, eyes down) with their P90s.
Against this is the protrusion factor of ever larger magazines in both prone and around-corner conditions. And the certainty that, to get usefully
larger capacities, you have to go to magazine springs which are just shy of impossible to handload.
I liked the G-11 (still do) conceptually, but it's 4.7mm caliber doesn't do a thing to convince me of it's ability to go through IBA, let alone put
down the man wearing it if it does needle it's way past the plate.
The 6.8 Remington doesn't impress me either I'm sorry to say. I would prefer a minimum 8 and preferably 10mm, even if I had to sacrifice 500fps of
mv to get it.
But then again, I look at the engagement conditions and the politics of todays warfare and I see soldiers no longer fulfilling a principle offensive
mission where ranged fires count as much as instant onset and first round knockdown. But rather simple force protection ones, usually related to
vehicle or site based security. i.e. no humping of gear and easy access to pedestaled weapons, but also potentially _very_ close combat ranges,
manning checkpoints or whatever.
To me, that means a squat case and a big caliber with more muzzle energy than a handgun/SMG round can provide. But not anywhere's near the total
effective distance downrange that is expected of a 'hunting round'. Even if it's just a varmint to deer caliber thuty-thuty changeup.
Which is what you are effectively looking at in the 6.8mm
Just LOOK at the recoil shown here-
Even if it is in a high burst rate (3-as-1 = 2,100spm equivalent) and with delays due to the recoil cylinder damping, you are still seeing overall
shoulder loads on the order of a WWII weapon. And most just cannot shoot well with that kind of constant battering.
Target Mechanics Wise: At 50m I want to go through the IBA and mess him up inside so that he is an instant hydrokinetic shock victim if not KIA.
At 100m I want to knock him on his hind parts with the certainty of multiple broken ribs if he's wearing personals. If he's not, see above.
Around 200m and I would like to be able to at least saturate his spatial volume occupation zone so that he goes down with mulitple leg/lower torso or
shoulder/head wounds and has to be dragged off the field by his buddies, ending their sporting activities as well.
Big Caliber gets you that in a long-magnum pistol case CT index that is appropriate for a top-load/worm drive magazine (nice chunky round, easy to
enclose with pastic guide-bar corners and a forward seating flat.
I just don't see how big MV is necessary or _possible_ if you expect to hit anything with such a wide bore.
Of course the real difference comes to how effective your troops can be with their given weapon. And that is a function less of round energy than X4
wide FOV combat optics (see to aim), on-mount round counts (try try again) and the soft recoil (third round as first felt energy), IMO.
Past that, and the combination of better weapons/magnification packages and limited numbers of REAL SHOOTERS makes it wiser to go to a sniper or
anti-material weapons system because the 'next leap' may well be to a 1,000m as much as 500 and yet you will still need to get 1 shot incapacitation
because they are likely (mortar, LAW, RCL, Sniper, IED trigger man) firing explosive rounds back. Not autofire, no high round densities possible.
P.S. Rather than high burst rates, I would prefer to see the sophistication of the rotary breech be coupled to a dual-feed receiver option so that
you can get put two magazines on the weapon AND (at the click of a selector) switch between without an actual reload interval or with a 'combat
reload' that keeps you in the game. This being the simplest way to get to 60-100rds on board, IMO. The G-11K2 did this. But as I recall, it was
little more than a rack for two spare mags, not live ones.
Either way, look at the comparitive carry loads for the G-11 and M16 and G3