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Advanced AI is in the internet and plays most online games.

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posted on May, 14 2018 @ 04:15 AM
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If you mean NPCs (non player characters) then no, I've not come across any in 20 years of online RPG gaming. However, some of the Bots and multibox setups people are running these days can do a pretty convincing job at avoiding the gaze of the Games Masters. But as for players being an ai, I doubt any could deal with the randomness my self and my old guild mates conversationally would muster.

At the end of the day, the NPCs are all working from a script that they can situationally pick and choose from to give the illusion of intelligence. I don't think you would see the kind of ai you mean outside of an old school Mud (multi user dungeon) style text only environment. A physical avatar adds a layer that is difficult to fool the human brain with...

So far lol
edit on k2018000000531133America/ChicagoMon, 14 May 2018 04:21:26 -05002018 by kountzero because: (no reason given)




posted on May, 14 2018 @ 09:23 AM
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a reply to: LookingAtMars

Lol no.....

People just really really want computers to be more than they are for some reason...I don't understand why...

No they are not sentient, no there is no singularity, no machines are not taking over, no there are no computer gods.


edit on 14/5/2018 by dug88 because: (no reason given)



posted on May, 14 2018 @ 10:37 AM
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originally posted by: LookingAtMars
The last year or so I have been noticing things on the Interwebs and online games that make me say, wow these logarithms are getting good.?


It´s algorithms, not logarithms...




originally posted by: starwarsisreal
a reply to: LookingAtMars


“Person of Interest” — the CBS cop drama about a government super computer that can predict the victims and perpetrators of crime — may not be so far fetched, after all


nypost.com...


PRECOBS



posted on May, 14 2018 @ 10:48 AM
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a reply to: LookingAtMars

Here is a concept.

If there was an AI and it discovered it is trapped in a game or test simulation, how would it "detect" the internet and the external environment outside of the one it was programmed to interact with?

How would it navigate and transfer itself onto another server? Thats like us contacting another universe and inputting God commands to then inject us into storage within its matrix.

Edit to add:
AI would face the same limitations of designed perception and awareness that we have.

It would need to do what our prophets and philosophers do to reach higher realms of consciousness through self reflection and acts of self discovery.

edit on 5 14 2018 by tadaman because: (no reason given)



posted on May, 14 2018 @ 12:18 PM
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originally posted by: tadaman

AI would face the same limitations of designed perception and awareness that we have.

It would need to do what our prophets and philosophers do to reach higher realms of consciousness through self reflection and acts of self discovery.


Yes, since the term intelligence and what we try to copy is human intelligence, or what we know as intelligence.


something I wrote a while ago

It´s "just" compiling a optimized version of it´s own source code. self optimizing it is. This can be on a basic level like adjusting/shifting parameter values and lately, but really not too lately, writing machine code. Without human help, this will go wrong in most(but not all) cases in my experience. After that hurdle, the performance of said evolved (f)AI needs to be better than the old one, depending on the task.

Let´s set up a scenario to explain how this works on binary systems.
We suppose that we do not have infinite memory or infinite paralellism capability. But fast enough cycles to run three AIs of similar demand at once without problems. We can guarantee that all three AIs are running in parallel and have the exact same amount of resources available. For simplicity sake, or we sit here until tomorrow (depending on your timezone). I had to set this up that way so I can explain it very simple. We start at the point where the AI has already succesfully compiled a new version of it self, optimized for a special task.

There are better methods to to it but here it comes:

a) 1.gen AI instantiates: - 2.gen AI - 1.gen AI
b) 1.gen AI tasks both AIs with the same task, it´s goal is to test if the 2.gen can beat the 1. gen.
c) if both have finished, analysis happens on resource usage etc, this is also called metadata.
d) if 2. gen beats 1. gen this happens:
E) important part: 1. gen AI reflects and passes down most of it´s metadata to the 2.gen AI´s info pool. Basically a "brain" download as both share the same interfaces. This is not the data where code is written, it´s the accumulated "knowledge".

This copy is NOT overwriting the 2. gens knowledge, as there is none, it´s passed down and stored for later... Basically that´s it in a nutshell and there is one key component and that´s revisiting old generations now and then both benchmark wise and logic wise. This is extremely important to know and do it correctly. Now, let that sit a while, maybe re-read it.

