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DOOM: Could It Ever Happen?

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posted on Apr, 3 2005 @ 12:45 AM
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For those not familiar with the odd plot here is a brief overview, I will add my comments afterwards. The question being, could this or any variation ever happen? Also, I've often noticed trends in films and games to correspond to actual events, so this might be an interesting read for those who have never played the game Doom 3 that is scheduled to come out tomorrow on XBOX and be one of the hottest games of Christmas. Here is the story plot.



Doom 1:
You're a marine, one of Earth's toughest, hardened in combat and trained for
action. Three years ago you assaulted a superior officer for ordering his
soldiers to fire upon civilians. He and his body cast were shipped to Pearl
Harbour, while you were transferred to Mars, home of the Union Aerospace
Corporation.

The UAC is a multi-planetary conglomerate with radioactive waste facilities on
Mars and its two moons, Phobos and Deimos. With no action for fifty million
miles, your day consisted of suckin' dust and watchin' restricted flicks in
the rec room.

For the last four years the military, UAC's biggest supplier, has used the
remote facilities on Phobos and Deimos to conduct various secret projects,
including research on inter-dimensional space travel. So far they have been
able to open gateways between Phobos and Deimos, throwing a few gadgets into
one and watching them come out the other. Recently however, the Gateways have
grown dangerously unstable. Military "volunteers" entering them have either
disappeared or been stricken with a strange form of insanity babbling
vulgarities, bludgeoning anything that breathes, and finally suffering an
untimely death of full-body explosion. Matching heads with torsos to send home
to the folks became a full-time job. Latest military reports state that the
research is suffering a small set-back, but everything is under control.

A few hours ago, Mars received a garbled message from Phobos. "We require
immediate military support. Something fraggin' evil is coming out of the
Gateways! Computer systems have gone berserk!" The rest was incoherent. Soon
afterwards, Deimos simply vanished from the sky. Since then, attempts to
establish contact with either moon have been unsuccessful.

You and your buddies, the only combat troop for fifty million miles were sent
up pronto to Phobos. You were ordered to secure the perimeter of the base
while the rest of the team went inside. For several hours, your radio picked
up the sounds of combat: guns firing, men yelling orders, screams, bones
cracking, then finally, silence. Seems your buddies are dead.

Things aren't looking too good. You'll never navigate off the planet on your
own. Plus, all the heavy weapons have been taken by the assault team leaving
you with only a pistol. If only you could get your hands around a plasma rifle
or even a shotgun you could take a few down on your way out. Whatever killed
your buddies deserves a couple of pellets in the forehead. Securing your
helmet, you exit the landing pod. Hopefully you can find more substantial
firepower somewhere within the station.

As you walk through the main entrance of the base, you hear animal-like growls
echoing throughout the distant corridors. They know you're here. There's no
turning back now.

----
Doom 2:

Back at last. After days of hard fighting in space, you've returned home on
well-earned leave. You're one of Earth's crack soldiers, hard-bitten, tough,
and heavily-armed. When the alien invasion struck Mars, you were the first on
the scene. By killing, killing, and killing, you won. You stopped the
invasion, saved Mars base, and became a war hero. What they don't talk about
so much is that you were the only survivor.

But that's all behind you now. You've quit the military, and are heading home.
Your drop pod lands with a crunch. You open 'er up, and look out. Damn! The
city ahead is on fire. What the devil is going on? You stagger forward,
clutching at your sidearm. Packs of refugees are fleeing the flaming
metropolis. A band of them shriek in terror. You squint. What's that? Someone
is attacking the refugees. You rush up and blast away, killing the
troublemaker. It looks like a human, but something's wrong. His mouth is
filled with half-chewed flesh, and he's all messed up, like a zombie from a
bad horror movie. Hell, not again!

You can feel it. It's all starting again, just like on Mars. First, people are
taken over, turned into cannibal Things. Then the real horror starts, the
deformed monstrosities from Outside. But now it's on Earth.

It turns out that the invaders are all over. Monsters range from Tokyo to
Timbuktu, from Stockholm to Scranton. Billions are dead. Some people have been
transformed into flesh-eating mutants, but a few, a very few, are still alive
and fully human. The wise men of humanity have evolved a plan to save what's
left of the human race. They have built enormous ships to carry the remaining
people into space, safely away from the ruined world.

