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New Alternative to USA using Russian Rocket Engines for Spacecraft

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posted on Jan, 29 2016 @ 11:55 PM
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U.S. Senator John McCain is PEEVED that
The USA has to use Russian Rocket motors
In American Spacecraft in order for Lockheed
Martin And Boeing to be able to lift satellites
And other goods into space.

See news article:
www.nbcnews.com...

...AND...

Boeing wants to build the largest Rocket
Motor yet

See this link:


www.cnbc.com...



WELL! There is now a NEW Canadian-designed-and-built alternative being put together by some
Spacefaring Eggheads in Vancouver, Canada
that can help.
edit on 2016/1/30 by StargateSG7 because: sp




posted on Jan, 30 2016 @ 12:03 AM
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a reply to: StargateSG7
As far as getting stuff into orbit the right tool for the job makes sense. But why use a piledriver when a hammer will do? That's why SpaceX is a front runner for US (and other) contracts. Soyuz are good, but that doesn't mean they can't be better and they don't seem to have been moving on much.

But yes, as far as getting out of orbit goes...you do need a big 'un.
edit on 1/30/2016 by Phage because: (no reason given)



posted on Jan, 30 2016 @ 12:06 AM
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a reply to: StargateSG7

A group of semi-retired gearheads in Vancouver
Canada have gathered themselves under the
Codename "The Galaxy Class" and pooled
together Significant engineering expertise
And financial resources to go build themselves
A full-blown rocket system that in its initial
Design already waaaay "outclasses" the
8 million pounds of thrust SLS rocket that
Boeing has already delayed until at least 2018!

Using PROVEN design concepts from
The 1960's era Rocketdyne F1 rocket motor.

See link:
en.m.wikipedia.org...

This 1960's design has proven its worth by
combining five of the 1.5 million pounds of thrust
Motors onto a vehicle capable of lifting the
Skylab spacestation into orbit during the 1970's!


Using a high end particle dynamics and combustion simulation system running on
400 AMD firepro graphics cards (1.2 petaflops)
A revised design of the F1 motor has been scaled
Way up to get into thrust ranges of 12 MILLION
POUNDS PER ENGINE for ultra heavy spacelift
Capabilities.

Usind an advanced hydroforming (hydraulic shaping of metals) method to form extremely
large Hydrogen And Oxygen tanks and the surrounding superstructure, the diameter
Of the test rocket is to be 50 feet by 300 feet
At an absolute build cost of less than 3 million dollars and an absolute build cost of the refined
and scaled-up F1 motors at less than 5 million
dollars using high strength but inexpensive
steel alloys coated with thick film ceramic
For heat and cold resistance...i.e. prevent both aerodynamic heating induced hydrogen embrittlement and cold-of-space related embrittlement.


edit on 2016/1/30 by StargateSG7 because: sp



posted on Jan, 30 2016 @ 12:09 AM
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a reply to: StargateSG7

link?



posted on Jan, 30 2016 @ 12:50 AM
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a reply to: StargateSG7

The F1 motors designs have been refined
To have singe-piece GYMBALLED nozzles
With built-in (stamped) cooling channels
Used to ensure a full fuel combustion cycle
And allowing for computer controlled
vectored thrust.

By borrowing fuel injection technology
From the automotive industry but applying
it to LOX-based engines, a complete computer
simulation of the entire combustion
Cycle has been refined over thousands of
20 minute lift-off and rocket flight simulation runs.

A computer design diagram of both the hydrodynamic forming technology that is
To be used for the rocket motor and tank
designs and actual real-world photos of
the realtime Four-camera 4096x2160p computerized Flight control system is to be
Publicly released on Monday, February 1st, 2016.

Further details of the engine designs and
Manufacturing timeline is to be also released
At that time.

While personally familiar with "The Galaxy Class"
Group at their Vancouver office, I have been
Told that a public website with extensive
photos and video will be provided after Monday.

On an informal basis, it has been detailed to
Me that a full-scale trial run version of the
scaled up and revised F1 rocket motor
May be ready as soon as June of this year!

Computer simulations have currently indicated
A single-engine thrust number of around
12 MILLION POUNDS OF THRUST !!!

That is a HUGE motor and is much, much
More powerful than the Boeing SLS system.

Things are about to get real interesting here
In the world of heavy space lift and you just
Can't beat the price!

