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originally posted by: charlyv
With small subsets of C++ , like Processing (arduino), there is little need for assembler. You can however inject in-line assembler when needed, and that gives you a lot of control while letting you get down and dirty if you have to.
originally posted by: admirethedistance
a reply to: johndeere2020
If you believe that things in your room are moving on their own, set up a camera....
originally posted by: johndeere2020
originally posted by: charlyv
With small subsets of C++ , like Processing (arduino), there is little need for assembler. You can however inject in-line assembler when needed, and that gives you a lot of control while letting you get down and dirty if you have to.
In the context of the OP, I think an AI would solely use Assembly and even possibly manipulate binary code itself. Something humans can't do efficiently but a highly advanced AI could rapidly manipulate.
originally posted by: charlyv
On the contrary. The high order object oriented programming is required to build the data structures necessary for AI. There would be no need to try and replicate that kind of computer science in assembler, nor may it be even possible. You would be spending time on recreating some of the most incredible algorithms ever invented. Certain manipulative and iterative routines may benefit from assembler, but they can be isolated into very small pieces of code that must be as efficient as possible.