posted on Aug, 15 2015 @ 08:34 PM
Witcher 3 ratcheted up RPGs in a way that I think a lot of us were waiting for. Sure, there were some hiccups, but the time that went into the
storytelling of side missions alone had me constantly appreciating the work. It also felt like a game that was made for adults (and I'm not just
talking about sex scenes). it felt like it was made by someone who can appreciate where storytelling and not-for-kids TV has gone (in a good way)
thanks to some well-written shows on HBO, Netflix, etc.
I have high hopes for Fallout 4. I just hope that I'm not left wanting elements of Witcher in it. Oblivian, Skyrim and Fallout 3 (& NV) were, for the
most part, cut from the same cloth. And it was amazing, but Fallout 4 needs to push beyond that cookie-cut. And I have to say it was much easier to
excel in those games and become overpowered (compared to playing hard setting on Witcher). Fallout 4 also really needs to deliver on storytelling,
it's what brings about immersion.
For me, I'd rather that the difficulty of Dark Souls was infused into all of these RPGs and there is no option for difficulty level. All these new
games are child's play compared to the difficulty of the games we grew up with. That said, did Alien Isolation take it a bit too far (on hard
setting)? Perhaps, but I like that they did.
As for the future, I'd love to see Projekt RED make a space RPG. The Mass Effect series was a bit too hand-holding and linear for my taste. Anyway,
just my 2 cents!