These guys are all engineers and full blown
tech nerds with decades of experience and
Doing this project mostly just to prove a
personal point, i can see this going full
Commercial if the tests go well !!!
edit on 2016/1/30 by StargateSG7 because: sp



posted on Jan, 30 2016 @ 12:53 AM
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a reply to: StargateSG7

You are wildly plagiarizing.
You should be more careful.



posted on Jan, 30 2016 @ 01:01 AM
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originally posted by: Phage
a reply to: StargateSG7

You are wildly plagiarizing.
You should be more careful.



In what way?

These are details told personally and DIRECTLY
To me from the horse's mouth!

It also Kinda helps that I was the one
who designed and coded the SPACE-RATED
fully-autonomous capable flight control system!

I should note i am NOT part of the team
Im just the provider of the flight control system!
edit on 2016/1/30 by StargateSG7 because: sp



posted on Jan, 30 2016 @ 01:02 AM
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a reply to: StargateSG7

My apologies.
You are correct. Your word salad is yours alone.



posted on Jan, 30 2016 @ 01:08 AM
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originally posted by: Phage
a reply to: StargateSG7

My apologies.
You are correct. Your word salad is yours alone.


--

That would be my media training talking...
I do a lot of ridiculously expensive drone work.

Even Predator or Global Hawk drones dont have
10,000 fps 360 degree panoramic 4k cameras on them....!!!

And since my software is now space capable
so they're using it....because it WORKS and
Is MISSION-CRITICAL rated for multi-cpu
RAD-hardened Systems. I coded all 10 million
Lines of it over 12 years!


Its my personal (NOT my work related!)
Source code done all at home on a multicore
Linux realtime mission critical OS build
and all in high level easy-to-read
commented C++ using common
open source engineering algorithms.

---

"The Galaxy Class" group has specified that
This project is for personal-development
Purposes designed to push their own
Boundaries to new levels...they want to
Prove a point that it can be done
INEXPENSIVELY using common off-the-shelf
Technologies coupled with novel manufacturing
Techniques...more information will be coming
After this Monday!

edit on 2016/1/30 by StargateSG7 because: sp



posted on Jan, 30 2016 @ 01:32 AM
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a reply to: StargateSG7

P.S. They seem to have some SERIOUS funds
Behind them because they can spend almost
10 million dollars to do this....!!!

P.S.2. I just realized the inside joke
On their name...The Starship Enterprise
NCC-1701-D IS A GALAXY CLASS STARSHIP!

Get it? "The Galaxy Class" ...they are
DEFINITELY VERY CHEEKY ....


edit on 2016/1/30 by StargateSG7 because: sp



posted on Jan, 30 2016 @ 05:45 AM
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DP
edit on 30-1-2016 by Jukiodone because: (no reason given)



posted on Jan, 30 2016 @ 05:47 AM
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originally posted by: StargateSG7

originally posted by: Phage
a reply to: StargateSG7

My apologies.
You are correct. Your word salad is yours alone.


--

That would be my media training talking...
I do a lot of ridiculously expensive drone work.

Even Predator or Global Hawk drones dont have
10,000 fps 360 degree panoramic 4k cameras on them....!!!

And since my software is now space capable
so they're using it....because it WORKS and
Is MISSION-CRITICAL rated for multi-cpu
RAD-hardened Systems. I coded all 10 million
Lines of it over 12 years!






Have you got any examples of the code pal?

365 days * 12 years = 4380 days.

You did 10 million lines yourself in 4380 days !! - Thats 2283 lines of code per day!!!

I know of commercial C++ aps that have been developed over 20 years with teams of people on it with less progress- whats your secret - complete gibberish??



posted on Jan, 30 2016 @ 08:03 AM
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a reply to: StargateSG7

Seriously?

You are not part of the official team, yet your contribution is mission critical...and you didn't previously realise that the 'Galaxy class' reference was a nod to Star Trek...?

That surprises me.



posted on Jan, 30 2016 @ 08:29 AM
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originally posted by: StargateSG7
WELL! There is now a NEW Canadian-designed-and-built alternative being put together by some
Spacefaring Eggheads in Vancouver, Canada that can help.


Does it run on maple syrup or Labatts?

