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The future of Virtual Reality movies and TV

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posted on Mar, 29 2016 @ 11:13 AM
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The future we've been waiting for has finally arrived. Viable virtual reality is here!

As many of you may know, the Oculus Rift has finally been released yesterday in its consumer version.
For those that don't already know about it, check out the couple videos below.





This technology has already started leaking away from just the gaming world and into movies and TV.
I believe the upcoming first person movie 'Hardcore Henry' is possibly a test bed for future VR movies.
Maybe it is, and maybe it isn't but it would sure look amazing in VR.
What do you guys think?



And the future of TV is following the VR trend aswell. A company named NextVR has already partnered with Fox Sports to start broadcasting live sporting events in virtual reality.
www.foxnews.com...

Can you imagine watching your favorite team from the view of court side or in the endzone? Looking around to see and hear the screaming fans. To be able to switch views from around the stadium at just the touch of a button, all from the comfort of your home?

The future is here. Are you ready?




posted on Mar, 29 2016 @ 11:26 AM
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originally posted by: Talltexxxan
The future we've been waiting for has finally arrived. Viable virtual reality is here!

As many of you may know, the Oculus Rift has finally been released yesterday in its consumer version.
For those that don't already know about it, check out the couple videos below.





This technology has already started leaking away from just the gaming world and into movies and TV.
I believe the upcoming first person movie 'Hardcore Henry' is possibly a test bed for future VR movies.
Maybe it is, and maybe it isn't but it would sure look amazing in VR.
What do you guys think?



And the future of TV is following the VR trend aswell. A company named NextVR has already partnered with Fox Sports to start broadcasting live sporting events in virtual reality.
www.foxnews.com...

Can you imagine watching your favorite team from the view of court side or in the endzone? Looking around to see and hear the screaming fans. To be able to switch views from around the stadium at just the touch of a button, all from the comfort of your home?

The future is here. Are you ready?


Cool!



posted on Mar, 29 2016 @ 11:41 AM
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a reply to: lostbook


Oh its more than cool. Its revolutionary!


I got the first Oculus Rift Developers kit 1 three years ago.
Every one of my friends have tried it out and they were all blown away.

The DK1 is already a dinosaur in comparison to the final consumer version.
I've already preordered my Rift and should be in my hot little hands in just a few weeks. I'm stoked!!



posted on Mar, 29 2016 @ 11:44 AM
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The problem is that it has to be worn. History has shown that if it's wearable, it will never grow above a small niche market.



posted on Mar, 29 2016 @ 11:51 AM
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Yeah, the CEO or whatever flew up here to Alaska to deliver the very first one.

*yawn*

It's 2016, and we're strapping smart phones and huge, bulky things like that to our faces? Seriously? These don't look that different than the VR headsets of the 1990's. This was on sale in 1995:



Wow, doesn't look that out of place today, does it? That's the Forte VFX1 and retailed for $995. You could play games like Quake on it, watch the video for a guy running around playing a FPS on it back in the mid 90's:



And so now we're all gaga over essentially the same damn thing. The rift isn't that much lighter, smaller, or in any way "innovative". We've had the same tech now for nearly 25 damn years.

We ought to have already been using this stuff commercially for years already, and be wearing something like this by now:



We should have technology that either hacks our brains and induces REM to produce realistic realities inside our brains, or technology that beams digital images through our pupils onto our optic nerves like in "Ready Player One" by Ernest Cline.

I mean hell, anyone remember the Virtual Boy?

NOT IMPRESSED. And frankly, disapointed with science/technology. I feel like we've been intentionally held back by some shadowy cabal.

Rift and all the hoopla surrounding it gets two very big
from me!

edit on 29-3-2016 by MystikMushroom because: (no reason given)



posted on Mar, 29 2016 @ 11:58 AM
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a reply to: MystikMushroom


Now some of what you said is true. yes, we have been attempting virtual reality for a long time with a lot of very disappointing failures. ie. the virtual boy.

But I implore you to hold back your disgruntled comments on the current technology until you've actually had the chance to use it. I guarantee your reaction will be different from past VR attempts. Current tech does an impressive job at immersion. after a few moments you WILL forget that you are sitting in a chair.

