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Germany's preferred replacement for the Tornado

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posted on Nov, 10 2017 @ 08:54 AM
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Surely if a new ground attack aircraft is required it makes more sense to team up with the USA to develop a next generation A10? Britain also operates the Tornado, so a multinational consortium would reduce the costs?




posted on Nov, 10 2017 @ 09:20 AM
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a reply to: Br34kingp01nt

Or possibly inflate costs. Them arms dealers dont put their kids through college by being all economical. At least not in my day



posted on Nov, 10 2017 @ 09:20 AM
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a reply to: Br34kingp01nt

Or possibly inflate costs. Them arms dealers dont put their kids through college by being all economical. At least not in my day



posted on Nov, 10 2017 @ 09:20 AM
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So sorry...duplicate post. Not a trolling excercise in air to ground assault.
edit on 10-11-2017 by sunkuong because: Miscalculation...friendly fire



posted on Nov, 12 2017 @ 12:30 AM
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I've looked hard at Falcon BMS 4.33 relative to DCS World and it's Falcon, hands down, with the exception of no VR capability, surely to be resolved within the next few years via the next iterations of BMS.

I'll be starting completely from scratch and probably won't be in a position to fly live in a combat squadron for God only knows how long, but I'm a pretty quick study, and I love to drill down into the finer detail of things. This has endless complexity and a rather steep and long learning curve, but I like the challenge.

So all I need, and praise God I made some money today, will be a gaming PC (any recommendations?), a HOTAS joystick, and I'm going to get one of those curved TV screens to use as a monitor. Then all I'll need will be about a 1000 hours working through the 700 page manuel, for starters.

Never too late to get back in the pit, but it was those old days flying the Tornado sim that gave me an appreciation for combat flight sims and what they're capable of.

I'm both excited and a little freaked out about what I'm getting myself into with this commitment but like all things, it's a work in progress and it takes time to master any thing.

It will be quite something though to one day become an integral member of a squadron in theater.

There's probably areas where rookies can train and learn I'm sure.

What an adventure!

I'm so excited! lol


edit on 12-11-2017 by AnkhMorpork because: (no reason given)



posted on Nov, 14 2017 @ 06:28 PM
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a reply to: AnkhMorpork


Changed my mind.

Falcon BMS has reached the zenith of its community-based development, setup is complex and learning curve too longggg, ground based objects rendered on the old school platform are not realistic.

Whereas DCS is just getting rolling and will finally be releasing the Hornet soon, like spring of 2018.

DCS already has VR support.

Therefore, beginning with the end in mind, I have to go with DCS, and then wait for them to catch up with BMS' dynamic campaign capabilities in coming years.

It's absurd that they would create their platform and simpy focus on different airframes, without takling the creation of a sumulated dynamic campaign, which will probably come out in a couple of years.

The graphics in DCS 2.0 are absolutely stunning.

Since it will likely take me a year to come up to speed, I want to pick something that will continue to be developed for years to come.

The Falcon BMS platform is just too old now, and will soon be outdated and upstaged by DCS in every way, except perhaps dynamic campaign modelling.

Eagle Dynamics should figure out a way to acquire Benchmark Sims and start working on development of the Viper (F-16), while somehow integrating BMS' dynamic campaign (with AI) capabilities.

DCS in the coming years is certain to leave BMS in the dustbin of combat flight sim history.




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