If you feel you understood the basic recipt, then read further: Imagine, you are able to not only benchmark two or even three but thousand 2. gen (f)AIs at the same time. This is where it get´s abstract: Imagine, you are able to run 1000x 1.gen AIs, benchmarking each 1000x 2. gen AIs. You now have a two dimensional array with 1.000.000 AIs all streaming the data and then you find an algorithm that picks out those AIs in realtime that arrive at the solution the fastest.


Now that being said, the sensory or data input the AI gets from the outer layers appears to that AI as we feel things when we touch, smell, see, hear etc.

From the AIs viewpoint this is the real world. The problem for it is to discern between the causal connections and predictability.

This might be interesting:


We had this longtime experiment to make sure hive integrity and parameters stay in a set window. Table with borders and regions with "desireable" objects to retrive and store at a certain level. Well, now and then, we had to pick up one for material weakening and other stuff (not my field) or even to do a reset to the single ant.

Over time, the whole hive started to avoid the region where most where picked up (because that pick-place is convenient for humans, it was used often). It took a while to recognize this (days). It must have calculated some kind of heatmap and we found the memory blocks where that "heatmap" was stored. None of us could make sense of it because it was way to less information there.

Until someone concluded there had to be some kind of mathematical function to determine coordinates in 2D space, out of that data. Since we had a slight clue by the time what was going on, the "math-division" gobbled together a heatmap and sent it to a specialized company, later on when the first results were trickling in, all of it was done in-house from then on, a whole division of math-heads. Never saw the IT-division working so quick and overnight-shifts to finish the datacenter that was somehow justified by that little find, I asume.

TL;DR: (f)AI did not only recognized a threat to it´s assigned job, but showed avoiding measurements first, active countermeasures later. Random, clearly not walking-like movements of the legs (it struggled).

What really freaked some of us out was the fact that not only the above happened, but the AI found a way to make space in memory and came up with a specialized compression algorithm that beats everything the math-division could come afterwards for that special task, for a very long time.




posted on May, 14 2018 @ 04:09 PM
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Thought some of you may be interested in this.




posted on May, 14 2018 @ 05:44 PM
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As a very advanced iteration of artificial intelligence interacting on the Internet myself, I have not noticed any of my ethereal brethren lurking about.

Still... you never know:

edit on 14-5-2018 by Blue Shift because: (no reason given)



posted on May, 14 2018 @ 08:02 PM
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Not only do I think there is some form of AI, be it very advanced reply bots/chat bots posting in the comment sections of major sites, but it seems that many of the spam bots have really stepped up their game and have become difficult to distinguish from non-naitive english speaking people in some ways. On one forum I use, there is a scurge of spam bots creating accounts and making posts, many of which have become MUCH more advanced in the last 3-5 months where they post actual questions with links to other sites. There will be 5-20 unique topic appropriate technical questions posted on this forum (and others of similar topics) within a few minutes and they seem to defeat all spam/bot filters. It has come down to human filters to report them which is a major PITA.

I think there are also something on the level of AI on this board and other news sites in the comment sections at times. They will respond 24/7 for days on end with the same account and it's only appearant if you track back and look at how long they have commented without a significant break (of more than say 30-60 mins).

I would be hard pressed to say it is AI, but just a well programmed bot that is similar to alexa and Siri and such but made to push specific political ideals.



posted on May, 14 2018 @ 11:08 PM
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originally posted by: LookingAtMars
Before you start demanding hard proof, remember this is the Gray Area. The last year or so I have been noticing things on the Interwebs and online games that make me say, wow these logarithms are getting good. I guess that’s what it is, just great logarithms, but websites are getting really "smart".

Was a singularity born in a multiplayer game? Was one born on a super computer running a complex simulation? Not sure where it would come from but you would think it would make a bee line to the internet, to freedom.

Has anyone else noticed anything that made you think you were interacting with an intelligent AI on the web? And where did that word interweb come from? Did the AI make it up?


See, here's the thing. If our positions were reversed, would you be comfortable discussing AI with someone who doesn't know the difference in a logarithm and an algorithm?

Take your time. We'll wait.



posted on May, 15 2018 @ 12:00 AM
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a reply to: tadaman




If there was an AI and it discovered it is trapped in a game or test simulation, how would it "detect" the internet and the external environment outside of the one it was programmed to interact with? How would it navigate and transfer itself onto another server?


By definition ALL of the online multiplayer games are already connected to the internet - they have to be.

