posted on Mar, 17 2016 @ 07:56 AM
I actually own a DK2 and have the Vive on preorder for April (did have a Rift CV1 on order, but cancelled once I got my Vive order in). The upshot
is, it's really hard to explain just how good it is without you actually experiencing it for yourself.
I had a go on the DK1 way back in 2014 with the Razer Hydra (magnetic resonance-based controllers) - and even back then, I was gobsmacked just how
good it was. Sure, the resolution (and screen-door) was terrible, but that feeling of immersion and of being there completely wipes that from your
mind. Graphical fidelity is far less important than the immersion.
The key thing with VR is the framerate. If it's 75fps or over, then you pretty much eliminate most of the motion sickness factor when using what are
called 'comfortable' demos - things that aren't going upside down etc. However, even at a high fps, if you're doing something like a roller coaster
and are prone to feeling a bit sick on stuff like that anyway, then it'll be no different in VR; as your brain believes you're actually doing what
you're seeing.
That said, I love it. The DK2 has less of a screen door, but the resolution isn't enough to read fine text at a distance, so games like Elite are
amazing, but it can be hard to view some of the readouts. This'll change with the consumer versions of Rift and Vive, where the resolution is higher
and the screendoor is all but eliminated unless you really focus on the pixels.
Someone mentioned flight sims above - I tried DCS world recently on my DK2. It's amazing - nothing like it - BUT - you need a serious rig to run this
stuff in VR. I could only achieve frame rates of 60-70 which results in juddering and can be off-putting - but even so the feeling of actually being
in the aircraft is unsurpassed. Same goes for Project Cars or Dirt Rally (although these run much, much better) - particularly with flight sticks or
force feedback wheel respectively. For reference my rig is an i7 4790k with a GTX 980Ti, with 64Gb of memory. You'll need at least a GTX 970 card to
get anywhere with VR on a PC.
That's why the PS4 announcement is so exciting - it's going to bring VR to a much wider audience. Exciting times!