It's a given that the real warez action goes on in the vacuum of deep, deep cyberspace, not the oxygenated atmosphere of the Net where 99% of the
online population surf.
In those far reaches, warez enthusiasts trade in movies, software. music, you name it. But whatever the file being traded, it’s all about getting
Money doesn’t come into it - unless you're talking about the secret fees some people pay to become a part of the 'elite'.
“Once a file is posted to a topsite, it starts a rapid descent through wider and wider levels of an invisible network, multiplying exponentially along
the way,” writes Jeff Howe in Wired Magazine’s January, 2005, The Shadow Internet.
A ‘topsite’ is one of about 30, “underground, highly secretive servers where nearly all of the unlicensed music, movies, and videogames available on
the Internet originate,” he says.
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Hackers are, for the most part, people with an insatiable need to know what, where and how. They’re clever, often brilliant, and they find cool ways
to explore interesting systems. Surreptitiously. .
Unfortunately, a handful use their knowledge for illicit purposes and the activities of these few have meant ‘hacker’ is now synonymous with ‘crook’
to many people, particularly if they’re members of one or other of the government or corporate enforcement agencies.
The same applies to warez traders.
Although 99% of them do what they do for the thrill, eventually going onwards an upwards and becoming ‘normal' members of society, a tiny handful are
either recruited by organized crime gangs to produce ‘product’ for the underground markets, or they set themselves up as suppliers.