posted on Sep, 6 2016 @ 10:21 AM
Now, for the purposes of conducting live experiment anyone here that has a little time care to just list all the "reasons" why i'm getting "chunking"
or "jagged" shots if this means rebuilding my make shift gimbal suspension and ensuring the scene is static i'll live cast everything to show this is
occurring real world.
Mind you this is completely conjecture on my part, and in no way do i yet have evidence for this claim... Yet..
I believe the way these "things" are able to 'hide' themselves is by means of time slips, which is what is causing the "chunking." See the pano
software works by taking earmarks from the previous frame then aligning those earmarks up to the next frame then smoothing those two points together
so it looks like a continuous shot.
Now, the arrow in the iphone as you do a pano shot, indicates how much "drift" has occurred on the vertical axis from the previous set of frames. I
initially kept noticing the arrowing bouncing yet the frames looked fine, as though the space in front of me had been moved up or down and replaced
with a seeming fine looking space. This is even occurring as i type this in the room I'm in. Now, as a control I did pano shots outdoors, or in public
places most of which were fine and shot well. To show how chunking could occur the example pano shot i gave is chunking around dynamic areas of the
shot, such as my screen saver, my face, and my body. All normal places you should see this, but in scenes with static objects this should not occur
especially if no one else is in the room (or atleast seeminly no one else).
So, as a result of experimenting around with different conditions i was finally determining this must be happening real world, and sometimes the
things i would see were obviously projected to whatever imagery was important to me.
In summary, whatever cage I'm in, or hopefully not everyone is in does not like being seen because if more people are aware of whats really going on
here it may crack their paradise of do anything they want with no consequences.
edit on 6-9-2016 by digidamage because: (no reason given)