It's a given that the real warez action goes on in the vacuum of deep, deep cyberspace, not the oxygenated atmosphere of the Net where 99% of the
online population surf.
In those far reaches, warez enthusiasts trade in movies, software. music, you name it. But whatever the file being traded, it�s all about getting
there. First!
Money doesn�t come into it - unless you're talking about the secret fees some people pay to become a part of the 'elite'.
�Once a file is posted to a topsite, it starts a rapid descent through wider and wider levels of an invisible network, multiplying exponentially along
the way,� writes Jeff Howe in Wired Magazine�s January, 2005, The Shadow Internet.
A �topsite� is one of about 30, �underground, highly secretive servers where nearly all of the unlicensed music, movies, and videogames available on
the Internet originate,� he says.
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Hackers are, for the most part, people with an insatiable need to know what, where and how. They�re clever, often brilliant, and they find cool ways
to explore interesting systems. Surreptitiously. .
Unfortunately, a handful use their knowledge for illicit purposes and the activities of these few have meant �hacker� is now synonymous with �crook�
to many people, particularly if they�re members of one or other of the government or corporate enforcement agencies.
The same applies to warez traders.
Although 99% of them do what they do for the thrill, eventually going onwards an upwards and becoming �normal' members of society, a tiny handful are
either recruited by organized crime gangs to produce �product� for the underground markets, or they set themselves up as suppliers.