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New Alternative to USA using Russian Rocket Engines for Spacecraft

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posted on Feb, 14 2016 @ 01:59 PM
a reply to: moebius

Let's put it this is kinda hard to argue
Against a party that basically has 10 million
Dollars in the bank and where some of the
Members designed significant parts of major
Propulsion systems of European heavy
Lift systems....i do know about the temperature
Differential between LOX and H2 but from what
I understand the Aerogel insulation within the
double-walled tank within a double walled tank
design will take care of the concerns you have
raised. I understand the design chosen was for
structural rigidity issues (i.e.use ballooning as
a rigidity mechanism) rather than insulation

I just supplied a flight control system and
Am not otherwise involved other than as an
Eventual observer...i assume they have their
Reasons for their design.

The document presented is designed as
A general overview and their graphics designer
Is only part time (i.e. one of their grandkids
From what i have been told).

It's an older group but they ARE rich!
...and...with many decades of collective
Aerospace experience...again they are
Being rather secretive...i don't have
Much more information than that so
I cannot speculate too much on their
Design choices and executive decisions.

edit on 2016/2/14 by StargateSG7 because: sp

posted on Feb, 19 2016 @ 06:02 PM
a reply to: StargateSG7

Here is the direct 1920 by 1080 pixel link to the proposed user interface
for the Heavy Lift Vehicle flight control and monitoring system.

This JPEG drawing version was originally done for a MARINE
environment but is easily adaptable to an aerospace environment.

See full size 1920x1080 bitmap:

The system is full 4k (4096 by 2160p) resolution using 32-bit RGBA pixels
at up to 10,000 FPS CAPTURE AND PLAYBACK. The inherent data rate
for those of you who are curious is:

Data Rate = 10,000 FPS x (4096 x 2160 ) x 4 bytes = 353,894,400,000 Bytes per Second


Of course, we are using Fibre Optic throughout all connections
from custom 10,000 fps 4k camera to custom distributed FPGA
video processing circuits which work at 512 pixel by 512 pixel
chunks at a time in order to get that 10,000 FPS frame rate
and HUGE Petabyte arrays of Flash RAM disks!

...BUT....since Flash RAM disks at that 10,000 FPS speed
be using a ground-based 4-terabyte hard disks in a parallel array
....AND...we will be recording "only" at 1000 FPS at 1920 by 1080
using RGBA-32 pixels rather than the full 4K capability
of the system.

For ground monitoring we use a live 100 megabits/sec per camera
(800 megabits per second for 8 camera feed) interframe-based live
video stream at 60 fps but recorded to local storage at 1000 FPS
for later space-to-earth download. We can get BOTH 1080p and
4K monitors at 240 HZ with custom fibre interconnects because
the switching speeds of the pixels only goto a maximum of 240 HZ.
HDMI and DisplayPort interconnects can only go a maximum of
60 frames per second so our monitors are modified to handle
fibre connections and the full 240 HZ at 2K/4K throughput.

If we used an ultra-fast RGBA Laser Projector ONLY THEN we could
display the FULL 2K or 4K 10,000 FPS frame rate from the cameras.

Expensive? Heck Yeah! It's a SEVEN DISPLAY
MONITORING SYSTEM which is shown below
in a real-world configuration.

JUST the 4K monitoring system below is $75,000

See Link to 7-screen 4K display station:

If we go the full EIGHT-CAMERAS 360 degree surround view system
at 1000 FPS (8 Phantom HD Gold or Miro Cameras at 1000 FPS)

See link:
This one is GOOD!
Phantom Miro 320S/321S Cameras

This one is BETTER Phantom HD Gold :

We can talk them down to $110,000 per camera if we buy 8 cameras at once
and about $20,000 each for the 240 HZ fibre interconnect displays.

Since we are recording only 120 minutes for launch and deployment
purposes we can get away with 20 Petabytes (10,000 Terabytes) of
storage which will be 4 terabyte disks in a parallel data path storage
array system at a proprosed 8:1 or 12:1 Compression ratio using a
REAL-TIME FPGA-based JPEG-2000 Intra-Frame CODEC. That's only
about $550,000 for the storage using cheap but still good 7200 RPM hard disks.

One INTERESTING feature is being able to BYPASS the 1000 MPH
GPS (Global Positioning System) location limit for moving objects
by using multiple signals and figuring out the amount of
TIMING JITTER in each GPS signal and then extrapolating
a NEW real-world position in 3D-XYZ space EVEN IF
an object moves more than 1000 MPH.