Either way I would rather rely on the Canadians than the Russians right now.



posted on Jan, 30 2016 @ 09:24 AM
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a reply to: Jukiodone

You write code which writes code...its mostly the
Same algorithms just being applied to a different
Data type i.e 16 bit, 32 bit, 64 integers, floats,
And fixed point...so on a technical basis its really
Only 1.5 million lines of unique code applied
To nine different datatypes plus my code is very wordy:

OFFICIAL data types:

Signed_16_Bit_Integer

Signed_32_Bit_Integer

Signed_64_Bit_Integer

Floating_Point_32_Bit

Floating_Point_64_Bit

Fixed_Point_32_Bit (actually two 16 bit int struct)

Fixed_Point_64_Bit ( two 32 bit int struct)

UNICODE_Character_String

EXTENDED_Boolean_Type ( yes, no, not available, error)

So 12 million lines drops down really only a few
Million lines of unique code since im just applying the same algorithms to different data types.

In addition, I used as much open source code
As possible, merely dressing it up with comments
And making it more wordy as i am VERY GOOD
At translating other people's code to make it more readable and maintainable.

The base algorithms were done in less than five years with rest of the time reserved for TESTING
every function to limit each function result to a
known and Finite range ENSURING that
out-of-range limits NEVER OCCUR...that is why
it is Mission Critical Code...it is ALL been range
limited to prevent Overflow and Underflow conditions and ALL arrays have also been
bounds limited to maximum and minimum
length bounds in fixed configurations and
fixed memory spaces to prevent time
consumimg page faults and PREVENT
memory allocation errors (Aka not enough
memory faults).

Testing ALWAYS takes more time than coding,
Because i'm always running Min, Max, Mean,
Average, Lower normal, Normal. Upper normal,
Overflow, Underflow and Not-a-number fault
finding tests on EVERY function! That is what
takes all the time...keeping everything in bounds!

Once you do that, yourcode never crashes
Except for hardware faults which is why we
Run on simple but FAST proven CPU's
With much simpler designs than the Intel / AMD
Complex Instruction Set chips.

Plus all of our chips are full RAD hardened
And/or space-rated systems!


edit on 2016/1/30 by StargateSG7 because: sp



posted on Jan, 30 2016 @ 09:31 AM
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originally posted by: MysterX
a reply to: StargateSG7

Seriously?

You are not part of the official team, yet your contribution is mission critical...and you didn't previously realise that the 'Galaxy class' reference was a nod to Star Trek...?

....

That surprises me.


I wrote this AFTER a liquid-fuelled Friday night
After it was decided what the group codename name was to be...it wasn't until a few hours later
i realized the tongue in cheek Star Trek reference....the were originally going to do a Serenity Firefly ship reference....i say good call....
On "The Galaxy Class" as the new name!
edit on 2016/1/30 by StargateSG7 because: sp



posted on Jan, 30 2016 @ 10:07 AM
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originally posted by: StargateSG7
a reply to: Jukiodone

You write code which writes code...its most the
Same algorithms just being applied to a different
Data type i.e 16 bit, 32 bit, 64 integers, floats,
And fixed point...so on a technical basis its really
Only 1.5 million lines of unique code applied
To nine different datatypes




Yeah, that's the reason I commented because you said "personal source code" and its unusual for a OO programmer to quote such numbers when libraries are involved.

1.5 million is still about 400 lines of unique code per day which is still well in excess of the 1000 lines of usable code per dev/ per week recorded by Borland devs when audited.

Have you got any examples as it really is a prodigious feat.
edit on 30-1-2016 by Jukiodone because: (no reason given)



posted on Jan, 30 2016 @ 10:12 AM
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a reply to: StargateSG7

Umm...that works out to over 2200 lines of code per day...



posted on Jan, 30 2016 @ 10:23 AM
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a reply to: Jukiodone

Actually i do have examples as it IS mostly
Open source code...remember... Iam really just dressing up the code and applying range bound
Limits...its literally Monkey Work....and not all that
Hard...AND im very fast, ive done thousands of lines in one day for the simpler functions
Plus i intentionally make some of my code
Slower but easier to read using for-next loops
Rather than the hard to follow pointer arithmetic
That. Many C programmers use.

I write Delphi Object Pascal in my day job
And i used to do COBOL so i am very wordy
And comment oriented, so for maintainability
reasons i applied the same to my C++ code.

I will show you some of my SOBEL edge detection
Code used in my vision recognition functions
So you get an idea of my coding style.

Very wordy, a little slower but very SAFE
Bounds limited code...i have it up by
Sunday afternoon once i get back home.



posted on Jan, 30 2016 @ 10:26 AM
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Look forward to seeing it.

Did you ever read about that Bell Audit on Borland where the devs were only averaging 200 lines per day at the height of their productivity??
For you to do MORE as a side line and it be workable- I feel like I've just discovered Elvis.
edit on 30-1-2016 by Jukiodone because: (no reason given)




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