I havnt heard of even a single person that hasn't been extremely impressed with it once they tried it. you too will be a VR believer.

edit on 29-3-2016 by Talltexxxan because: (no reason given)



posted on Mar, 29 2016 @ 12:02 PM
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originally posted by: Talltexxxan
Can you imagine watching your favorite team from the view of court side or in the endzone? Looking around to see and hear the screaming fans. To be able to switch views from around the stadium at just the touch of a button, all from the comfort of your home?


Look, I appreciate VR as much as the next guy. I have the rift preordered (due in freaking june
)
but the title of the thread is virtual reality movie and tvs
which no doubt has potential to make such entertainment mind blowingly great. already there are plenty of 360 vids and small immersive experiences:


But I think you should consider a more broad picture and where entertainment will be in 10 years
I ultimately have written off hololens for the immediate future, but its important to note where trends are going.

Watch these two videos and let your foresight guide your excitment
Hololens (Augmented Reality)


Sulon Q (Mixed Reality)


Hololens will be some time before its affordable for mass consumption, but what they are doing with mixed reality systems (Sulon Q) I see in "next generation" timeframe (3-4y)



posted on Mar, 29 2016 @ 12:08 PM
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a reply to: SaturnFX


I completely agree that AR is going to blow up along side of VR. And possibly even more so.

Atheerlabs have been doing some exciting stuff in the AR field for some years now. Just a few years away from viable wearable AR. Exciting times indeed.



posted on Mar, 29 2016 @ 12:08 PM
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originally posted by: MystikMushroom

And so now we're all gaga over essentially the same damn thing. The rift isn't that much lighter, smaller, or in any way "innovative". We've had the same tech now for nearly 25 damn years.



We ought to have already been using this stuff commercially for years already, and be wearing something like this by now:


A lot of advances have been made in display resolution, field-of-view and latency issues since then. On the outside, it may look the same, but on the inside, it's a whole other animal.

At any rate, I've got my Playstation VR bundle on pre-order.



posted on Mar, 29 2016 @ 12:22 PM
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a reply to: Junkheap

You'll have to post your review of PSVR. I don't have a PS4 but I do have a beefy computer. So being an Oculus supporter in the early days and already having the computer to handle the consumer version made it an easy decision for which one to go with.




posted on Mar, 29 2016 @ 12:28 PM
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a reply to: Talltexxxan

Dude seriously?

The quality of the content being shown through the headset has improved, not so much the headset or technology behind VR...At the end of the day you're still essentially strapping a pair of screens in front of your eyes. Throw in a gyroscope for head tracking (which they had 20+ years ago) and boom.

While gaming and content has become more realistic, we're still strapping bulky-ass helmet-like devices to our faces.

It's laughable and an embarrassment that the hardware still looks the same after over 20 years.
edit on 29-3-2016 by MystikMushroom because: (no reason given)



posted on Mar, 29 2016 @ 12:29 PM
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Been experimenting with VR this weekend.

It's great if you like feeling sick.

Seriously though it is amazing. Just nauseating. The 3D Earth travel is great. The roller coasters make you ill. The clips and stuff are just gimmicks.



posted on Mar, 29 2016 @ 12:37 PM
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originally posted by: MystikMushroom
It's 2016, and we're strapping smart phones and huge, bulky things like that to our faces? Seriously? These don't look that different than the VR headsets of the 1990's. This was on sale in 1995:



Well yeah, but perspective here.
all these machines are stereoscopic lenses on what is ultimately a smart phone type device (mini high-def monitor). This was always to be the way to VR
but consider what mobile tech was in the 90s...unless you were going for epic snake experiences, then the tech simply wasn't there yet...a bit like building a ferrari frame around a horse and buggy..doesn't matter what the exterior looked like, its still a horse and buggy


We've had the same tech now for nearly 25 damn years.

Well obviously not. we had the same understanding of how it would work. stereoscopic lenses on a high resolution output paripherial (monitor) with highly sensetive and reactive gyroscopic movements. We also know currently how we could make the body live for eternity through use of nanobots..our knowledge doesn't mean capability though.
The VFX1 looks great..on a video...put your head into it and you arent in some awesome immersive virtual land, you are in a wildly pixelated environment nearly unplayable. mix that with the time considerations (mid 90s) where computers weren't widely used, the price tag of 1k at the time along with requiring a near 2k$ computer and you have a super niche audience of nerds with no developer target demo interest.
they had to suspend the 90s VR desires for awhile to work on the tech..specifically mobile screens, processing, and market saturation of computers and high end consoles.