Unfortunately, Earth's only ground spaceport has just been taken over by the
demons. They've instituted a sort of force field flame barrier over the port;
no ships can land or take off. You gotta go back into action. The pathetic
remnants of Earth's soldiers are making an assault on the invaders at the
spaceport. If you win, you might be able to turn off the barrier, so that the
ships can leave, and Homo sapiens may not go extinct just yet. If you lose,
that's it. Humanity is history.

You and your comrades make their attack. Soon, brave men drop like flies. You
lose track of your friends, though sometimes you can hear them scream when
they die, and the sounds of combat echo from deep within the starbase.

Something hisses with rage from the steel tunnels ahead. They know you're
here. They have no pity, no mercy, take no quarter, and crave none. They're
the perfect enemy, in a way. No one's left but you. You... and Them.


[edit on 3-4-2005 by Lord Altmis]



posted on Apr, 3 2005 @ 12:47 AM
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Final Doom:

Though all the top management of the UAC were dead, and so were most of their
personnel down to the janitors, the corporation survived, now under strict
government supervision. The UAC still sought the secret to matter apportation,
and continued its experiments under vastly increased safety measures.

The UAC's base was set up on one of the moons of Jupiter, hoping that the
increased distance would enhance Earth's safety if something went wrong.
Marines were stationed at the base, ready for anything.

Soon after the UAC opened its first Gate, the minions of Hell made their first
attack. Suddenly, through the Gate flowed spiked, fanged, dripping
techno-terrors. Meat machines flailed their armored limbs and slavered with
bloodlust, seeking soft bleeding manflesh to rend. But in their seeking, they
found only death. The United States Space Marine Corps was prepared for such
an event, and they poured molten death into the hordes of Hell. More demons
massed, hoping to overwhelm the defenders by their endless numbers. But mass
alone was no match for the marines. Set up in defensive positions around the
gate, the marines were able to slaughter the monsters by the hundreds, taking
few losses.

As suddenly as it had begun, the invasion ended. The last flaming skull
screamed through, was hit by twenty simultaneous shotgun blasts, and the
chamber was silent once more, except for the dripping of blood. Hell had
failed.

The research went on, more boldly, and less cautiously. All the marines
received the Silver Star from a grateful government, and the UAC made an
enormous contribution to the Veteran's Fund. The defensive positions were
strengthened, and the marines watched closely for another attempt, all their
attention drawn inward towards the Gates. They were looking in the wrong
direction.

Hell knew more than one trick. Months after the Gate incident, the yearly
supply ship came ahead of time. On radar, the ship looked far larger than
usual. And it was coming from the wrong direction. Strange, but not
inexplicable. The lax radar operators reported the ship's approach, and
personnel went out to the landing field to meet it. But it never landed.
Instead, it hovered over the base, miles in the air. The men and women looked
up at it, and saw that something was terribly wrong.

The ship could not have come from Earth. It was huge, kilometers long, and was
built of bone, steel, flesh, corruption, and death. It was a
bio-mechano-magical construct from the depths of Hell and It had come through
space for its vengeance. Enormous doors, large as football fields, irised open
and hideous demons poured out, plunging to the ground and blanketing the
entire base with their throbbing, pulsing bodies. They were everywhere at
once. The marines' defenses, set up to prevent an attack from the direction of
the Gate, were worthless. The monsters poured through the sewers, the air
vents, the hallways, everywhere, rampaging, corrupting, and feasting.

Once more, the surviving humans were left as zombified brain-dead
monstrosities. existing only to kill and kill and kill.

Only one man escaped death or zombification. The marine commander. You. You
weren't at the base when the skies opened and devastation poured from the
stars. You were miles away, enjoying a walk across the moon's rough-hewn
landscape. Then you heard a snortling gurgle behind you, whirled, to face one
of Them. The beings that still haunted your nightmares. Your reflexes weren't
dulled by your expierences, and you pulled out your pistol and blew the imp to
gory shreds.

Hot-footing it back to the base, you saw it all and realized what had happened
in a flash. The demon ship still floated above the infested base. Your boys --
the men you'd trained to fight and kill and die as no fighting man had ever
been trained before -- were dead. You were not there when it happened, to die
with them.

