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Col. Grossman is a former West Point psychology professor, Professor of Military Science, and an Army Ranger who has combined his experiences to become the founder of a new field of scientific endeavor, which has been termed “killology.” In this new field Col. Grossman has made revolutionary new contributions to our understanding of killing in war, the psychological costs of war, the root causes of the current "virus" of violent crime that is raging around the world, and the process of healing the victims of violence, in war and peace. He is the author of On Killing, has been translated into Japanese, Korean, and German; is on the U.S. Marine Corps Commandant's required reading list; and is required reading at the FBI academy and numerous other academies and colleges. Col. Grossman co-authored Stop Teaching Our Kids to Kill: A Call to Action Against TV, Movie and Video Game Violence, which has been translated into Norwegian and German, and has received international acclaim. Col. Grossman's most recent book, On Combat, has also placed on the U.S. Marine Corps Commandant's Required Reading List and has been translated into Japanese and Korean.
originally posted by: Iamthatbish
Can we really know?
Ghost Recon came out when I was in h.s. Now I have a 14 yr old and an 11 yr old. I can recall playing while pregnant too. (There's a study for you.) I was even in J.R.O.T.C. in h.s. and I certainly did not join the military or want to do more than go on cool feild trips in that class.
I think this can be a factor, if a child is a flunky.
originally posted by: Kester
a reply to: OfManAndWolf
A school head near here was found crying with her hands over her face. When she realised a number of concerned people were in the same room she said. "I can see I have to explain myself. Video games are destroying our children."
originally posted by: Kester
a reply to: Forensick
One child in particular at that school was dangerously acting out the behaviour he'd virtually taken part in during his many hours gaming. His dad is extremely neglectful. That really isn't funny.
If only all dads were like you.
originally posted by: TrueBrit
a reply to: OfManAndWolf
Let me add a little perspective here. I am thirty years old, and ever since I got my Amiga 600 computer, I have loved computer games. I don't like them as much as intercourse, walking long distances, playing my bass guitar, beer, or discussing the affairs of the day over the net, but I sure do love me some computer generated violence.
There is a very simple reason for that.
Human beings these days like to think that our technology and our learning, and all our high minded ideals (of which I have quite a few myself) have resulted, in the main, in a more sophisticated species. We tend to assume, subconsciously more often than not, that the difference between what we are today, and what we were when the sword was the weapon of choice is clear. We also seem to have adopted the position that restraint is always healthier than just release of righteous fury, at least in the majority, at street level.
However, nothing could be further from the truth. Although it is true that being shanked in the kidneys over a mere slight in a bar is totally over the top as responses go, there are many instances in which western culture demands an unreasonable level of restraint, an unhealthy level of restraint, on the part of those who are wronged by either individuals, or by the unfortunate byproducts of a system rendered impersonal and cold by its sheer scale, and by the machinations of those it suits to oppress by means either overt, or covert.
As a result of this unnatural requirement for artificial tranquility, there is an awful lot of pent up frustration and anger stemming therefrom, knocking about in this day and age. Luckily for me, and no doubt much of society, there ARE ways to mitigate for that entirely legitimate collection of fury, without running afoul of modern legislation which hampers the natural response to threat and oppression. That pressure valve is digitised violence.
When life, the universe and everything comprising the same, seems to be out to screw with my day, week, month, year, or entire decade, I can just get the day done with, and slaughter sprites by the thousand to relieve that pressure, that angst. It is illegal to deal directly with the things which irk me, in a manner commensurate with the amount of frustration I endure. However, as of yet, there is nothing stopping me slaying hundreds of monsters with big swords, or sticking high velocity rounds through the faces of fascists in dystopian future science fiction games, and I think everyone in my nation should be damned happy about that. This release means that although things may still aggravate me, an awful lot less things suddenly find themselves full of holes, and on fire, than might otherwise be the case.
Now, I am not ignorant of the fact that some people have a problem with the idea of separating digital entertainment, from real life. However, those people have a disease of the mind, one which would exist in one form or another, with or without the computerised savagery that they access through their consoles and PCs. No doubt, those who have such failures of mentality represent a threat to society and the safety of citizens, however, those people make up a very small percentage of the gaming community. In the case of those who play computer games SPECIFICALLY to alter their electrochemical response to certain scenarios, as part of training for real world events, I believe there is a significant difference between those persons, and persons looking to just frag some sprites for turds and chortles, a difference in intent.
When I play a computer game, I am looking to get elbow deep, without any care what so ever for my characters safety. I start and finish my session in absolute berserker mode, no tactics, no pathetic hunting around for resources or advantageous positioning or doing recon to improve my chances of achieving my objective, because my objective is always to kill as many sprites as possible, as fast as possible. I give nothing even resembling a copulation, if you will pardon the tortured nature of that phrase, about anything else. If I can see the enemy, then I will be killing it. I am not looking to train myself in tactics, in deployment strategy, or in the importance of gaining high ground or anything like that at all. I am looking for body count. I do not want to play as a team, I do not want to think, or plan, just maim, maul, and bludgeon my way through the battle space, and make sure that everything behind me is dead, dying, and preferably on fire or splattered all over the map.
What psychological effect has that had on me? If anything, its a positive. I am not in jail, nor am I given to outbursts of rage or a lack of restraint of any kind, nor am I more of a danger to my fellow human beings than anyone else is. As far as the world outside my head knows or ever has legitimate reason to suspect, I am in a state of total and utter ease with things. It is only when an immediate and unfolding circumstance requires it, or when asked to offer an opinion on a matter which sorely vexes me, that any visible element of that repressed, compressed, refined and righteous anger can ever be seen for what it is.
I suppose that you could say that weak minds can be negatively effected by many things, but those who possess mind and know their minds well cannot. They use what resources they have, in their own way, with full understanding of their import or lack thereof.