We ought to have already been using this stuff commercially for years already, and be wearing something like this by now:



We should have technology that either hacks our brains and induces REM to produce realistic realities inside our brains, or technology that beams digital images through our pupils onto our optic nerves like in "Ready Player One" by Ernest Cline.

Funny pic (Love Caprica. shot down before its time)
you've seen this, right?
shoots images directly into your eyes..turns your eyeballs into a projector
Avegant Glyph VR




I mean hell, anyone remember the Virtual Boy?

we dont speak of that. it is the mutant child we locked in the basement and feed now and then, never letting the neighbors know..never should they know...



NOT IMPRESSED. And frankly, disapointed with science/technology.

worse. Consolers!

It just needed more time to evolve and market saturation of computer tech for a viable audience. like all things, hardware only is as good as its usefulness, and developers aren't gonna spend tons of dev time for a audience of hundreds..they will wait for critical mass..and we reached that, the tech is finally good enough, voila..now is the time.


edit on 29-3-2016 by SaturnFX because: (no reason given)



posted on Mar, 29 2016 @ 12:37 PM
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As soon as I can afford this setup, I will get an Oculus.


I agree with MM, technology has been deliberately held back in enormous ways.



posted on Mar, 29 2016 @ 12:44 PM
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a reply to: MystikMushroom


Well, as I cant argue with the headsets looking similar to the ones released many moons ago. I can attest to the ones today having an immersion factor that is amazing. I didn't have the VR headset back in the 90s but I do have a Rift now and its pretty darn awe inspiring. That's fine by me that you arnt impressed. but I guess the world still turns and I (along with millions more people) will be enjoying the world of VR today without you. But when you do buy a VR headset just come on back by and post your foot in mouth apology. See you then.



posted on Mar, 29 2016 @ 12:57 PM
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a reply to: BigScaryStrawman

I like the virtulizer but I have my heart set on the Virtuix Omni. They are around the same price (Omni-$699 Cyberith- $599) But to me the styling of the Omni is a bit cleaner. I do like the sit and jump ability of the Cyberith though.



posted on Mar, 29 2016 @ 01:01 PM
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The social implications are huge



posted on Mar, 29 2016 @ 01:06 PM
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originally posted by: JohnSmith77
The social implications are huge


Now that's a pretty eerie image.
Mark made a huge investment with Oculus and I'm sure he will be smiling all the way to the bank.
( half of them are watching VR porn)
ohwell......Rift on.

edit on 29-3-2016 by Talltexxxan because: (no reason given)



posted on Mar, 29 2016 @ 01:08 PM
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a reply to: Talltexxxan

I'm always amazed by the fact that shooting people to death in games is somehow morally accepted.
I know it's just a game and those are just pixels, but it is the idea behind it.

This is what our kids do these days.



posted on Mar, 29 2016 @ 01:11 PM
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originally posted by: MystikMushroom
Yeah, the CEO or whatever flew up here to Alaska to deliver the very first one.

*yawn*

It's 2016, and we're strapping smart phones and huge, bulky things like that to our faces? Seriously? These don't look that different than the VR headsets of the 1990's. This was on sale in 1995:



Wow, doesn't look that out of place today, does it? That's the Forte VFX1 and retailed for $995. You could play games like Quake on it, watch the video for a guy running around playing a FPS on it back in the mid 90's:



And so now we're all gaga over essentially the same damn thing. The rift isn't that much lighter, smaller, or in any way "innovative". We've had the same tech now for nearly 25 damn years.

We ought to have already been using this stuff commercially for years already, and be wearing something like this by now:



We should have technology that either hacks our brains and induces REM to produce realistic realities inside our brains, or technology that beams digital images through our pupils onto our optic nerves like in "Ready Player One" by Ernest Cline.

I mean hell, anyone remember the Virtual Boy?

NOT IMPRESSED. And frankly, disapointed with science/technology. I feel like we've been intentionally held back by some shadowy cabal.

Rift and all the hoopla surrounding it gets two very big
from me!


You might be interested in the Avegant Glyph... It beams video straight into your eyeball and your eye creates the image.



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