Unlike the ancient Samurai, who chose to die with their men, you cocked your
pistol. You were going to kill for your men. And if you died trying, well, you
were going to die anyway, some day. Death at the fangs of demons might be the
very worst way to die, but if they did manage to get you, Hell would know it
had been in a fight.

After Hell's catastrophic invasion of Earth, the United States took steps to
prevent such an invasion from recurring. The old UAC corporation was
refounded, under completely new management (since the old trustees and
stockholders were all dead, this wasn't much of a problem), and sent to
research tools and technologies to prevent such an incursion from happening
ever again.

Though the invasion had been stopped, and the remaining demons were gradually
being exterminated by mopping-up squads, it was clear that the powers of Hell
remained strong. While the Spider Mastermind and Baphomet seemed to no longer
threaten, who knew what else lay Outside? Waiting. Watching. Preparing.

The new UAC began working on quantum Accelerator devices, intended to close
interdimensional gates at a distance and so prevent future incursions forever.
The project began innocently enough. Naturally the scientists, in order to
learn how to close Gates, had to relearn Gate technology first. This ability
was rapidly regained. Perhaps too rapidly.

Soon, beings from Outside had their dire attention drawn to the new
experiments, and then, one day, a Gate opened in the heart of the research
complex. Unnatural horrors from the pit poured in, ravening for destruction.
But the UAC scientists had learned their trade. The Quantum Accelerator
Device performed perfectly in its maiden test -- the invasion Gate was closed
instantly and permanently when the Accelerator flicked on. A cyberdemon,
halfway through, was snipped in two when the Gate closed. Earth would now be
safe from literal invasion by Hell. At least, once the technology could be
set up around the globe.

The next day, a ring of seven Gates opened, throughout the base, and a
monstrous legion rampaged through. The Quantum Accelerator began putting out
the Gates at once, and within an hour, six were closed. But the hellish army
was now too strong, too numerous. The marines fought like mad dogs, but were
finally pulled down by the enemies' claws. The scientists, marines, and
bureaucrats were all slain or transformed into undead mankillers.

The Quantum Accelerator and its prototypes are deep inside the ravaged
complex. A demon Gatekeeper guards them and mans the last Gate of Hell. The
government, frantic that the Quantum Accelerator will be destroyed or used in
some alien fashion upon us, has ordered all marines to the site at once,
regardless of their location.

You were on leave at the beach, only a few minutes from the complex, when you
got the word. You suited up, grabbed a pistol, and raced your pickup truck to
the complex. When you arrived, flashes of light, howls, and chanting could be
heard from the interior. Corpses were scattered everywhere. Obviously the
Gatekeeper was doing something inside -- something that would soon reach some
kind of awful climax.

You know that within an hour or two, an entire division of marines will arrive
to assault the base with full artillery and air support. You also know that
they will be too late. Far too late. The airplanes will be plucked from the
sky by floating terrors, the cannons melted by diabolic rockets and fireballs,
the soldiers blasted to shreds as they charge into the armored shell of the
UAC buildings. In an hour or two, the monstrosities inside will have finished
their awful task, and will be prepared, once more, to take on the world.

It's up to you. You have to enter the complex and stop the Gatekeeper. Alone.


[edit on 3-4-2005 by Lord Altmis]



posted on Apr, 3 2005 @ 12:48 AM
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Umm what it has to do with the aliens & ufo forum.This is OT



posted on Apr, 3 2005 @ 12:52 AM
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Well he's basically an Astronaut/Military soldier, which a lot of Astronauts tend to be...who discovers aliens.

The years of research and exploration is what basically unleashes this on earth. While we are out there looking for them, they eventually come looking for us. And they are the equivalent of what we call demons that we fight a battle with.

The game explores the idea that if Aliens do exist and if we do find them, they will want to kill us.

[edit on 3-4-2005 by Lord Altmis]



posted on Apr, 3 2005 @ 01:19 AM
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I think I would rather Half Life 2 come true than Doom series come true. I would join the Combine soldiers.



posted on Apr, 3 2005 @ 01:55 AM
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I brought this game up because it launched today. The Doom series has never been on the PS2 or XBOX. This was the first one to hit, and on XBOX. And it came out today.

Honestly I don't think there is any scenerio created that could be worst than doom regarding extraterrestrials.

I'd take a Half Life, Halo type scenerio anyday over a doom scenerio.



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