We have a proprietary algorithm to do that
GPS JITTER DETECTION and extrapolation.


Another technological tour-de-force will be advanced
compression of video for a super-compressed real-time
INTERFRAME video stream using multiple microwave
transmitters so that we can actually GET the estimated
800 Megabits (100 Megabits per camera at 1080p 60fps)
per second we will need to broadcast a LIVE 8-camera
signal from the heavy left vehicle to ground.

(i.e. 10+ transponders at 100 Mb/s per transponder
using 64 Symbols per PSK at Ku or C bands) The other
headroom is used for the much higher quality FTP-like
recorded video file transfer and realtime telemetry data.

With a big enough onboard RAM-DISK buffer (petabyte+)
we ALSO download the original high quality JPEG2000
recorded video to our earth-based hard disks in
segments that are outside of the lower-quality
live interframe broadcast stream.

edit on 2016/2/19 by StargateSG7 because: sp

edit on 2016/2/19 by StargateSG7 because: sp

edit on 2016/2/19 by StargateSG7 because: sp

posted on Feb, 20 2016 @ 02:13 AM
a reply to: StargateSG7

OOPs! 20 petabytes is 20,000 Terabytes
NOT 10,000 terabytes as i stated above.

We were originally going to do a 160 PETABYTE
(160,000 terabyte) uncompressed RGBA-32
Bit video system using Flash RAM disks but
We were getting into the 7 to 10 million
Dollar range being quoted to us!

We went for the much cheaper 7200 RPM
4 terabyte disks for 4k Intraframe encoded JPEG-2000 wavelet compressed video

And in case you're wondering, that 7 monitor
Display system is in our office with four
4k displays for 60 fps video and three 1080p
Screens for mapping and video enhancement.
We've also got another 7 display 1080p
Training and test system.

The 10,000 FPS 4k record-to-disk with
240 hz live display using 8 surround-view
4k displays plus 3 controller Screens is a
whole different ball of wax for another
More secretive installation!!!

We've got nightvision, live digital zoom and
Realtime sobel edge detection with full face,
Car, truck, motorcycle, plane, building, tower
And Bridge objects plus terrain recognition
Anf following PLUS movement tracking and
object following being full automated.

If I offload the object recognition to a second
CPU tower filled with 4 AMD S9150 firepro
GPU Cards, I get up to 65,000 objects per
second being auto-detected and tracked!

Technically, IT JUST BLOWS AWAY the
DARPA ARGUS system!!!!

With enough GPU horsepower, I can do MILLIONS
of 4k and now 8k video streams all synched
Together with FULL object recognition and
Path tracking and auto-following. I.e. The drone can auto-follow any given single or group of
Recognized objects and also AVOID obstacles
and collisions with fast moving or still objects!

I can draw an outline around my target and the
System will follow it wherever it goes all automatically!!!! Draw an X on my target and
The fire control system will auto-calculate
Aiming and trajectory info for optimal hits
Once I hit the big Red Button!

When you have THAT sort of technology
At my disposal, I can now pretty much
Program ANYTHING NOW !!!
edit on 2016/2/20 by StargateSG7 because: sp and grammar

posted on Sep, 13 2016 @ 07:21 PM
An update to this project of a Heavy Lift Sace Vehicle
where two test motor firings have been done in July
on a 900,000+ lbs of measured thrust quarter-scale
test model of the heavy lift rocket motors into a
seawater pool within a remote coastal area
within the province of British Columbia, Canada.

I would say it seems to work...!!!!

With that much thrust from a TEST MOTOR,
I think these designers have almost met their
lift-ability goal for creating a 4 million+ lbs in
a full size arrangement.

SERIOUSLY? 900,000 lbs of Thrust?!

from a quarter-scale test model?

SORRY! I have NO IDEA how they did an actual
Onsite Practical measurement of rocket thrust.
All I can think of is heavy-duty strain gauges on
the bolt-down platform and volumetric measurements
of the steam created by close proximity to a salt-water
pool as its water is flash-steamed by the exhaust.
That's my educated guess !!!!

I suggest you look at this math for some
technical underpinning on how this would
be done.

Calculating Rocket Thrust:

And some off-hand comments made at a social function
indicated to me that test hydro-forming of a much smaller
version of the hexagonal main rocket shell is being performed
this month of September 2016 using a concrete shell mold
to test for manufacturability issues and strength testing.

They have money and they can afford this so I think
they MIGHT ACTUALLY SUCCEED in their endeavours.

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