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We spent two days in Eidos-Montreal's studio, talking with the team and learning about how they build a realistic future. We go in depth on some of Jensen's new augmentations that help improve the stealth and combat systems, such as the ability to remote hack electronic objects, fire off his nano blade from a distance, and surround himself with a nearly indestructible nanoshield. We also got some great examples on how the game will be as open ended as ever, allowing players to carve their own path through the world. You can only get these details in the latest issue of Game Informer.
Deus Ex: Mankind Divided doesn't yet have a release date, but it's headed to PS4, Xbox One, and PC.
The first Deus Ex from 2001 is one of the best games i ever played , even though it has been 14 years ago i still to this day remember almost every part of the game.
I even got my ATS avatar name from that game , Greazels where the green little pterodactyl creatures spittin poison , wich i quite often set free to unleash onto the gaurds
"We're confident and proud of the game so far," Anfossi wrote. "However, as we are now playing through the game in full we can see that it will require more time in post-production for tuning, iterations and refinement to meet our high standards.
"We are sorry to disappoint you with this news, and also thank you for all of your support and comments. This game is a huge part of our lives, and we don't want to compromise on its quality.
"So please be patient with us a little longer, and thanks as always for your passion and support - through thick and thin. It's a huge responsibility to work on Deus Ex Mankind Divided - we know, but also a huge privilege. We're determined to deliver the best game we can."