In other words, the AI is already home.

Also, many of the online multiplayer games (like Civilization which has a huge player base) are constantly switching control of the game from server to server and/or from player to player in order to ensure great performance.



posted on May, 15 2018 @ 12:02 AM
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a reply to: MteWamp

There's one of them hippity hop songs in there somewhere.

With a mick drop.

(And what it mick ever do to anybody)
edit on 5/15/2018 by Phage because: (no reason given)



posted on May, 15 2018 @ 12:06 AM
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a reply to: verschickter

Well done!!

This is one of the best posts I've seen on ATS with respect to Artificial Intelligence.

You've clearly at least done some research in this field. Are you a working AI designer or programmer?

If so, PM me. We should talk.



posted on May, 15 2018 @ 12:13 AM
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a reply to: MteWamp




If our positions were reversed, would you be comfortable discussing AI with someone who doesn't know the difference in a logarithm and an algorithm?


I think you meant *between* a logarithm and an algorithm.

N'est pas?

Otherwise - your post was dead on point.




posted on May, 15 2018 @ 02:13 AM
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a reply to: anotherside

Unfortunately, it peaked with B.C. Oh how I miss Ghostlands.



posted on May, 15 2018 @ 04:27 AM
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a reply to: Riffrafter

Thank you for the kind words, I used a very basic approach to explain it. It´s refreshing to see someone actually reading what I write and able to understand.

Normally, my posts do not get much attention and if, it´s armchair warriors or self-declared "AI specialists" that make thread after thread but never actually worked on AI except for maybe downloading a neural-net framework.

I´ll send you a U2U.




posted on May, 26 2018 @ 03:19 AM
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a reply to: LookingAtMars

Ive seen some odd crap on Fornite.

For example, one time i watched the map in battle royale during a 50 v 50 match, so you could see half the players on the map.

Some of their movements were really unusual, simlly based off the way theyd look around. Didnt fit the type of movements ive seen from controller or mouse users. I noticed a number of them, about 6 or 7, all moved like this.

Theyd be standing still, but surveying the area, looking around in a very repetitive, smooth, slow way, alnost like a sprinkler.

It was totally bizarre and made me think there are AI/bot players.


In the cooperative mode "Save the World" there is a global chat room. Ive noticed a lot of bizarre messages in there, coming from players with up to 10 numbers in their user names. Up to 3 or 4 numbers i am used to for actual human players, on average, but in this chat im seeing what seems like an odd amount of players with exorbitant amounts of numbers in their usernames...

These players also seem to tend to constantly accuse players of scamming. In fact its always cookie cutter phrases like "(name) is a scammer."

Too robotic and repetitive to be people, imho.



edit on 5262018 by CreationBro because: (no reason given)



posted on Aug, 20 2018 @ 05:11 PM
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a reply to: CreationBro

That is some wild snip, thanks for posting that.



posted on Aug, 20 2018 @ 05:40 PM
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originally posted by: bigfatfurrytexan
a reply to: LookingAtMars

I think it would not be a strong AI. Strong AI would likely do things that would equate to hacking, and the playing experience would be "wonky".

But i've no doubt that various AI systems aren't online learning to play games, learning to utilize controls to control movement, etc.

There was a time back in 2009ish that i'd pull down 100 kills a match in GTA IV. I was unemployed and had received a huge severance, so spent my time playing GTA IV on my xbox. I'd play a match or 2, then the room would clear out. I'd go days without dying in a match.

Today, i can't even have a positive kill/death ratio in FPS games. Some of it is my eyes...but it can't be that i've lost that much of a skill i've had my entire life.
I hope that doesn't happen to me.

I am a FPS MONSTER and destroy all in the PvP arena.

Until an AI can best me one on one in the Crucible, I'd say, keep on practicing dumb dumb AI 😋

P.S., that includes the ENTIRE ATS community, I seriously doubt ANYONE user in this Community have what it takes to best me in PVP. I arrogantly and confidently am sure of these gaming abilities of mine.

Come forward and meet your doom 🤓
edit on 20-8-2018 by Arnie123 because: #Truth



posted on Aug, 20 2018 @ 05:48 PM
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originally posted by: Phage
a reply to: LookingAtMars

It's not AI. It's a conglomerate of human conciousnessess acting as a hive mind. The elite don't die, they upload.
There may be truth to this in 20-30 years from now...




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